Player Matchup

Ymir
Ymir
Aidandandan
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Heromnguy
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 2
Thor
Thor
Prodiggy76
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Eset
Eset
ReZSToRM
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 2
Anubis
Anubis
babbyyjesus
Anubis
Level 59
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 32
1,499 SR
1,436 Elo+

VS

Team Averages
Level 38
1,445 SR
1,366 Elo+
Jing Wei
Jing Wei
Andresk14
Jing Wei
Level 38
God Stats
2W - 3L
1,311 SR
Queue Stats
142W - 138L
1,525 Elo+
Solo
Shiva
Shiva
Bootycheeks400
Shiva
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 1
Da Ji
Da Ji
DJLoww
Da Ji
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 54L
1,472 Elo+
Party 3
Atlas
Atlas
Dachexmexy
Atlas
Level 45
God Stats
12W - 19L
1,414 SR
Queue Stats
31W - 36L
1,367 Elo+
Party 3
Persephone
Persephone
thander123_
Persephone
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,109
555
2,236
5,257
2,680
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Heromnguy
Heimdallr
9
2 / 2 / 1
5,613
510
3,440
6,676
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 5 / 0
4,512
410
1,040
3,787
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
10
1 / 5 / 1
5,800
527
2,962
6,109
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
6
0 / 6 / 1
4,523
411
1,912
4,970
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andresk14
Jing Wei
11
3 / 2 / 2
6,657
605
2,803
6,759
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 2 / 2
6,720
611
5,480
8,603
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
DJLoww
Da Ji
12
10 / 1 / 3
7,620
693
6,113
7,107
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
1 / 1 / 9
5,985
544
2,152
4,843
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
thander123_
Persephone
10
2 / 1 / 2
6,204
564
945
1,362
296
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
22
22
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Jing Wei
Andresk14
Jing Wei
3
2
2
2
W
6
2
2
3.5
W
Da Ji
DJLoww
Da Ji
10
1
3
11.5
W
Atlas
1
1
9
5.5
L
Heimdallr
Heromnguy
Heimdallr
2
2
1
1.25
L
1
5
0
0.2
L
Eset
1
5
1
0.3
L
Anubis
0
6
1
0.08
W
Persephone
thander123_
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
17,493
26,799
Taken
28,674
8,608
Mitigated
12,348
2,814
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
862
0
577
5,257
2,680
0
217
4,800
22,142
0
W
Jing Wei
Andresk14
Jing Wei
2,803
2,509
0
2,224
6,759
1,769
802
1,236
5,523
0
33,002
W
5,480
1,872
146
3,130
8,603
4,902
29
2,356
6,247
0
26,038
W
Da Ji
DJLoww
Da Ji
6,113
2,105
0
2,678
7,107
2,196
408
2,155
4,753
0
33,334
W
Atlas
2,152
825
296
921
4,843
3,185
195
1,282
3,561
10,737
0
L
Heimdallr
Heromnguy
Heimdallr
3,440
1,256
0
1,177
6,676
1,899
0
1,310
5,366
0
25,513
L
1,040
827
0
0
3,787
715
0
82
3,617
0
2,912
L
Eset
2,962
176
0
890
6,109
1,381
0
287
5,790
31,208
0
L
Anubis
1,912
0
0
170
4,970
1,933
0
1,201
3,737
13,438
0
W
Persephone
thander123_
Persephone
945
56
0
300
1,362
296
402
80
1,281
25,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
33,186
186
Minions Killed
264
0
Camps Cleared
0
1,007,890
Distance Traveled
1,115,856
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,109
555
50
5
0
213,371
0
W
Jing Wei
6,657
605
72
7
0
255,351
2
W
Shiva
6,720
611
52
5
0
183,272
1
W
Da Ji
7,620
693
67
6
0
236,532
1
W
Atlas
5,985
544
16
1
0
226,003
0
L
Heimdallr
5,613
510
48
4
0
190,684
2
L
Thor
4,512
410
4
0
0
187,665
3
L
Eset
5,800
527
62
6
0
210,234
1
L
Anubis
4,523
411
22
2
0
205,936
0
W
Persephone
6,204
564
57
5
0
214,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role