Player Matchup

Neith
Neith
Tuppsy
Neith
Level 84
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 7L
1,114 Elo+
Party 2
Ares
Ares
Wocketspocket
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
dninde
Scylla
Level 67
God Stats
1W - 4L
1,461 SR
Queue Stats
6W - 15L
1,363 Elo+
Party 2
Team Averages
Level 52
1,406 SR
1,326 Elo+

VS

Team Averages
Level 106
1,497 SR
1,425 Elo+
Medusa
Medusa
Kleinsteinien
Medusa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 79L
1,398 Elo+
Party 1
Terra
Terra
Skrealing
Terra
Level 104
God Stats
9W - 8L
1,491 SR
Queue Stats
82W - 123L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
ancalagon380
Nu Wa
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 146L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tuppsy
Neith
10
1 / 6 / 0
6,250
694
6,513
8,292
2,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 1
6,165
685
1,270
11,373
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
dninde
Scylla
10
0 / 5 / 0
5,832
648
3,059
7,307
2,278
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
9,560
1,062
13,145
6,609
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
Skrealing
Terra
13
3 / 1 / 15
8,665
963
1,509
9,837
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 15
7,995
888
7,660
5,738
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
Terra
Skrealing
Terra
3
1
15
10.5
L
Neith
Tuppsy
Neith
1
6
0
0.17
L
0
8
1
0.06
W
4
0
15
11.5
L
Scylla
dninde
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,842
Damage
22,314
26,972
Taken
22,184
13,514
Mitigated
10,651
1,999
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,145
7,022
0
3,845
6,609
2,335
1,766
2,263
4,346
0
50,268
W
Terra
Skrealing
Terra
1,509
437
1,082
5,335
9,837
6,296
238
1,304
8,533
5,457
0
L
Neith
Tuppsy
Neith
6,513
1,342
13
1,074
8,292
2,806
0
2,235
6,057
0
20,111
L
1,270
310
0
504
11,373
8,430
0
4,835
6,538
6,805
0
W
7,660
2,636
135
1,695
5,738
2,020
507
1,331
4,407
33,136
0
L
Scylla
dninde
Scylla
3,059
402
0
408
7,307
2,278
0
2,409
4,898
21,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
26,220
82
Minions Killed
133
1
Camps Cleared
8
431,517
Distance Traveled
539,351
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,560
1,062
82
9
4
183,438
4
W
Terra
8,665
963
6
1
2
182,864
5
L
Neith
6,250
694
37
4
1
156,132
2
L
Ares
6,165
685
9
1
0
124,144
0
W
Nu Wa
7,995
888
45
5
2
173,049
0
L
Scylla
5,832
648
36
4
0
151,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role