Player Matchup

Athena
Athena
Alucard_FMV
Athena
Level 87
God Stats
89W - 51L
1,674 SR
Queue Stats
176W - 163L
1,498 Elo+
Party 1
Zeus
Zeus
E_Tundra_Xx
Zeus
Level 118
God Stats
99W - 50L
1,683 SR
Queue Stats
256W - 248L
1,508 Elo+
Party 1
Horus
Horus
EverydayJobber
Horus
Level 140
God Stats
4W - 1L
1,653 SR
Queue Stats
149W - 149L
1,509 Elo+
Party 1
Team Averages
Level 115
1,670 SR
1,505 Elo+

VS

Team Averages
Level 132
1,761 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BOBAFLEA3000
Medusa
Level 149
God Stats
2W - 1L
1,860 SR
Queue Stats
180W - 157L
1,564 Elo+
Party 2
Horus
Horus
Gillman4099
Horus
Level 141
God Stats
6W - 3L
1,922 SR
Queue Stats
162W - 182L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 8
7,976
725
3,651
12,195
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 3
8,283
753
14,775
2,462
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 5
7,663
697
5,202
11,071
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 2
6,897
627
4,979
7,689
6,821
Medusa
11
1 / 5 / 2
7,277
662
10,479
9,867
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,898
627
5,499
10,134
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
W
Athena
0
0
8
4
L
Medusa
1
5
2
0.4
W
5
0
3
6.5
W
3
3
5
1.83
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
20,957
25,728
Taken
27,690
20,661
Mitigated
19,109
10,988
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,979
839
1,337
1,391
7,689
6,821
0
5,032
2,409
17,852
0
W
Athena
3,651
969
400
3,580
12,195
10,934
0
2,202
9,755
12,581
0
L
Medusa
10,479
5,768
0
931
9,867
3,162
0
5,923
3,530
0
32,101
W
14,775
870
0
0
2,462
862
0
990
1,472
43,840
0
W
5,202
2,563
2,260
4,748
11,071
8,865
0
2,229
8,489
0
13,016
L
5,499
2,481
2,078
4,419
10,134
9,126
0
6,324
3,196
0
9,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
21,072
112
Minions Killed
103
5
Camps Cleared
3
633,149
Distance Traveled
583,130
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,897
627
36
3
2
191,404
0
W
Athena
7,976
725
12
1
0
216,166
2
L
Medusa
7,277
662
52
5
1
179,802
0
W
Zeus
8,283
753
87
8
4
209,325
2
W
Horus
7,663
697
13
1
1
207,658
2
L
Horus
6,898
627
15
1
0
211,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role