Player Matchup

Mulan
Mulan
FourEightThree
Mulan
Level 44
God Stats
62W - 42L
1,387 SR
Queue Stats
120W - 94L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeftro
Morgan Le Fay
Level 48
God Stats
174W - 108L
1,644 SR
Queue Stats
241W - 185L
1,590 Elo+
Party 1
Bastet
Bastet
cool trever 9
Bastet
Level 60
God Stats
23W - 9L
1,687 SR
Queue Stats
37W - 23L
1,638 Elo+
Party 1
Team Averages
Level 51
1,573 SR
1,569 Elo+

VS

Team Averages
Level 63
1,455 SR
1,367 Elo+
Mulan
Mulan
KissMyTulips
Mulan
Level 126
God Stats
2W - 1L
1,444 SR
Queue Stats
19W - 18L
1,395 Elo+
Party 2
Kuzenbo
Kuzenbo
MrFisterSister
Kuzenbo
Level 45
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 8L
1,369 Elo+
Party 2
Cerberus
Cerberus
NiceMemeBoi
Cerberus
Level 18
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
8,982
691
10,644
11,962
10,531
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Zeftro
Morgan Le Fay
14
4 / 3 / 14
9,558
735
18,493
7,896
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 6
10,961
843
18,970
12,453
4,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 0
9,200
708
10,679
20,684
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 5
8,000
615
6,661
17,083
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
NiceMemeBoi
Cerberus
11
0 / 7 / 3
7,587
584
5,493
17,606
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
6
6
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
6
7
0
0.86
L
0
5
5
0.5
L
Cerberus
NiceMemeBoi
Cerberus
0
7
3
0.21
W
Morgan Le Fay
Zeftro
Morgan Le Fay
4
3
14
3.67
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,107
Damage
22,833
32,311
Taken
55,373
17,815
Mitigated
52,227
10,944
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,644
1,098
0
3,649
11,962
10,531
0
5,971
5,777
0
18,651
L
10,679
1,496
312
1,764
20,684
17,491
0
6,554
14,130
4,555
21,488
L
6,661
2,905
733
3,264
17,083
19,512
248
6,197
10,886
18,745
0
L
Cerberus
NiceMemeBoi
Cerberus
5,493
693
610
3,462
17,606
15,224
39
5,745
11,861
12,441
0
W
Morgan Le Fay
Zeftro
Morgan Le Fay
18,493
3,977
248
2,181
7,896
2,780
220
3,257
4,376
48,121
0
W
18,970
4,641
0
4,866
12,453
4,504
445
4,552
7,751
0
38,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
24,787
136
Minions Killed
86
6
Camps Cleared
0
761,780
Distance Traveled
631,323
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,982
691
17
1
0
247,220
1
L
Mulan
9,200
708
39
3
0
206,302
5
L
Kuzenbo
8,000
615
24
2
0
215,304
3
L
Cerberus
7,587
584
23
2
0
209,717
0
W
Morgan Le Fay
9,558
735
73
6
1
225,304
0
W
Bastet
10,961
843
46
4
5
289,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role