Player Matchup

Bellona
Bellona
Achilles2583
Bellona
Level 32
God Stats
3W - 5L
1,358 SR
Queue Stats
7W - 15L
1,319 Elo+
Party 3
Bakasura
Bakasura
KRZYaznPRIDE111
Bakasura
Level 150
God Stats
15W - 12L
1,902 SR
Queue Stats
239W - 241L
1,584 Elo+
Party 3
Izanami
Izanami
Kushblazer357
Izanami
Level 102
God Stats
1W - 0L
1,340 SR
Queue Stats
27W - 29L
1,426 Elo+
Party 3
Ymir
Ymir
TKoW Satan
Ymir
Level 60
God Stats
8W - 7L
1,770 SR
Queue Stats
18W - 18L
1,639 Elo+
Party 3
Sol
Sol
iZines
Sol
Level 129
God Stats
10W - 15L
1,821 SR
Queue Stats
101W - 91L
1,519 Elo+
Party 3
Team Averages
Level 95
1,638 SR
1,497 Elo+

VS

Team Averages
Level 87
1,531 SR
1,456 Elo+
Izanami
Izanami
CanDo_Attitude
Izanami
Level 29
God Stats
1W - 4L
1,705 SR
Queue Stats
136W - 124L
1,503 Elo+
Party 2
Nox
Nox
Swervingtonn
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,390 Elo+
Party 1
Hercules
Hercules
TimeSpace03
Hercules
Level 127
God Stats
1W - 7L
1,289 SR
Queue Stats
228W - 198L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jbeast3456
Cu Chulainn
Level 129
God Stats
1W - 2L
1,503 SR
Queue Stats
265W - 253L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
sNnSlimShady
Nu Wa
Level 103
God Stats
7W - 8L
1,660 SR
Queue Stats
154W - 166L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Achilles2583
Bellona
10
4 / 0 / 2
6,318
632
5,299
6,077
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
12
7 / 1 / 2
6,792
679
4,516
7,423
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
9
0 / 0 / 3
5,171
517
3,030
5,243
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
5,335
534
1,536
6,614
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
iZines
Sol
10
1 / 1 / 3
6,046
605
4,395
5,907
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,324
532
4,735
5,083
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,417
442
1,416
4,122
1,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
TimeSpace03
Hercules
9
0 / 4 / 0
5,394
539
2,244
8,459
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
jbeast3456
Cu Chulainn
9
2 / 3 / 0
5,493
549
4,388
8,102
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,410
541
3,087
4,412
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Achilles2583
Bellona
4
0
2
5
L
0
2
0
0
W
Bakasura
7
1
2
8
W
Izanami
0
0
3
1.5
L
0
2
0
0
W
1
0
1
1.5
L
Hercules
TimeSpace03
Hercules
0
4
0
0
W
Sol
iZines
Sol
1
1
3
2.5
L
Cu Chulainn
jbeast3456
Cu Chulainn
2
3
0
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
15,870
31,264
Taken
30,178
13,802
Mitigated
9,460
12,195
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Achilles2583
Bellona
5,299
2,567
0
1,639
6,077
5,266
632
294
5,525
0
25,369
L
4,735
2,743
0
1,213
5,083
1,065
771
934
4,149
0
30,096
W
Bakasura
4,516
2,763
0
4,994
7,423
2,701
15
597
6,805
0
22,275
W
Izanami
3,030
2,239
181
1,077
5,243
1,296
192
1,386
3,857
0
26,255
L
1,416
583
230
1,186
4,122
1,369
75
1,825
2,221
9,991
0
W
1,536
495
218
3,006
6,614
2,852
0
732
5,882
9,819
0
L
Hercules
TimeSpace03
Hercules
2,244
1,061
0
1,591
8,459
3,835
0
746
7,582
0
25,691
W
Sol
iZines
Sol
4,395
1,339
0
1,080
5,907
1,687
1,313
1,494
4,380
35,392
0
L
Cu Chulainn
jbeast3456
Cu Chulainn
4,388
1,359
0
1,266
8,102
2,380
0
1,508
6,169
0
26,677
L
3,087
692
0
395
4,412
811
0
918
2,877
30,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
26,038
248
Minions Killed
255
0
Camps Cleared
0
1,087,774
Distance Traveled
989,137
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,318
632
45
5
0
226,597
1
L
Izanami
5,324
532
73
7
0
197,046
3
W
Bakasura
6,792
679
63
6
0
232,945
4
W
Izanami
5,171
517
46
5
0
194,118
0
L
Nox
4,417
442
13
1
0
172,428
2
W
Ymir
5,335
534
24
2
0
232,291
4
L
Hercules
5,394
539
58
6
0
196,917
3
W
Sol
6,046
605
70
7
0
201,823
2
L
Cu Chulainn
5,493
549
41
4
0
226,056
4
L
Nu Wa
5,410
541
70
7
0
196,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role