Player Matchup

Medusa
Medusa
Elfreiik
Medusa
Level 157
God Stats
7W - 5L
1,507 SR
Queue Stats
927W - 655L
1,645 Elo+
Party 1
Chang'e
Chang'e
Shadowdarklight
Chang'e
Level 76
God Stats
14W - 18L
1,449 SR
Queue Stats
59W - 71L
1,553 Elo+
Solo
Atlas
Atlas
baconmas
Atlas
Level 80
God Stats
59W - 36L
1,682 SR
Queue Stats
879W - 602L
1,646 Elo+
Party 1
Team Averages
Level 104
1,546 SR
1,614 Elo+

VS

Team Averages
Level 116
1,585 SR
1,573 Elo+
Hel
Hel
GlizzyGuzzlr
Hel
Level 141
God Stats
14W - 21L
1,527 SR
Queue Stats
357W - 329L
1,463 Elo+
Party 2
Achilles
Achilles
TheJokin
Achilles
Level 104
God Stats
2W - 3L
1,509 SR
Queue Stats
53W - 59L
1,526 Elo+
Solo
Rama
Rama
ttvMVPNavi
Rama
Level 103
God Stats
7W - 3L
1,720 SR
Queue Stats
160W - 93L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elfreiik
Medusa
11
6 / 0 / 1
7,193
899
6,797
2,872
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 0 / 4
6,032
754
2,961
3,869
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
baconmas
Atlas
11
1 / 0 / 6
7,015
877
5,807
7,884
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,255
657
1,153
4,634
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
TheJokin
Achilles
7
0 / 3 / 0
5,066
633
1,010
7,502
3,989
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,167
646
3,873
6,192
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elfreiik
Medusa
6
0
1
6.5
L
0
1
0
0
W
0
0
4
2
L
Achilles
TheJokin
Achilles
0
3
0
0
W
Atlas
baconmas
Atlas
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
6,036
14,625
Taken
18,328
9,179
Mitigated
7,498
5,475
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elfreiik
Medusa
6,797
3,186
0
532
2,872
1,137
1,524
201
2,671
0
31,006
L
1,153
103
2,149
2,634
4,634
1,643
0
3,188
1,376
16,832
0
W
2,961
0
893
1,695
3,869
1,339
736
356
3,513
17,482
0
L
Achilles
TheJokin
Achilles
1,010
256
0
912
7,502
3,989
0
3,195
4,127
0
9,314
W
Atlas
baconmas
Atlas
5,807
1,732
0
2,355
7,884
6,703
348
903
6,981
12,609
0
L
3,873
3,451
0
671
6,192
1,866
0
2,893
3,171
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
15,488
101
Minions Killed
75
5
Camps Cleared
2
494,000
Distance Traveled
438,656
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,193
899
36
5
2
154,166
4
L
Hel
5,255
657
40
5
1
160,159
2
W
Chang'e
6,032
754
48
6
1
173,654
1
L
Achilles
5,066
633
12
2
1
140,287
2
W
Atlas
7,015
877
17
2
2
166,180
1
L
Rama
5,167
646
23
3
0
138,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role