Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Halokinq
Shiva
Level 69
God Stats
4W - 5L
1,435 SR
Queue Stats
893W - 895L
1,424 Elo+
Party 1
Hercules
Hercules
OlSwampNads
Hercules
Level 160
God Stats
9W - 8L
1,508 SR
Queue Stats
746W - 775L
1,491 Elo+
Party 1
Sol
Sol
SmackDaddyDDJ
Sol
Level 139
God Stats
7W - 1L
1,500 SR
Queue Stats
463W - 501L
1,468 Elo+
Party 1
Eset
Eset
Webo2012
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,349 Elo+
Party 1
Team Averages
Level 100
1,488 SR
1,446 Elo+

VS

Team Averages
Level 90
1,625 SR
1,456 Elo+
Nu Wa
Nu Wa
AtomicPangolin
Nu Wa
Level 76
God Stats
1W - 1L
1,709 SR
Queue Stats
176W - 181L
1,504 Elo+
Party 2
Sobek
Sobek
MurderGuru
Sobek
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
387W - 412L
1,431 Elo+
Solo
Bastet
Bastet
Y-TU-MAMATAMBEIN
Bastet
Level 94
God Stats
2W - 2L
1,644 SR
Queue Stats
107W - 123L
1,463 Elo+
Party 2
Eset
Eset
chairtable450x
Eset
Level 28
God Stats
2W - 5L
1,703 SR
Queue Stats
725W - 767L
1,438 Elo+
Solo
Shiva
Shiva
seker02
Shiva
Level 107
God Stats
6W - 14L
1,570 SR
Queue Stats
391W - 417L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 7
6,397
1,279
5,559
7,422
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Halokinq
Shiva
12
2 / 0 / 8
6,584
1,317
3,448
9,223
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
OlSwampNads
Hercules
12
6 / 1 / 5
7,524
1,505
4,496
9,108
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 10
6,171
1,234
2,978
3,637
1,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
10
1 / 1 / 5
5,931
1,186
1,186
1,969
705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,462
1,092
5,859
5,004
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
2 / 2 / 1
5,721
1,144
3,312
5,596
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 3
5,081
1,016
5,267
4,829
1,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,939
988
966
3,593
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
seker02
Shiva
6
0 / 1 / 0
4,499
900
2,206
1,027
635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
12
Kills
3
3
Deaths
12
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
1
4
2
0.5
W
Shiva
Halokinq
Shiva
2
0
8
6
L
Sobek
2
2
1
1.25
W
Hercules
OlSwampNads
Hercules
6
1
5
8.5
W
0
0
10
5
W
Eset
1
1
5
3.5
L
0
2
3
0.75
L
0
3
0
0
L
Shiva
seker02
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
17,610
31,359
Taken
20,049
19,034
Mitigated
9,506
15,963
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,559
998
586
2,437
7,422
7,141
189
2,443
4,979
0
10,929
L
5,859
1,499
214
247
5,004
1,492
0
1,181
3,601
10,617
0
W
Shiva
Halokinq
Shiva
3,448
396
882
4,195
9,223
4,952
138
3,422
5,801
0
12,293
L
Sobek
3,312
125
22
1,325
5,596
4,473
0
1,405
3,976
6,181
0
W
Hercules
OlSwampNads
Hercules
4,496
1,244
1,399
4,008
9,108
5,064
295
1,834
7,274
0
7,574
W
2,978
804
218
2,076
3,637
1,172
1,042
1,318
2,319
11,166
0
W
Eset
1,186
591
72
90
1,969
705
1,213
1,120
849
4,348
0
L
5,267
1,173
0
998
4,829
1,643
0
348
4,180
0
7,442
L
966
407
688
332
3,593
1,263
0
620
2,944
5,238
0
L
Shiva
seker02
Shiva
2,206
30
0
80
1,027
635
0
610
388
0
3,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
25,702
75
Minions Killed
32
0
Camps Cleared
0
568,306
Distance Traveled
439,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,397
1,279
9
2
0
110,355
0
L
Nu Wa
5,462
1,092
10
2
0
90,855
0
W
Shiva
6,584
1,317
21
4
0
134,902
0
L
Sobek
5,721
1,144
9
2
0
100,770
0
W
Hercules
7,524
1,505
4
1
0
124,414
0
W
Sol
6,171
1,234
28
6
0
107,116
1
W
Eset
5,931
1,186
13
3
0
91,519
0
L
Bastet
5,081
1,016
3
1
0
128,646
0
L
Eset
4,939
988
6
1
0
101,080
1
L
Shiva
4,499
900
4
1
0
17,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role