Player Matchup

Cthulhu
Cthulhu
Tuppsy
Cthulhu
Level 84
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 7L
1,082 Elo+
Party 2
Neith
Neith
Wocketspocket
Neith
Level 7
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 2
Scylla
Scylla
dninde
Scylla
Level 67
God Stats
1W - 4L
1,437 SR
Queue Stats
6W - 15L
1,341 Elo+
Party 2
Team Averages
Level 53
1,371 SR
1,217 Elo+

VS

Team Averages
Level 99
1,552 SR
1,600 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ElFuchi
Ra
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 166L
1,400 Elo+
Party 1
King Arthur
King Arthur
Zarbonite
King Arthur
Level 138
God Stats
1W - 0L
1,655 SR
Queue Stats
30W - 19L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tuppsy
Cthulhu
10
0 / 4 / 1
6,479
589
6,347
13,787
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
7,222
657
4,286
7,765
2,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
dninde
Scylla
12
1 / 7 / 1
7,507
682
3,754
7,080
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
11 / 1 / 4
9,731
885
8,305
7,426
2,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 14
8,450
768
6,361
4,701
1,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Zarbonite
King Arthur
14
4 / 1 / 12
8,873
807
10,574
10,385
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
4
13
W
1
0
14
8
L
Cthulhu
Tuppsy
Cthulhu
0
4
1
0.13
L
1
5
0
0.2
W
King Arthur
Zarbonite
King Arthur
4
1
12
10
L
Scylla
dninde
Scylla
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
25,240
28,632
Taken
22,512
13,849
Mitigated
12,259
1,661
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,305
3,797
0
781
7,426
2,836
1,730
3,976
3,386
0
24,967
W
6,361
460
1,761
1,344
4,701
1,779
827
2,818
1,669
39,122
0
L
Cthulhu
Tuppsy
Cthulhu
6,347
438
167
1,112
13,787
8,576
0
3,638
9,706
15,778
0
L
4,286
1,699
0
382
7,765
2,962
0
2,447
5,188
0
21,671
W
King Arthur
Zarbonite
King Arthur
10,574
1,561
0
3,156
10,385
7,644
331
3,571
6,500
250
26,211
L
Scylla
dninde
Scylla
3,754
271
0
0
7,080
2,311
0
1,012
5,867
22,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
27,054
108
Minions Killed
139
5
Camps Cleared
6
556,501
Distance Traveled
706,050
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,731
885
24
2
3
245,191
4
W
Ra
8,450
768
74
7
2
229,547
2
L
Cthulhu
6,479
589
21
2
1
218,430
5
L
Neith
7,222
657
54
5
1
166,555
1
W
King Arthur
8,873
807
41
4
1
231,312
1
L
Scylla
7,507
682
33
3
3
171,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role