Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Crazy_hunter781
Kali
Level 127
God Stats
4W - 3L
1,573 SR
Queue Stats
125W - 109L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Ean_Joestar
Gilgamesh
Level 57
God Stats
3W - 1L
1,931 SR
Queue Stats
32W - 35L
1,461 Elo+
Party 2
Chang'e
Chang'e
Freestylekiwer
Chang'e
Level 160
God Stats
2W - 2L
1,699 SR
Queue Stats
38W - 44L
1,453 Elo+
Solo
Khepri
Khepri
Loolyloopy
Khepri
Level 128
God Stats
80W - 65L
1,572 SR
Queue Stats
240W - 230L
1,580 Elo+
Party 2
Team Averages
Level 116
1,655 SR
1,512 Elo+

VS

Team Averages
Level 23
1,422 SR
1,345 Elo+
Thanatos
Thanatos
Arusath
Thanatos
Level 54
God Stats
0W - 1L
1,355 SR
Queue Stats
11W - 30L
1,404 Elo+
Party 1
Charybdis
Charybdis
Giddy554
Charybdis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 31L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
Jarquavius69
Baron Samedi
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
Munkey665
Kuzenbo
Level 8
God Stats
3W - 11L
1,403 SR
Queue Stats
9W - 26L
1,336 Elo+
Party 1
Nike
Nike
TURBOsexman2
Nike
Level 17
God Stats
2W - 10L
1,350 SR
Queue Stats
2W - 12L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 0 / 20
10,651
819
15,031
9,697
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 2 / 13
11,077
852
11,520
14,877
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ean_Joestar
Gilgamesh
17
6 / 2 / 14
10,246
788
9,852
8,465
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
12 / 1 / 11
11,271
867
16,173
9,164
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Loolyloopy
Khepri
17
4 / 1 / 24
10,791
830
6,070
15,337
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arusath
Thanatos
15
3 / 11 / 1
8,782
676
5,942
15,712
5,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Giddy554
Charybdis
14
0 / 7 / 1
8,097
623
4,187
13,548
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jarquavius69
Baron Samedi
13
0 / 7 / 1
7,515
578
4,849
10,095
4,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Munkey665
Kuzenbo
16
3 / 6 / 0
9,201
708
9,132
14,349
8,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 2
7,947
611
2,782
13,198
11,886
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
11
37
Kills
6
6
Deaths
37
82
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
20
17
L
Thanatos
Arusath
Thanatos
3
11
1
0.32
W
8
2
13
7.25
W
Gilgamesh
Ean_Joestar
Gilgamesh
6
2
14
6.5
W
12
1
11
17.5
L
Charybdis
Giddy554
Charybdis
0
7
1
0.07
L
Baron Samedi
Jarquavius69
Baron Samedi
0
7
1
0.07
W
Khepri
Loolyloopy
Khepri
4
1
24
16
L
Kuzenbo
Munkey665
Kuzenbo
3
6
0
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,646
Damage
26,892
57,540
Taken
66,902
35,498
Mitigated
34,626
24,674
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,031
1,247
2,020
4,045
9,697
4,659
1,602
2,193
7,504
39,127
0
L
Thanatos
Arusath
Thanatos
5,942
1,421
0
3,220
15,712
5,704
264
7,156
8,556
0
17,414
W
11,520
6,659
0
6,382
14,877
8,582
583
3,929
10,948
0
36,976
W
Gilgamesh
Ean_Joestar
Gilgamesh
9,852
3,723
0
1,376
8,465
3,900
1,333
3,527
4,938
0
35,508
W
16,173
995
1,771
4,958
9,164
3,419
2,852
2,053
7,111
45,037
0
L
Charybdis
Giddy554
Charybdis
4,187
1,754
0
1,424
13,548
4,243
402
8,832
4,716
0
23,745
L
Baron Samedi
Jarquavius69
Baron Samedi
4,849
732
1,090
837
10,095
4,491
172
6,237
3,858
15,049
0
W
Khepri
Loolyloopy
Khepri
6,070
484
333
3,789
15,337
14,938
212
2,279
10,491
22,471
0
L
Kuzenbo
Munkey665
Kuzenbo
9,132
2,952
0
5
14,349
8,302
611
6,153
8,196
26,392
0
L
2,782
312
0
250
13,198
11,886
98
8,896
4,302
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
41,542
243
Minions Killed
144
0
Camps Cleared
0
1,404,257
Distance Traveled
1,016,716
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,651
819
35
3
0
269,234
2
L
Thanatos
8,782
676
21
2
0
177,872
1
W
Kali
11,077
852
42
3
0
301,065
2
W
Gilgamesh
10,246
788
59
5
0
286,071
2
W
Chang'e
11,271
867
77
6
0
273,101
5
L
Charybdis
8,097
623
45
3
0
201,256
0
L
Baron Samedi
7,515
578
19
1
0
213,964
1
W
Khepri
10,791
830
30
2
0
274,786
4
L
Kuzenbo
9,201
708
36
3
0
207,381
0
L
Nike
7,947
611
23
2
0
216,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role