Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Himsaw666
Vulcan
Level 81
God Stats
4W - 3L
1,166 SR
Queue Stats
194W - 251L
1,398 Elo+
Party 3
Ravana
Ravana
LawfulPuma588
Ravana
Level 128
God Stats
6W - 12L
1,258 SR
Queue Stats
380W - 397L
1,149 Elo+
Party 2
Cthulhu
Cthulhu
PootyPooWater
Cthulhu
Level 77
God Stats
2W - 1L
1,736 SR
Queue Stats
119W - 122L
1,343 Elo+
Solo
Scylla
Scylla
The UPS Panda
Scylla
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
383W - 402L
1,149 Elo+
Party 2
Team Averages
Level 114
1,432 SR
1,308 Elo+

VS

Team Averages
Level 66
1,431 SR
1,325 Elo+
Achilles
Achilles
GallarLuis6408
Achilles
Level 69
God Stats
1W - 3L
1,503 SR
Queue Stats
214W - 222L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
MONSTER MAHAM0
Tsukuyomi
Level 25
God Stats
0W - 1L
1,274 SR
Queue Stats
21W - 37L
1,286 Elo+
Party 1
Ullr
Ullr
coolace230
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,225 Elo+
Party 1
Izanami
Izanami
cvik420
Izanami
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
26W - 42L
1,307 Elo+
Party 1
Thor
Thor
ďåřķşťàłkêř
Thor
Level 64
God Stats
0W - 1L
1,178 SR
Queue Stats
49W - 66L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 3 / 11
10,379
1,038
12,842
8,958
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Himsaw666
Vulcan
14
3 / 6 / 12
8,929
893
8,011
7,686
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 5 / 10
8,826
883
4,827
8,921
3,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
4 / 3 / 15
9,840
984
9,205
10,072
16,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
5 / 3 / 11
9,095
910
10,677
6,366
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 6 / 11
7,496
750
3,885
12,946
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Tsukuyomi
MONSTER MAHAM0
Tsukuyomi
15
7 / 3 / 7
8,396
840
9,368
10,775
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 4 / 6
8,775
878
6,188
10,301
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
cvik420
Izanami
13
2 / 7 / 6
7,822
782
7,705
9,760
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 6
8,336
834
4,780
9,380
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
25
Kills
19
20
Deaths
25
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
11
4.5
L
Achilles
1
6
11
1.08
W
Vulcan
Himsaw666
Vulcan
3
6
12
1.5
W
5
5
10
2
L
Tsukuyomi
MONSTER MAHAM0
Tsukuyomi
7
3
7
3.5
W
Cthulhu
4
3
15
3.83
W
5
3
11
3.5
L
4
4
6
1.75
L
Izanami
cvik420
Izanami
2
7
6
0.71
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
31,926
42,003
Taken
53,162
27,943
Mitigated
29,177
12,263
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,842
5,240
356
2,534
8,958
3,558
2,291
0
8,915
0
25,431
L
Achilles
3,885
635
889
3,311
12,946
14,108
0
6,131
6,526
0
6,912
W
Vulcan
Himsaw666
Vulcan
8,011
2,055
295
246
7,686
2,620
859
0
7,629
15,697
0
W
4,827
1,143
1,735
1,717
8,921
3,668
384
0
8,832
0
10,965
L
Tsukuyomi
MONSTER MAHAM0
Tsukuyomi
9,368
1,808
21
1,730
10,775
3,844
0
5,464
5,175
0
17,400
W
Cthulhu
9,205
156
1,484
2,654
10,072
16,275
396
0
9,958
22,348
0
W
10,677
1,096
600
642
6,366
1,822
1,100
0
6,326
17,926
0
L
6,188
3,119
885
2,766
10,301
3,914
0
6,005
4,212
0
18,038
L
Izanami
cvik420
Izanami
7,705
4,860
0
0
9,760
3,066
43
5,020
4,607
0
15,469
L
4,780
779
1,834
1,717
9,380
4,245
52
4,518
4,749
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
40,825
96
Minions Killed
69
0
Camps Cleared
0
917,168
Distance Traveled
894,429
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,379
1,038
34
3
0
170,482
1
L
Achilles
7,496
750
4
0
0
184,671
0
W
Vulcan
8,929
893
11
1
0
169,773
0
W
Ravana
8,826
883
8
1
0
188,880
0
L
Tsukuyomi
8,396
840
5
1
0
226,243
0
W
Cthulhu
9,840
984
31
3
0
212,249
0
W
Scylla
9,095
910
12
1
0
175,784
0
L
Ullr
8,775
878
28
3
0
164,514
0
L
Izanami
7,822
782
24
2
0
156,262
0
L
Thor
8,336
834
8
1
0
162,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role