Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Asmodeus3156
Pele
Level 114
God Stats
1W - 2L
1,307 SR
Queue Stats
42W - 52L
1,475 Elo+
Party 3
Mulan
Mulan
Overgen
Mulan
Level 99
God Stats
1W - 2L
1,521 SR
Queue Stats
24W - 27L
1,485 Elo+
Party 3
Team Averages
Level 119
1,466 SR
1,492 Elo+

VS

Team Averages
Level 99
1,628 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MyYoungSav
Baron Samedi
Level 134
God Stats
24W - 10L
1,926 SR
Queue Stats
191W - 158L
1,515 Elo+
Party 2
Mercury
Mercury
XtraAztekz
Mercury
Level 122
God Stats
3W - 2L
1,734 SR
Queue Stats
175W - 140L
1,520 Elo+
Party 2
Ullr
Ullr
pinoscontro
Ullr
Level 42
God Stats
11W - 11L
1,445 SR
Queue Stats
69W - 69L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
xPSxD35TRUCT3Rx
Kumbhakarna
Level 67
God Stats
3W - 1L
1,537 SR
Queue Stats
120W - 79L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 4 / 0
5,664
566
4,915
5,055
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
9
1 / 1 / 2
5,282
528
5,659
8,134
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
 
Atlas
7
0 / 4 / 1
4,734
473
2,354
8,830
2,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 5 / 2
5,230
523
2,946
7,900
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Overgen
Mulan
9
1 / 6 / 2
5,313
531
3,627
7,915
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 2
6,246
625
4,105
8,139
6,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MyYoungSav
Baron Samedi
12
6 / 1 / 0
7,312
731
4,640
4,384
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
XtraAztekz
Mercury
12
5 / 0 / 3
6,878
688
4,994
6,724
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 3
6,518
652
8,739
6,959
1,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
xPSxD35TRUCT3Rx
Kumbhakarna
8
2 / 1 / 3
5,441
544
2,387
7,525
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
20
20
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
L
Apollo
 
Apollo
1
1
2
2
L
Atlas
 
Atlas
0
4
1
0.13
W
Chaac
 
Chaac
2
3
2
1
L
2
5
2
0.6
W
Baron Samedi
MyYoungSav
Baron Samedi
6
1
0
6
L
Mulan
Overgen
Mulan
1
6
2
0.33
W
Mercury
XtraAztekz
Mercury
5
0
3
6.5
W
5
2
3
3.25
W
Kumbhakarna
xPSxD35TRUCT3Rx
Kumbhakarna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
24,865
37,834
Taken
33,731
12,498
Mitigated
14,592
9,465
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,915
829
0
1,010
5,055
1,353
0
2,402
2,653
31,590
0
L
Apollo
 
Apollo
5,659
4,444
0
3,942
8,134
1,918
0
381
7,753
0
34,893
L
Atlas
 
Atlas
2,354
665
802
1,572
8,830
2,811
0
704
8,126
8,609
0
W
Chaac
 
Chaac
4,105
1,535
270
2,567
8,139
6,117
0
859
6,924
0
30,004
L
2,946
1,165
0
500
7,900
2,089
0
2,126
5,774
0
21,070
W
Baron Samedi
MyYoungSav
Baron Samedi
4,640
614
461
2,187
4,384
1,583
0
1,585
2,799
44,164
0
L
Mulan
Overgen
Mulan
3,627
1,220
0
1,639
7,915
4,327
0
1,414
6,501
0
19,404
W
Mercury
XtraAztekz
Mercury
4,994
2,353
0
1,160
6,724
2,098
0
1,502
5,222
0
43,516
W
8,739
3,038
0
1,510
6,959
1,728
486
932
6,027
0
43,804
W
Kumbhakarna
xPSxD35TRUCT3Rx
Kumbhakarna
2,387
375
195
1,757
7,525
3,066
0
2,391
5,102
8,273
2,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
32,395
211
Minions Killed
330
0
Camps Cleared
0
989,250
Distance Traveled
1,079,962
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,664
566
52
5
0
184,916
3
L
Apollo
5,282
528
63
6
0
196,657
2
L
Atlas
4,734
473
15
2
0
212,673
2
W
Chaac
6,246
625
62
6
0
191,653
3
L
Pele
5,230
523
37
4
0
214,063
3
W
Baron Samedi
7,312
731
84
8
0
194,649
3
L
Mulan
5,313
531
44
4
0
180,941
0
W
Mercury
6,878
688
86
9
0
285,367
4
W
Ullr
6,518
652
79
8
0
185,376
2
W
Kumbhakarna
5,441
544
19
2
0
222,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role