Player Matchup

Mercury
Mercury
Craizee
Mercury
Level 27
God Stats
4W - 0L
1,587 SR
Queue Stats
102W - 57L
1,497 Elo+
Party 2
Atlas
Atlas
SSGSSIII
Atlas
Level 40
God Stats
53W - 45L
1,637 SR
Queue Stats
138W - 145L
1,524 Elo+
Solo
Chiron
Chiron
flyingninja908
Chiron
Level 119
God Stats
4W - 5L
1,578 SR
Queue Stats
30W - 24L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
livedjoshua
Zhong Kui
Level 130
God Stats
8W - 2L
1,728 SR
Queue Stats
90W - 53L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
mleeb
Gilgamesh
Level 109
God Stats
11W - 7L
1,748 SR
Queue Stats
41W - 29L
1,501 Elo+
Party 2
Team Averages
Level 85
1,656 SR
1,526 Elo+

VS

Team Averages
Level 44
1,309 SR
1,454 Elo+
Osiris
Osiris
FelipeHawk
Osiris
Level 126
God Stats
5W - 10L
1,403 SR
Queue Stats
93W - 118L
1,412 Elo+
Solo
Hera
Hera
Liquiiid
Hera
Level 25
God Stats
1W - 3L
1,318 SR
Queue Stats
47W - 36L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
SKZZZZ
Heimdallr
Level 18
God Stats
6W - 6L
1,478 SR
Queue Stats
16W - 22L
1,426 Elo+
Party 1
Achilles
Achilles
TheVendableFez
Achilles
Level 26
God Stats
0W - 1L
1,075 SR
Queue Stats
53W - 50L
1,466 Elo+
Party 1
Ares
Ares
miguelgun2
Ares
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
95W - 122L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Craizee
Mercury
20
5 / 0 / 17
13,973
776
9,673
12,784
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
SSGSSIII
Atlas
20
6 / 3 / 23
14,009
778
14,460
18,914
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 20
13,903
772
20,788
14,404
5,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
livedjoshua
Zhong Kui
20
17 / 2 / 20
15,736
874
48,986
21,337
17,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
mleeb
Gilgamesh
20
7 / 2 / 22
14,090
783
14,368
22,401
23,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FelipeHawk
Osiris
18
1 / 5 / 1
11,492
638
7,514
24,547
17,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
19
2 / 7 / 5
12,199
678
23,703
19,206
7,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
SKZZZZ
Heimdallr
18
2 / 10 / 3
11,650
647
10,722
19,804
8,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
18
3 / 11 / 1
11,777
654
8,546
29,935
20,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 8 / 6
12,109
673
13,988
30,614
39,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
41
Kills
9
9
Deaths
41
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Craizee
Mercury
5
0
17
13.5
L
Osiris
FelipeHawk
Osiris
1
5
1
0.3
L
Hera
2
7
5
0.64
L
Heimdallr
SKZZZZ
Heimdallr
2
10
3
0.35
W
Atlas
SSGSSIII
Atlas
6
3
23
5.83
L
Achilles
3
11
1
0.32
W
6
2
20
8
W
Zhong Kui
livedjoshua
Zhong Kui
17
2
20
13.5
L
1
8
6
0.5
W
Gilgamesh
mleeb
Gilgamesh
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,275
Damage
64,473
89,840
Taken
124,106
73,570
Mitigated
92,761
30,491
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Craizee
Mercury
9,673
1,112
0
2,668
12,784
5,965
1,545
3,547
9,237
0
68,155
L
Osiris
FelipeHawk
Osiris
7,514
2,346
0
2,550
24,547
17,385
0
13,256
11,291
0
39,471
L
Hera
23,703
4,997
855
3,102
19,206
7,121
622
7,870
11,336
65,065
0
L
Heimdallr
SKZZZZ
Heimdallr
10,722
4,798
471
1,368
19,804
8,344
439
11,516
8,288
0
38,788
W
Atlas
SSGSSIII
Atlas
14,460
4,905
143
4,656
18,914
20,228
539
6,749
11,529
28,042
0
L
Achilles
8,546
1,689
0
2,302
29,935
20,397
564
18,289
11,646
0
31,985
W
20,788
4,134
1,875
3,780
14,404
5,772
2,632
9,226
5,171
0
53,406
W
Zhong Kui
livedjoshua
Zhong Kui
48,986
5,028
0
12,567
21,337
17,627
4,576
8,565
12,772
93,149
0
L
13,988
533
653
2,431
30,614
39,514
333
12,600
18,014
30,880
0
W
Gilgamesh
mleeb
Gilgamesh
14,368
3,398
761
4,041
22,401
23,978
1,399
9,604
12,797
402
38,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,711
Gold Earned
59,227
314
Minions Killed
291
0
Camps Cleared
0
2,164,422
Distance Traveled
1,613,579
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,973
776
97
5
0
557,385
1
L
Osiris
11,492
638
67
4
0
341,314
4
L
Hera
12,199
678
86
5
0
317,780
3
L
Heimdallr
11,650
647
63
4
0
300,273
0
W
Atlas
14,009
778
23
1
0
359,372
1
L
Achilles
11,777
654
54
3
0
340,369
0
W
Chiron
13,903
772
71
4
0
385,615
0
W
Zhong Kui
15,736
874
76
4
0
394,090
0
L
Ares
12,109
673
21
1
0
313,843
3
W
Gilgamesh
14,090
783
47
3
0
467,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role