Player Matchup

Cu Chulainn
Cu Chulainn
FailedSource
Cu Chulainn
Level 107
God Stats
6W - 5L
1,342 SR
Queue Stats
278W - 200L
1,585 Elo+
Party 2
Merlin
Merlin
Kreems
Merlin
Level 43
God Stats
10W - 6L
1,454 SR
Queue Stats
231W - 182L
1,577 Elo+
Party 2
Pele
Pele
MusikDisaster2
Pele
Level 66
God Stats
14W - 13L
1,421 SR
Queue Stats
169W - 115L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
boxedin1990
Cthulhu
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 79L
1,550 Elo+
Party 2
Neith
Neith
chad-pianoman
Neith
Level 78
God Stats
11W - 5L
1,841 SR
Queue Stats
96W - 71L
1,593 Elo+
Party 2
Team Averages
Level 64
1,511 SR
1,587 Elo+

VS

Team Averages
Level 68
1,580 SR
1,445 Elo+
Loki
Loki
Iridosiklitis
Loki
Level 29
God Stats
4W - 8L
1,410 SR
Queue Stats
252W - 292L
1,439 Elo+
Solo
Hercules
Hercules
KissMyTulips
Hercules
Level 126
God Stats
0W - 1L
1,704 SR
Queue Stats
200W - 233L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrFisterSister
Ah Muzen Cab
Level 45
God Stats
2W - 7L
1,393 SR
Queue Stats
74W - 97L
1,418 Elo+
Party 1
Ares
Ares
NiceMemeBoi
Ares
Level 18
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 6L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
magemaniac3535
Ah Puch
Level 124
God Stats
18W - 8L
1,686 SR
Queue Stats
190W - 206L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FailedSource
Cu Chulainn
15
4 / 0 / 9
8,107
811
12,001
10,926
9,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Kreems
Merlin
14
3 / 2 / 6
7,527
753
6,135
4,999
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 3
9,158
916
9,120
8,317
3,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
boxedin1990
Cthulhu
13
1 / 4 / 7
6,851
685
8,589
9,442
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 12
7,613
761
9,031
5,277
1,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
6,893
689
3,372
8,072
2,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KissMyTulips
Hercules
13
1 / 3 / 4
7,150
715
4,582
14,207
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MrFisterSister
Ah Muzen Cab
13
1 / 4 / 1
6,841
684
6,202
9,818
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 4
7,092
709
4,662
14,129
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 3 / 1
7,900
790
11,006
7,968
2,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
18
Kills
7
7
Deaths
18
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FailedSource
Cu Chulainn
4
0
9
8.5
L
0
2
4
1
L
Hercules
KissMyTulips
Hercules
1
3
4
1
W
Merlin
Kreems
Merlin
3
2
6
3
L
Ah Muzen Cab
MrFisterSister
Ah Muzen Cab
1
4
1
0.38
W
9
0
3
10.5
L
1
6
4
0.5
W
Cthulhu
boxedin1990
Cthulhu
1
4
7
1.13
W
1
1
12
7
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
29,824
38,961
Taken
54,194
22,204
Mitigated
31,321
3,203
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FailedSource
Cu Chulainn
12,001
857
0
280
10,926
9,061
150
2,696
8,230
5,111
24,948
L
3,372
496
349
271
8,072
2,645
194
2,356
5,594
0
25,844
L
Hercules
KissMyTulips
Hercules
4,582
312
419
3,693
14,207
10,507
0
3,695
10,370
0
10,991
W
Merlin
Kreems
Merlin
6,135
291
0
234
4,999
1,820
0
2,163
2,836
16,486
0
L
Ah Muzen Cab
MrFisterSister
Ah Muzen Cab
6,202
1,934
294
2,777
9,818
3,685
140
2,115
7,670
0
19,468
W
9,120
1,980
0
435
8,317
3,077
0
3,104
5,213
0
35,415
L
4,662
310
0
1,114
14,129
11,541
0
5,265
8,670
7,685
0
W
Cthulhu
boxedin1990
Cthulhu
8,589
201
222
576
9,442
6,500
0
5,474
3,968
18,383
0
W
9,031
2,527
0
1,456
5,277
1,746
408
2,231
3,046
0
22,012
L
11,006
354
0
1,126
7,968
2,943
300
2,143
5,728
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
35,876
203
Minions Killed
155
0
Camps Cleared
0
1,029,319
Distance Traveled
957,709
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,107
811
44
4
0
228,709
0
L
Loki
6,893
689
28
3
0
206,500
0
L
Hercules
7,150
715
11
1
0
201,320
4
W
Merlin
7,527
753
29
3
0
187,245
0
L
Ah Muzen Cab
6,841
684
49
5
0
188,609
2
W
Pele
9,158
916
77
8
0
228,533
3
L
Ares
7,092
709
6
1
0
183,629
0
W
Cthulhu
6,851
685
13
1
0
188,742
1
W
Neith
7,613
761
40
4
0
196,090
2
L
Ah Puch
7,900
790
61
6
0
177,651
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role