Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Diarats
Hel
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
UNICHTOZHAT
Hou Yi
Level 19
God Stats
0W - 1L
1,277 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 2
Susano
Susano
Umikori
Susano
Level 18
God Stats
0W - 2L
1,704 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
mexchris
Sun Wukong
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,323 Elo+
Party 2
Team Averages
Level 44
1,496 SR
1,443 Elo+

VS

Team Averages
Level 83
1,689 SR
1,583 Elo+
Medusa
Medusa
ARIX PM
Medusa
Level 18
God Stats
7W - 8L
1,598 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 1
Zeus
Zeus
Devardi
Zeus
Level 42
God Stats
35W - 24L
1,647 SR
Queue Stats
54W - 52L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
JonnyUbermensch
Erlang Shen
Level 120
God Stats
8W - 2L
1,624 SR
Queue Stats
194W - 175L
1,609 Elo+
Solo
Chaac
Chaac
RaffSH
Chaac
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 33L
1,664 Elo+
Solo
Poseidon
Poseidon
golfphenom06
Poseidon
Level 127
God Stats
8W - 8L
1,828 SR
Queue Stats
222W - 179L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 3 / 9
14,429
1,202
19,302
12,333
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
18
0 / 10 / 10
11,178
932
5,730
14,322
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
18
2 / 10 / 9
11,847
987
16,175
16,451
5,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Umikori
Susano
18
7 / 14 / 7
13,538
1,128
10,920
21,634
7,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
mexchris
Sun Wukong
19
5 / 9 / 11
13,312
1,109
12,427
26,183
22,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARIX PM
Medusa
19
4 / 5 / 22
12,802
1,067
10,025
14,132
6,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Devardi
Zeus
20
8 / 2 / 25
13,991
1,166
17,873
6,910
2,611
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
JonnyUbermensch
Erlang Shen
19
5 / 3 / 24
12,438
1,037
12,176
21,666
24,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
RaffSH
Chaac
20
4 / 3 / 27
13,283
1,107
14,940
11,802
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
golfphenom06
Poseidon
20
25 / 6 / 14
17,391
1,449
29,702
12,501
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
158
19
Kills
46
46
Deaths
19
46
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
9
3.17
W
Medusa
ARIX PM
Medusa
4
5
22
3
W
Zeus
Devardi
Zeus
8
2
25
10.25
L
Hel
0
10
10
0.5
W
Erlang Shen
JonnyUbermensch
Erlang Shen
5
3
24
5.67
W
Chaac
RaffSH
Chaac
4
3
27
5.83
L
Hou Yi
2
10
9
0.65
L
Susano
Umikori
Susano
7
14
7
0.75
W
Poseidon
golfphenom06
Poseidon
25
6
14
5.33
L
Sun Wukong
mexchris
Sun Wukong
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
84,716
90,923
Taken
67,011
46,369
Mitigated
51,589
7,563
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,302
1,536
0
559
12,333
4,908
0
3,766
8,364
69,929
0
W
Medusa
ARIX PM
Medusa
10,025
3,869
0
0
14,132
6,075
0
4,084
10,048
0
33,492
W
Zeus
Devardi
Zeus
17,873
2,320
0
148
6,910
2,611
0
2,250
4,660
27,734
0
L
Hel
5,730
156
2,058
2,145
14,322
5,705
0
7,235
6,918
14,151
0
W
Erlang Shen
JonnyUbermensch
Erlang Shen
12,176
6,218
0
3,425
21,666
24,232
0
11,033
10,633
0
21,780
W
Chaac
RaffSH
Chaac
14,940
2,163
0
2,834
11,802
13,959
0
5,614
6,188
352
35,504
L
Hou Yi
16,175
6,853
0
0
16,451
5,228
0
9,879
6,331
0
38,339
L
Susano
Umikori
Susano
10,920
2,831
0
553
21,634
7,604
0
11,792
9,404
0
28,916
W
Poseidon
golfphenom06
Poseidon
29,702
5,375
0
1,844
12,501
4,712
0
2,051
10,450
65,236
0
L
Sun Wukong
mexchris
Sun Wukong
12,427
2,527
0
2,248
26,183
22,924
0
14,471
11,366
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,304
Gold Earned
69,905
227
Minions Killed
255
11
Camps Cleared
7
1,072,050
Distance Traveled
1,033,072
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,429
1,202
114
10
8
229,756
1
W
Medusa
12,802
1,067
60
5
0
203,455
0
W
Zeus
13,991
1,166
24
2
0
224,215
2
L
Hel
11,178
932
25
2
0
210,379
0
W
Erlang Shen
12,438
1,037
22
2
1
225,243
1
W
Chaac
13,283
1,107
68
6
0
166,250
0
L
Hou Yi
11,847
987
30
3
0
162,048
0
L
Susano
13,538
1,128
27
2
2
216,149
1
W
Poseidon
17,391
1,449
81
7
6
213,909
1
L
Sun Wukong
13,312
1,109
31
3
1
253,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role