Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sidweed4i21
The Morrigan
Level 89
God Stats
21W - 22L
1,530 SR
Queue Stats
327W - 317L
1,534 Elo+
Party 1
Nox
Nox
iPlayForWeedEver
Nox
Level 153
God Stats
4W - 1L
1,502 SR
Queue Stats
109W - 91L
1,543 Elo+
Party 1
Team Averages
Level 131
1,511 SR
1,526 Elo+

VS

Team Averages
Level 29
1,500 SR
1,176 Elo+
Ra
Ra
CelestialMage_21
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Fenrir
Fenrir
DemonVill
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Bellona
Bellona
V8-Heartless
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 1 / 10
10,479
806
11,960
12,333
8,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Sidweed4i21
The Morrigan
16
9 / 2 / 10
11,116
855
10,194
6,193
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 2 / 16
10,367
797
10,598
6,787
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,944
688
6,148
12,304
5,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DemonVill
Fenrir
10
1 / 8 / 2
7,488
576
4,624
12,667
6,653
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
V8-Heartless
Bellona
12
1 / 6 / 3
7,983
614
3,809
14,283
13,071
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
5
5
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
1
10
13
L
3
8
2
0.5
L
Fenrir
DemonVill
Fenrir
1
8
2
0.25
W
The Morrigan
Sidweed4i21
The Morrigan
9
2
10
7
L
Bellona
V8-Heartless
Bellona
1
6
3
0.42
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
14,581
25,313
Taken
39,254
13,773
Mitigated
25,022
4,477
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,960
2,920
0
2,323
12,333
8,627
199
3,311
9,022
0
35,761
L
6,148
1,206
977
2,279
12,304
5,298
0
7,617
4,687
38,609
0
L
Fenrir
DemonVill
Fenrir
4,624
1,045
0
320
12,667
6,653
0
5,431
7,236
0
15,488
W
The Morrigan
Sidweed4i21
The Morrigan
10,194
1,257
0
1,582
6,193
2,446
894
2,200
3,993
28,877
3,507
L
Bellona
V8-Heartless
Bellona
3,809
621
0
72
14,283
13,071
0
5,876
8,407
0
15,766
W
10,598
482
0
572
6,787
2,700
392
2,013
4,774
43,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
24,415
176
Minions Killed
89
10
Camps Cleared
2
755,730
Distance Traveled
634,078
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,479
806
39
3
5
259,971
4
L
Ra
8,944
688
54
4
1
180,120
4
L
Fenrir
7,488
576
16
1
1
224,491
2
W
The Morrigan
11,116
855
61
5
1
225,829
4
L
Bellona
7,983
614
19
1
0
229,467
0
W
Nox
10,367
797
76
6
4
269,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role