Player Matchup

Medusa
Medusa
Dolan Holdher
Medusa
Level 118
God Stats
24W - 14L
1,791 SR
Queue Stats
70W - 63L
1,623 Elo+
Party 1
Sol
Sol
Jack Horsley
Sol
Level 129
God Stats
3W - 3L
1,388 SR
Queue Stats
132W - 111L
1,627 Elo+
Party 1
Erlang Shen
Erlang Shen
Macs Seal
Erlang Shen
Level 127
God Stats
10W - 2L
1,851 SR
Queue Stats
100W - 90L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Pat Perez
Baron Samedi
Level 159
God Stats
6W - 3L
1,814 SR
Queue Stats
115W - 106L
1,586 Elo+
Party 1
Cliodhna
Cliodhna
gadfasdfasdfasdf
Cliodhna
Level 106
God Stats
31W - 16L
1,719 SR
Queue Stats
120W - 82L
1,619 Elo+
Party 1
Team Averages
Level 128
1,713 SR
1,615 Elo+

VS

Team Averages
Level 120
1,565 SR
1,517 Elo+
Kuzenbo
Kuzenbo
AnOmnipotentTree
Kuzenbo
Level 87
God Stats
0W - 3L
1,694 SR
Queue Stats
42W - 40L
1,512 Elo+
Solo
Loki
Loki
DevilCinder
Loki
Level 116
God Stats
82W - 52L
1,661 SR
Queue Stats
158W - 155L
1,465 Elo+
Solo
Nu Wa
Nu Wa
KaryNeith
Nu Wa
Level 146
God Stats
68W - 40L
1,598 SR
Queue Stats
159W - 168L
1,494 Elo+
Solo
Mercury
Mercury
KingTootToot
Mercury
Level 153
God Stats
2W - 3L
1,253 SR
Queue Stats
371W - 333L
1,561 Elo+
Solo
Ne Zha
Ne Zha
TheCrescenzo3
Ne Zha
Level 99
God Stats
0W - 2L
1,619 SR
Queue Stats
133W - 103L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,834
783
3,219
7,001
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 3
8,003
800
3,356
8,504
3,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Macs Seal
Erlang Shen
14
4 / 0 / 4
8,261
826
8,098
7,128
6,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Pat Perez
Baron Samedi
15
4 / 4 / 9
8,568
857
6,332
8,349
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 6
8,880
888
12,187
10,021
3,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,522
752
3,934
10,001
10,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
6,562
656
3,739
4,610
1,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
KaryNeith
Nu Wa
13
1 / 4 / 1
6,781
678
7,782
6,814
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
KingTootToot
Mercury
14
3 / 5 / 4
7,562
756
6,494
9,253
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 3 / 4
8,024
802
8,582
10,332
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
1
2
2
1
W
0
3
4
0.67
W
0
1
3
1.5
L
Nu Wa
KaryNeith
Nu Wa
1
4
1
0.38
L
Mercury
KingTootToot
Mercury
3
5
4
1
W
Erlang Shen
Macs Seal
Erlang Shen
4
0
4
6
W
Baron Samedi
Pat Perez
Baron Samedi
4
4
9
2.13
L
3
3
4
1.67
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
30,531
41,003
Taken
41,010
20,317
Mitigated
21,669
13,684
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,934
1,384
412
2,751
10,001
10,184
0
2,507
7,494
8,995
0
L
3,739
874
0
526
4,610
1,613
0
727
3,883
0
6,470
W
3,219
1,678
0
986
7,001
2,649
2,193
1,845
5,156
0
34,231
W
3,356
811
0
3,449
8,504
3,052
3,429
1,453
7,051
35,531
0
L
Nu Wa
KaryNeith
Nu Wa
7,782
3,393
274
158
6,814
2,366
117
846
5,968
22,387
0
L
Mercury
KingTootToot
Mercury
6,494
2,928
0
608
9,253
3,197
0
2,211
7,042
0
18,867
W
Erlang Shen
Macs Seal
Erlang Shen
8,098
3,884
0
1,654
7,128
6,342
443
2,396
4,732
0
25,308
W
Baron Samedi
Pat Perez
Baron Samedi
6,332
270
1,263
2,728
8,349
4,870
84
2,168
6,181
19,421
0
L
8,582
1,914
0
2,711
10,332
4,309
0
3,397
6,935
0
29,079
W
12,187
1,234
0
3,604
10,021
3,404
0
3,854
6,167
0
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
36,451
257
Minions Killed
130
0
Camps Cleared
0
1,032,627
Distance Traveled
862,251
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,522
752
9
1
0
163,602
2
L
Loki
6,562
656
4
0
0
131,907
1
W
Medusa
7,834
783
76
8
0
176,172
0
W
Sol
8,003
800
76
8
0
198,119
1
L
Nu Wa
6,781
678
30
3
0
155,484
1
L
Mercury
7,562
756
33
3
0
202,632
0
W
Erlang Shen
8,261
826
35
4
0
235,600
2
W
Baron Samedi
8,568
857
29
3
0
186,212
0
L
Ne Zha
8,024
802
54
5
0
208,626
0
W
Cliodhna
8,880
888
41
4
0
236,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role