Player Matchup

Yu Huang
Yu Huang
Kinukiro
Yu Huang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,342 Elo+
Solo
Chaac
Chaac
Ogrok
Chaac
Level 49
God Stats
3W - 5L
1,428 SR
Queue Stats
83W - 100L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
hexagoat
Jing Wei
Level 63
God Stats
17W - 17L
1,471 SR
Queue Stats
139W - 146L
1,461 Elo+
Party 1
Team Averages
Level 69
1,466 SR
1,427 Elo+

VS

Team Averages
Level 93
1,554 SR
1,414 Elo+
Zeus
Zeus
Knight_Renegade_
Zeus
Level 69
God Stats
2W - 1L
1,377 SR
Queue Stats
42W - 81L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
RIPPapi
Ne Zha
Level 137
God Stats
15W - 7L
1,723 SR
Queue Stats
70W - 46L
1,674 Elo+
Solo
Izanami
Izanami
TheRumbling
Izanami
Level 72
God Stats
14W - 7L
1,561 SR
Queue Stats
108W - 213L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kinukiro
Yu Huang
18
3 / 12 / 9
13,825
691
7,142
20,475
6,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Ogrok
Chaac
18
6 / 8 / 11
14,362
718
13,634
34,350
30,111
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
hexagoat
Jing Wei
20
10 / 8 / 8
15,877
794
18,808
25,767
8,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 14
14,279
714
23,609
13,350
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
RIPPapi
Ne Zha
20
16 / 5 / 11
17,327
866
31,966
20,874
10,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
TheRumbling
Izanami
16
2 / 9 / 14
13,261
663
12,256
18,763
7,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
19
Kills
27
28
Deaths
21
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Kinukiro
Yu Huang
3
12
9
0.63
W
9
7
14
2.29
L
Chaac
Ogrok
Chaac
6
8
11
1.44
W
Ne Zha
RIPPapi
Ne Zha
16
5
11
4.3
W
Izanami
TheRumbling
Izanami
2
9
14
1
L
Jing Wei
hexagoat
Jing Wei
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
67,831
80,592
Taken
52,987
44,520
Mitigated
23,462
14,230
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Kinukiro
Yu Huang
7,142
907
158
3,042
20,475
6,277
335
6,392
14,083
41,224
0
W
23,609
2,213
0
745
13,350
5,248
1,284
2,212
11,138
63,011
0
L
Chaac
Ogrok
Chaac
13,634
2,301
222
5,473
34,350
30,111
75
9,405
24,945
0
34,907
W
Ne Zha
RIPPapi
Ne Zha
31,966
5,727
0
5,596
20,874
10,926
840
2,981
17,893
0
83,903
W
Izanami
TheRumbling
Izanami
12,256
9,005
0
0
18,763
7,288
1,075
2,567
16,196
0
48,229
L
Jing Wei
hexagoat
Jing Wei
18,808
15,744
0
5,335
25,767
8,132
2,179
8,675
17,092
0
75,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
44,867
183
Minions Killed
222
8
Camps Cleared
9
984,587
Distance Traveled
998,258
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,825
691
79
4
0
267,840
1
W
Zeus
14,279
714
68
3
6
296,212
0
L
Chaac
14,362
718
34
2
1
360,894
4
W
Ne Zha
17,327
866
70
4
0
380,802
6
W
Izanami
13,261
663
84
4
3
321,244
3
L
Jing Wei
15,877
794
70
4
7
355,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role