Player Matchup

Horus
Horus
Diamond V
Haku_the_joker
Horus
Diamond V
Level 120
God Stats
8W - 5L
1,734 SR
Queue Stats
57W - 52L
2,035 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Rimuru-Shin
Cthulhu
Platinum I
Level 160
God Stats
6W - 10L
1,742 SR
Queue Stats
47W - 49L
2,142 MMR
Party 1
Awilix
Awilix
Platinum II
shinkukun_sama
Awilix
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 183L
1,943 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,659 SR
2,040 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,572 SR
2,065 MMR
Kukulkan
Kukulkan
Diamond IV
Rhaqq
Kukulkan
Diamond IV
Level 105
God Stats
3W - 9L
1,818 SR
Queue Stats
206W - 269L
2,040 MMR
Solo
Neith
Neith
Platinum III
SilverRyuzen
Neith
Platinum III
Level 149
God Stats
28W - 47L
1,515 SR
Queue Stats
327W - 342L
1,917 MMR
Solo
Hou Yi
Hou Yi
Diamond III
raveknave
Hou Yi
Diamond III
Level 114
God Stats
4W - 9L
1,381 SR
Queue Stats
176W - 203L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
12,635
602
3,979
25,744
40,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Rimuru-Shin
Cthulhu
20
9 / 5 / 1
14,703
700
23,850
21,776
31,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 6 / 7
12,489
595
3,449
18,948
13,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasBastetShivaGilgameshAchilles

VS

Bans
ChironArtioNoxAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rhaqq
Kukulkan
20
5 / 2 / 8
15,135
721
22,378
13,146
9,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 5 / 8
13,767
656
9,983
12,168
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hou Yi
raveknave
Hou Yi
20
7 / 3 / 8
14,669
699
19,912
14,583
4,923
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
10
Kills
15
15
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Kukulkan
Rhaqq
Kukulkan
5
2
8
4.5
L
Cthulhu
Rimuru-Shin
Cthulhu
9
5
1
1.9
W
3
5
8
1.4
W
Hou Yi
raveknave
Hou Yi
7
3
8
3.67
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
52,273
66,468
Taken
39,897
85,202
Mitigated
18,021
18,127
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
2,023
4,013
6,660
25,744
40,496
643
11,142
14,602
0
21,354
W
Kukulkan
Rhaqq
Kukulkan
22,378
1,073
0
2,615
13,146
9,123
306
7,054
5,751
95,736
0
L
Cthulhu
Rimuru-Shin
Cthulhu
23,850
461
2,203
2,448
21,776
31,316
438
6,076
15,700
64,952
0
W
9,983
3,790
0
2,173
12,168
3,975
2,199
7,596
4,071
0
54,472
W
Hou Yi
raveknave
Hou Yi
19,912
8,117
0
1,395
14,583
4,923
600
8,201
5,857
0
52,111
L
3,449
1,024
156
2,647
18,948
13,390
1,673
5,707
13,241
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
43,571
197
Minions Killed
259
9
Camps Cleared
8
1,065,459
Distance Traveled
1,063,149
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,635
602
31
1
1
364,975
4
W
Kukulkan
15,135
721
140
7
2
390,306
2
L
Cthulhu
14,703
700
97
5
1
364,606
1
W
Neith
13,767
656
56
3
4
318,666
7
W
Hou Yi
14,669
699
63
3
2
354,177
10
L
Awilix
12,489
595
69
3
7
335,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role