Player Matchup

Shiva
Shiva
DefecTD
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
RaginJabuticaba
Ah Puch
Level 109
God Stats
1W - 1L
1,242 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Artemis
Artemis
Sepus
Artemis
Level 109
God Stats
8W - 2L
1,494 SR
Queue Stats
53W - 54L
1,604 Elo+
Party 1
Team Averages
Level 95
1,412 SR
1,530 Elo+

VS

Team Averages
Level 21
1,500 SR
1,500 Elo+
Rama
Rama
Cannaboy47
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SnowlordYukio
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Wolverine22
Ymir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DefecTD
Shiva
13
9 / 0 / 13
8,757
973
9,291
8,301
8,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 14
8,114
902
7,854
4,212
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Sepus
Artemis
13
9 / 1 / 10
8,951
995
8,935
5,570
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,627
625
1,242
7,262
1,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 9 / 1
6,762
751
4,213
9,379
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
7,190
799
2,306
15,300
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
22
Kills
2
2
Deaths
22
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Shiva
DefecTD
Shiva
9
0
13
15.5
W
4
1
14
11
W
Artemis
Sepus
Artemis
9
1
10
14
L
1
9
1
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
7,761
18,083
Taken
31,941
12,511
Mitigated
14,377
5,147
Healing
1,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,242
940
0
214
7,262
1,844
175
1,073
6,103
0
7,419
W
Shiva
DefecTD
Shiva
9,291
1,900
0
1,805
8,301
8,670
60
2,534
5,531
0
22,988
W
7,854
119
1,033
1,318
4,212
1,518
525
1,681
2,339
29,279
0
W
Artemis
Sepus
Artemis
8,935
3,568
0
991
5,570
2,323
2,047
2,498
2,896
0
30,089
L
4,213
734
107
566
9,379
2,324
28
2,490
6,633
17,616
0
L
2,306
691
0
507
15,300
10,209
0
3,607
11,351
12,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
19,579
111
Minions Killed
68
7
Camps Cleared
1
543,134
Distance Traveled
419,975
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,627
625
15
2
1
126,466
1
W
Shiva
8,757
973
20
2
1
196,713
1
W
Ah Puch
8,114
902
48
5
4
169,708
4
W
Artemis
8,951
995
43
5
2
176,713
1
L
Nu Wa
6,762
751
35
4
0
135,202
0
L
Ymir
7,190
799
18
2
0
158,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role