Player Matchup

Hou Yi
Hou Yi
CapocobraITA
Hou Yi
Level 17
God Stats
8W - 11L
1,460 SR
Queue Stats
10W - 19L
1,289 Elo+
Party 2
Ares
Ares
Dj-Spada00
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 2
Kali
Kali
FillingNikel58
Kali
Level 103
God Stats
6W - 3L
1,659 SR
Queue Stats
121W - 127L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
TH1B0LT
Sun Wukong
Level 100
God Stats
4W - 5L
1,471 SR
Queue Stats
158W - 179L
1,384 Elo+
Solo
Ymir
Ymir
koulibaly2000
Ymir
Level 48
God Stats
52W - 46L
1,518 SR
Queue Stats
60W - 58L
1,403 Elo+
Party 2
Team Averages
Level 55
1,522 SR
1,339 Elo+

VS

Team Averages
Level 64
1,514 SR
1,392 Elo+
Freya
Freya
AragusTv
Freya
Level 29
God Stats
21W - 25L
1,512 SR
Queue Stats
100W - 106L
1,359 Elo+
Party 1
Fenrir
Fenrir
Nel-centro
Fenrir
Level 102
God Stats
3W - 2L
1,532 SR
Queue Stats
115W - 115L
1,358 Elo+
Party 1
Atlas
Atlas
TheFakeRog
Atlas
Level 69
God Stats
13W - 11L
1,487 SR
Queue Stats
262W - 309L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Venom-BiCMAC
Cernunnos
Level 102
God Stats
5W - 5L
1,451 SR
Queue Stats
264W - 293L
1,440 Elo+
Party 3
Vamana
Vamana
lI-MrWhite-Il
Vamana
Level 18
God Stats
6W - 4L
1,591 SR
Queue Stats
304W - 352L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 7 / 1
8,310
396
2,819
17,219
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 1
8,202
391
1,680
16,713
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 1
9,902
472
7,768
20,986
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TH1B0LT
Sun Wukong
14
1 / 3 / 3
9,414
448
12,587
22,396
13,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 0
8,443
402
5,121
15,273
5,610
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AragusTv
Freya
19
6 / 2 / 4
12,295
585
14,390
14,084
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nel-centro
Fenrir
18
7 / 3 / 2
12,005
572
14,302
16,492
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
16
3 / 0 / 14
11,603
553
7,228
14,400
13,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Venom-BiCMAC
Cernunnos
19
9 / 0 / 6
12,970
618
22,018
10,304
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 3 / 5
10,789
514
7,883
10,672
7,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
26
26
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
AragusTv
Freya
6
2
4
4
L
Hou Yi
0
7
1
0.07
L
0
7
1
0.07
L
3
6
1
0.58
W
Fenrir
Nel-centro
Fenrir
7
3
2
2.67
L
Sun Wukong
TH1B0LT
Sun Wukong
1
3
3
0.83
W
Atlas
3
0
14
10
W
Cernunnos
Venom-BiCMAC
Cernunnos
9
0
6
12
L
2
3
0
0.67
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
65,821
92,587
Taken
65,952
48,509
Mitigated
41,756
23,565
Healing
29,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AragusTv
Freya
14,390
4,767
0
7,277
14,084
7,404
2,219
1,564
12,520
94,106
9,656
L
Hou Yi
2,819
872
176
4,670
17,219
3,990
226
1,172
16,047
0
51,957
L
1,680
378
0
304
16,713
16,865
0
4,986
11,727
19,732
0
L
7,768
4,180
0
5,001
20,986
8,086
0
5,919
15,067
0
77,703
W
Fenrir
Nel-centro
Fenrir
14,302
3,023
0
6,340
16,492
8,242
104
3,632
12,860
0
78,214
L
Sun Wukong
TH1B0LT
Sun Wukong
12,587
3,065
0
7,234
22,396
13,958
326
5,276
17,120
0
60,603
W
Atlas
7,228
1,479
3,047
5,513
14,400
13,520
348
4,202
10,198
23,886
0
W
Cernunnos
Venom-BiCMAC
Cernunnos
22,018
11,573
0
5,100
10,304
5,379
4,952
1,552
8,752
0
109,097
L
5,121
572
2,312
3,868
15,273
5,610
0
3,025
12,248
16,699
0
W
7,883
3,881
0
1,772
10,672
7,211
664
2,406
8,266
0
61,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
59,662
370
Minions Killed
552
0
Camps Cleared
0
1,987,929
Distance Traveled
2,117,721
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,295
585
135
6
0
414,344
0
L
Hou Yi
8,310
396
86
4
0
360,145
6
L
Ares
8,202
391
31
1
0
364,646
1
L
Kali
9,902
472
122
6
0
446,308
5
W
Fenrir
12,005
572
111
5
0
431,559
0
L
Sun Wukong
9,414
448
118
6
0
420,916
1
W
Atlas
11,603
553
33
2
0
438,375
2
W
Cernunnos
12,970
618
146
7
0
382,730
3
L
Ymir
8,443
402
13
1
0
395,914
1
W
Vamana
10,789
514
127
6
0
450,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role