Player Matchup

Chaac
Chaac
DemonicJafar420
Chaac
Level 124
God Stats
1W - 3L
1,433 SR
Queue Stats
51W - 51L
1,381 Elo+
Party 3
Bacchus
Bacchus
RedEyeWolfman
Bacchus
Level 154
God Stats
2W - 1L
1,696 SR
Queue Stats
55W - 48L
1,365 Elo+
Party 3
Achilles
Achilles
Virtuous___W4K3
Achilles
Level 57
God Stats
4W - 3L
1,696 SR
Queue Stats
277W - 367L
1,267 Elo+
Party 2
Persephone
Persephone
harper1344
Persephone
Level 60
God Stats
5W - 6L
1,389 SR
Queue Stats
189W - 283L
1,279 Elo+
Party 2
Neith
Neith
xGENERAL PLATZx
Neith
Level 61
God Stats
3W - 6L
1,356 SR
Queue Stats
73W - 68L
1,382 Elo+
Solo
Team Averages
Level 91
1,514 SR
1,335 Elo+

VS

Team Averages
Level 64
1,421 SR
1,323 Elo+
Merlin
Merlin
MASTERCH117F
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,316 Elo+
Solo
Susano
Susano
Miixxerr
Susano
Level 28
God Stats
7W - 17L
1,349 SR
Queue Stats
12W - 24L
1,277 Elo+
Party 1
Anhur
Anhur
RG_Carlos22
Anhur
Level 66
God Stats
1W - 1L
1,019 SR
Queue Stats
195W - 234L
1,339 Elo+
Solo
Cabrakan
Cabrakan
Tactical-_-Ghoul
Cabrakan
Level 62
God Stats
62W - 65L
1,450 SR
Queue Stats
80W - 103L
1,260 Elo+
Party 1
Mulan
Mulan
Themortemhommie
Mulan
Level 82
God Stats
6W - 7L
1,787 SR
Queue Stats
90W - 102L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,430
643
4,487
6,468
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
8
3 / 1 / 1
5,228
523
3,631
8,505
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
8
3 / 1 / 1
5,303
530
4,748
6,338
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
harper1344
Persephone
10
0 / 1 / 1
5,574
557
1,440
4,815
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 0 / 2
4,003
400
1,609
1,087
296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 2 / 0
5,089
509
2,329
3,253
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Miixxerr
Susano
9
2 / 0 / 2
5,564
556
2,592
5,140
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 2
4,779
478
2,143
6,080
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
5,434
543
3,632
6,204
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
5,440
544
3,964
7,543
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Merlin
0
2
0
0
W
Susano
Miixxerr
Susano
2
0
2
3
W
0
4
2
0.25
L
Bacchus
3
1
1
3.5
W
2
1
0
2
W
0
2
1
0.25
L
Achilles
3
1
1
3.5
L
Persephone
harper1344
Persephone
0
1
1
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
14,660
27,213
Taken
28,220
11,517
Mitigated
11,172
8,808
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
1,376
0
2,989
6,468
2,677
0
0
6,092
0
36,249
W
Merlin
2,329
37
0
500
3,253
792
0
1,291
1,962
22,677
0
W
Susano
Miixxerr
Susano
2,592
62
0
2,427
5,140
1,527
0
308
4,832
0
24,252
W
2,143
895
0
1,490
6,080
1,617
526
1,423
4,657
0
23,643
L
Bacchus
3,631
686
231
2,680
8,505
5,301
0
2,061
6,444
15,192
0
W
3,632
996
0
994
6,204
3,492
350
2,049
4,155
12,812
0
W
3,964
562
0
3,069
7,543
3,744
0
0
7,543
0
26,361
L
Achilles
4,748
1,999
0
1,210
6,338
1,884
0
1,456
4,859
0
21,914
L
Persephone
harper1344
Persephone
1,440
40
0
1,146
4,815
1,359
432
2,288
2,526
25,953
0
L
1,609
905
0
552
1,087
296
0
156
931
0
6,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
26,306
200
Minions Killed
222
0
Camps Cleared
0
891,439
Distance Traveled
967,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,430
643
91
9
0
220,118
1
W
Merlin
5,089
509
40
4
0
178,918
0
W
Susano
5,564
556
53
5
0
233,518
0
W
Anhur
4,779
478
47
5
0
177,745
2
L
Bacchus
5,228
523
18
2
0
208,366
1
W
Cabrakan
5,434
543
18
2
0
193,417
0
W
Mulan
5,440
544
64
6
0
183,555
0
L
Achilles
5,303
530
32
3
0
221,470
1
L
Persephone
5,574
557
48
5
0
189,117
1
L
Neith
4,003
400
11
1
0
52,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role