Player Matchup

Fafnir
Fafnir
Gold IV
GodAkaboshi
Fafnir
Gold IV
Level 155
God Stats
328W - 314L
1,616 SR
Queue Stats
456W - 461L
1,429 MMR
Solo
Izanami
Izanami
Silver II
HeIsOneShot1392
Izanami
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,457 MMR
Solo
Amaterasu
Amaterasu
Gold IV
PVE-_23
Amaterasu
Gold IV
Level 149
God Stats
9W - 4L
1,578 SR
Queue Stats
160W - 162L
1,444 MMR
Solo
Persephone
Persephone
Gold III
ToonTK77
Persephone
Gold III
Level 138
God Stats
7W - 13L
1,552 SR
Queue Stats
307W - 318L
1,442 MMR
Solo
Cthulhu
Cthulhu
Gold IV
urigimi
Cthulhu
Gold IV
Level 125
God Stats
42W - 36L
1,584 SR
Queue Stats
44W - 46L
1,418 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,566 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,476 SR
1,438 MMR
Hou Yi
Hou Yi
Silver IV
Fvzyy
Hou Yi
Silver IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 MMR
Solo
Neith
Neith
Silver I
Prim3Time
Neith
Silver I
Level 108
God Stats
3W - 6L
1,519 SR
Queue Stats
19W - 24L
1,423 MMR
Party 1
Nemesis
Nemesis
Gold IV
cabalmaromba
Nemesis
Gold IV
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 46L
1,497 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
ismael360pop
Gilgamesh
Silver I
Level 96
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 17L
1,447 MMR
Party 1
Yemoja
Yemoja
Gold V
pfsaboia2007
Yemoja
Gold V
Level 105
God Stats
0W - 3L
1,293 SR
Queue Stats
28W - 37L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
6 / 1 / 13
12,393
539
13,881
21,371
31,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
7 / 4 / 7
13,293
578
15,545
19,141
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
PVE-_23
Amaterasu
20
9 / 0 / 13
14,180
617
14,484
25,487
30,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
ToonTK77
Persephone
19
10 / 2 / 12
14,318
623
15,832
15,223
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
urigimi
Cthulhu
18
2 / 2 / 7
12,255
533
16,473
24,490
29,230
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasArachneGebShiva

VS

Bans
ZeusScyllaAnhurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fvzyy
Hou Yi
17
2 / 4 / 2
10,391
452
11,654
17,482
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Prim3Time
Neith
17
5 / 10 / 2
11,279
490
23,265
19,157
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
cabalmaromba
Nemesis
17
1 / 8 / 4
10,398
452
7,672
20,695
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ismael360pop
Gilgamesh
15
1 / 6 / 2
9,670
420
11,489
23,789
19,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
13
0 / 6 / 6
9,116
396
6,248
20,759
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
34
Kills
9
9
Deaths
34
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Fvzyy
Hou Yi
2
4
2
0.75
W
Fafnir
6
1
13
12.5
W
7
4
7
2.63
W
Amaterasu
PVE-_23
Amaterasu
9
0
13
15.5
L
Neith
Prim3Time
Neith
5
10
2
0.6
W
Persephone
ToonTK77
Persephone
10
2
12
8
L
Nemesis
cabalmaromba
Nemesis
1
8
4
0.38
L
Gilgamesh
ismael360pop
Gilgamesh
1
6
2
0.33
L
Yemoja
0
6
6
0.5
W
Cthulhu
urigimi
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,215
Damage
60,328
105,712
Taken
101,882
104,587
Mitigated
63,403
40,602
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Fvzyy
Hou Yi
11,654
6,370
1
6,616
17,482
6,576
272
5,783
11,271
0
80,057
W
Fafnir
13,881
3,262
0
8,139
21,371
31,455
779
2,190
19,181
39,279
6,259
W
15,545
11,611
0
11,652
19,141
7,413
4,146
2,070
17,071
0
107,448
W
Amaterasu
PVE-_23
Amaterasu
14,484
6,034
0
4,930
25,487
30,779
2,282
2,081
23,406
0
119,549
L
Neith
Prim3Time
Neith
23,265
9,584
0
2,668
19,157
8,706
574
9,559
9,376
0
84,785
W
Persephone
ToonTK77
Persephone
15,832
630
370
7,597
15,223
5,710
1,078
1,798
13,423
84,671
0
L
Nemesis
cabalmaromba
Nemesis
7,672
3,775
0
2,332
20,695
7,703
734
9,191
11,394
0
76,451
L
Gilgamesh
ismael360pop
Gilgamesh
11,489
3,224
0
5,904
23,789
19,592
0
13,450
10,152
0
57,639
L
Yemoja
6,248
1,463
1,798
3,566
20,759
20,826
11
7,036
13,420
29,446
0
W
Cthulhu
urigimi
Cthulhu
16,473
1,239
940
6,974
24,490
29,230
0
2,989
20,743
80,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,439
Gold Earned
50,854
608
Minions Killed
511
0
Camps Cleared
0
2,254,941
Distance Traveled
2,061,963
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,391
452
131
6
0
390,830
5
W
Fafnir
12,393
539
44
2
0
426,571
0
W
Izanami
13,293
578
149
6
0
397,214
1
W
Amaterasu
14,180
617
156
7
0
515,457
0
L
Neith
11,279
490
124
5
0
346,556
3
W
Persephone
14,318
623
117
5
0
450,093
4
L
Nemesis
10,398
452
116
5
0
484,776
3
L
Gilgamesh
9,670
420
102
4
0
427,423
7
L
Yemoja
9,116
396
38
2
0
412,378
7
W
Cthulhu
12,255
533
142
6
0
465,606
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role