Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
NineArtsDragun
Da Ji
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
284W - 294L
1,416 Elo+
Party 3
Tyr
Tyr
OAJ227
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 191L
1,414 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iAmNateXero
Kumbhakarna
Level 122
God Stats
2W - 2L
1,484 SR
Queue Stats
26W - 29L
1,438 Elo+
Party 3
Nox
Nox
kevin_angelo20
Nox
Level 67
God Stats
53W - 56L
1,522 SR
Queue Stats
393W - 390L
1,425 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,439 Elo+

VS

Team Averages
Level 66
1,543 SR
1,456 Elo+
Awilix
Awilix
 
Awilix
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DoubleDuece777
Osiris
Level 47
God Stats
15W - 14L
1,464 SR
Queue Stats
139W - 135L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Toxic DreDon
Sylvanus
Level 121
God Stats
1W - 1L
1,325 SR
Queue Stats
46W - 39L
1,456 Elo+
Solo
Hades
Hades
fajr110106
Hades
Level 28
God Stats
8W - 9L
1,584 SR
Queue Stats
48W - 50L
1,472 Elo+
Party 2
Sol
Sol
sullydoodle
Sol
Level 67
God Stats
5W - 1L
1,842 SR
Queue Stats
48W - 39L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 4 / 1
4,463
446
1,844
7,206
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 4 / 0
5,452
545
2,785
6,025
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
OAJ227
Tyr
7
2 / 5 / 0
5,153
515
2,396
9,416
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
iAmNateXero
Kumbhakarna
10
0 / 0 / 0
5,419
542
3,104
5,845
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,189
519
1,697
5,810
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
6 / 1 / 2
6,409
641
6,049
5,591
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,642
564
2,404
6,344
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Toxic DreDon
Sylvanus
9
0 / 1 / 8
5,345
535
3,054
7,247
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
11
2 / 1 / 2
6,403
640
3,019
4,515
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 1 / 2
6,255
626
6,102
5,087
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
15
16
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
W
Awilix
 
Awilix
6
1
2
7
W
0
1
1
0.5
L
3
4
0
0.75
L
Tyr
OAJ227
Tyr
2
5
0
0.4
W
Sylvanus
Toxic DreDon
Sylvanus
0
1
8
4
W
Hades
2
1
2
3
L
Kumbhakarna
iAmNateXero
Kumbhakarna
0
0
0
0
L
0
3
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
20,628
34,302
Taken
28,784
12,510
Mitigated
10,583
9,362
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,844
913
0
918
7,206
1,717
0
2,550
4,656
0
13,934
W
Awilix
 
Awilix
6,049
2,189
0
2,393
5,591
1,566
68
220
5,371
0
29,731
W
2,404
854
0
2,271
6,344
3,252
897
3,104
3,240
0
24,577
L
2,785
948
0
1,847
6,025
1,725
0
580
5,445
0
19,564
L
Tyr
OAJ227
Tyr
2,396
429
0
2,659
9,416
4,976
0
6,606
2,810
0
11,264
W
Sylvanus
Toxic DreDon
Sylvanus
3,054
940
1,481
3,514
7,247
2,635
378
152
6,366
20,647
0
W
Hades
3,019
417
129
2,863
4,515
1,770
857
1,207
3,308
29,845
0
L
Kumbhakarna
iAmNateXero
Kumbhakarna
3,104
438
125
1,769
5,845
2,136
0
0
5,845
23,261
0
L
1,697
171
0
2,044
5,810
1,956
0
2,439
3,371
23,776
0
W
6,102
3,329
0
1,482
5,087
1,360
2,209
118
4,969
27,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
30,054
199
Minions Killed
264
0
Camps Cleared
0
885,641
Distance Traveled
981,290
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,463
446
28
3
0
163,138
1
W
Awilix
6,409
641
52
5
0
268,446
2
W
Osiris
5,642
564
55
6
0
182,054
0
L
Da Ji
5,452
545
47
5
0
171,027
0
L
Tyr
5,153
515
23
2
0
181,273
0
W
Sylvanus
5,345
535
31
3
0
153,957
3
W
Hades
6,403
640
69
7
0
186,798
0
L
Kumbhakarna
5,419
542
51
5
0
191,995
2
L
Nox
5,189
519
50
5
0
178,208
4
W
Sol
6,255
626
57
6
0
190,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role