Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bismuthane
Horus
Level 37
God Stats
5W - 0L
1,500 SR
Queue Stats
66W - 44L
1,257 Elo+
Solo
Janus
Janus
Scalllow
Janus
Level 46
God Stats
2W - 0L
1,723 SR
Queue Stats
10W - 0L
1,935 Elo+
Party 1
Apollo
Apollo
StLobo
Apollo
Level 122
God Stats
2W - 3L
1,387 SR
Queue Stats
107W - 97L
1,464 Elo+
Solo
Nemesis
Nemesis
surefiree
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,871 Elo+
Party 1
Team Averages
Level 66
1,522 SR
1,606 Elo+

VS

Team Averages
Level 56
1,580 SR
1,499 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EmojiFire
Anhur
Level 49
God Stats
5W - 2L
1,722 SR
Queue Stats
80W - 73L
1,576 Elo+
Solo
Ymir
Ymir
Stormzy91
Ymir
Level 36
God Stats
3W - 12L
1,564 SR
Queue Stats
92W - 136L
1,434 Elo+
Party 2
Mulan
Mulan
Txgi93
Mulan
Level 44
God Stats
24W - 23L
1,478 SR
Queue Stats
110W - 128L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
lokisghost
Kukulkan
Level 45
God Stats
3W - 4L
1,638 SR
Queue Stats
117W - 139L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 2 / 6
10,123
595
11,510
11,558
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
16
8 / 2 / 10
10,295
606
8,991
13,442
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Scalllow
Janus
16
5 / 3 / 6
9,933
584
11,716
14,074
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
StLobo
Apollo
16
4 / 4 / 3
9,970
586
6,345
11,733
2,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
surefiree
Nemesis
14
6 / 2 / 12
9,133
537
14,860
14,426
13,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 10 / 2
6,664
392
8,616
14,707
4,485
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
EmojiFire
Anhur
16
5 / 3 / 2
9,643
567
11,724
12,527
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
1 / 6 / 5
6,796
400
7,967
14,130
10,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Txgi93
Mulan
14
4 / 7 / 0
9,137
537
12,743
18,759
11,500
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
lokisghost
Kukulkan
14
2 / 5 / 3
8,523
501
6,602
6,987
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
13
13
Deaths
31
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
6
5.5
L
Ratatoskr
 
Ratatoskr
1
10
2
0.2
W
Horus
8
2
10
6.5
L
Anhur
EmojiFire
Anhur
5
3
2
2
W
Janus
Scalllow
Janus
5
3
6
2.67
W
Apollo
StLobo
Apollo
4
4
3
1.38
L
Ymir
1
6
5
0.58
L
Mulan
Txgi93
Mulan
4
7
0
0.57
L
Kukulkan
lokisghost
Kukulkan
2
5
3
0.7
W
Nemesis
surefiree
Nemesis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,422
Damage
47,652
65,233
Taken
67,110
34,212
Mitigated
32,590
26,677
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,510
5,188
0
5,640
11,558
7,430
946
3,234
8,324
62,519
6,602
L
Ratatoskr
 
Ratatoskr
8,616
2,010
0
2,937
14,707
4,485
0
5,422
9,285
0
33,171
W
Horus
8,991
4,475
624
6,933
13,442
4,995
0
2,241
11,201
0
58,705
L
Anhur
EmojiFire
Anhur
11,724
7,318
0
3,676
12,527
3,399
911
1,535
10,992
0
68,032
W
Janus
Scalllow
Janus
11,716
1,575
0
6,285
14,074
5,613
0
1,736
12,338
68,118
0
W
Apollo
StLobo
Apollo
6,345
3,897
0
3,665
11,733
2,839
1,041
705
11,028
0
69,571
L
Ymir
7,967
2,489
271
1,685
14,130
10,916
0
4,186
9,944
24,326
2,568
L
Mulan
Txgi93
Mulan
12,743
2,281
0
3,471
18,759
11,500
0
7,817
10,942
0
49,964
L
Kukulkan
lokisghost
Kukulkan
6,602
746
0
458
6,987
2,290
0
2,854
4,133
53,009
0
W
Nemesis
surefiree
Nemesis
14,860
7,916
0
3,530
14,426
13,335
60
5,974
8,452
0
42,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
40,763
530
Minions Killed
418
0
Camps Cleared
0
1,708,602
Distance Traveled
1,440,351
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,123
595
114
7
0
287,486
5
L
Ratatoskr
6,664
392
57
3
0
298,537
2
W
Horus
10,295
606
105
6
0
393,402
3
L
Anhur
9,643
567
113
7
0
267,121
5
W
Janus
9,933
584
126
7
0
344,527
3
W
Apollo
9,970
586
135
8
0
334,617
3
L
Ymir
6,796
400
37
2
0
288,446
4
L
Mulan
9,137
537
99
6
0
275,051
2
L
Kukulkan
8,523
501
112
7
0
311,196
10
W
Nemesis
9,133
537
50
3
0
348,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role