Player Matchup

Izanami
Izanami
BigHeadSloth
Izanami
Level 64
God Stats
0W - 3L
1,504 SR
Queue Stats
52W - 55L
1,385 Elo+
Party 1
Freya
Freya
TTV-Tythaballer
Freya
Level 59
God Stats
4W - 2L
1,625 SR
Queue Stats
11W - 16L
1,481 Elo+
Party 1
Vamana
Vamana
TimeLinekool
Vamana
Level 27
God Stats
3W - 2L
1,547 SR
Queue Stats
16W - 20L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
WillDabbyMac
Sylvanus
Level 124
God Stats
2W - 3L
1,445 SR
Queue Stats
138W - 159L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
gexgir97
Ne Zha
Level 160
God Stats
1W - 3L
1,756 SR
Queue Stats
33W - 52L
1,440 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,467 Elo+

VS

Team Averages
Level 47
1,522 SR
1,564 Elo+
Chang'e
Chang'e
BigBagMark
Chang'e
Level 18
God Stats
2W - 2L
1,601 SR
Queue Stats
27W - 17L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
JacuzziMoves
Baron Samedi
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,509 Elo+
Party 2
Shiva
Shiva
lpratt14
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,693 Elo+
Party 2
Fenrir
Fenrir
wickedlucciano89
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 180L
1,516 Elo+
Party 2
Chernobog
Chernobog
zahpz
Chernobog
Level 141
God Stats
5W - 2L
1,507 SR
Queue Stats
344W - 326L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHeadSloth
Izanami
18
3 / 11 / 1
11,634
465
10,571
19,020
6,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 11 / 6
10,584
423
17,392
25,719
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
19
8 / 7 / 6
12,926
517
20,688
29,761
23,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
WillDabbyMac
Sylvanus
17
4 / 9 / 9
11,160
446
18,313
29,965
35,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
gexgir97
Ne Zha
17
7 / 8 / 4
11,543
462
21,292
29,027
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigBagMark
Chang'e
18
7 / 5 / 10
12,700
508
17,634
22,811
17,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JacuzziMoves
Baron Samedi
20
15 / 8 / 12
14,164
567
28,737
25,387
12,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
lpratt14
Shiva
17
3 / 3 / 19
11,980
479
17,870
30,145
34,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 9 / 15
11,971
479
12,303
23,777
14,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chernobog
zahpz
Chernobog
20
16 / 3 / 11
15,110
604
31,179
23,323
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
27
Kills
46
46
Deaths
28
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigBagMark
Chang'e
7
5
10
2.4
L
Izanami
BigHeadSloth
Izanami
3
11
1
0.32
W
Baron Samedi
JacuzziMoves
Baron Samedi
15
8
12
2.63
L
5
11
6
0.73
L
Vamana
8
7
6
1.57
L
Sylvanus
WillDabbyMac
Sylvanus
4
9
9
0.94
L
Ne Zha
gexgir97
Ne Zha
7
8
4
1.13
W
Shiva
lpratt14
Shiva
3
3
19
4.17
W
5
9
15
1.39
W
Chernobog
zahpz
Chernobog
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,256
Damage
107,723
133,492
Taken
125,443
95,525
Mitigated
89,322
30,648
Healing
40,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigBagMark
Chang'e
17,634
1,697
4,726
9,329
22,811
17,876
922
8,097
14,063
63,002
0
L
Izanami
BigHeadSloth
Izanami
10,571
5,260
500
1,974
19,020
6,032
1,995
3,588
15,432
0
75,539
W
Baron Samedi
JacuzziMoves
Baron Samedi
28,737
3,164
3,642
7,599
25,387
12,285
952
6,629
18,572
81,744
0
L
17,392
6,062
0
3,729
25,719
8,956
0
12,199
13,520
46,902
0
L
Vamana
20,688
15,647
0
4,545
29,761
23,901
55
12,866
16,895
0
86,827
L
Sylvanus
WillDabbyMac
Sylvanus
18,313
5,250
2,078
9,754
29,965
35,358
692
10,593
19,372
44,336
14,532
L
Ne Zha
gexgir97
Ne Zha
21,292
5,470
0
8,068
29,027
21,278
0
10,189
18,838
0
63,362
W
Shiva
lpratt14
Shiva
17,870
2,345
375
2,783
30,145
34,979
325
7,153
22,592
10,974
52,664
W
12,303
4,380
0
3,648
23,777
14,367
980
5,941
17,596
0
44,782
W
Chernobog
zahpz
Chernobog
31,179
18,295
0
8,861
23,323
9,815
4,992
5,908
17,284
0
124,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
65,925
424
Minions Killed
508
0
Camps Cleared
0
2,169,068
Distance Traveled
2,249,738
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,700
508
91
4
0
453,087
3
L
Izanami
11,634
465
113
5
0
384,660
7
W
Baron Samedi
14,164
567
112
4
0
396,634
1
L
Freya
10,584
423
59
2
0
437,523
0
L
Vamana
12,926
517
106
4
0
519,509
1
L
Sylvanus
11,160
446
69
3
0
388,976
3
L
Ne Zha
11,543
462
77
3
0
438,400
1
W
Shiva
11,980
479
88
4
0
499,273
1
W
Fenrir
11,971
479
49
2
0
427,879
2
W
Chernobog
15,110
604
168
7
0
472,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role