Player Matchup

Ravana
Ravana
Andresk14
Ravana
Level 38
God Stats
3W - 1L
1,210 SR
Queue Stats
142W - 138L
1,517 Elo+
Solo
Nu Wa
Nu Wa
DigitalSiren
Nu Wa
Level 96
God Stats
20W - 32L
1,443 SR
Queue Stats
225W - 254L
1,402 Elo+
Party 1
Hel
Hel
Kurokitiger19
Hel
Level 88
God Stats
5W - 10L
1,306 SR
Queue Stats
146W - 156L
1,385 Elo+
Solo
Hachiman
Hachiman
SultanZabu
Hachiman
Level 109
God Stats
2W - 2L
1,443 SR
Queue Stats
79W - 69L
1,507 Elo+
Solo
Athena
Athena
TigerisRegalis
Athena
Level 103
God Stats
15W - 11L
1,628 SR
Queue Stats
255W - 292L
1,437 Elo+
Party 1
Team Averages
Level 87
1,406 SR
1,449 Elo+

VS

Team Averages
Level 51
1,460 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
Heromnguy
Cu Chulainn
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,426 Elo+
Party 3
Thor
Thor
NAGELAX
Thor
Level 69
God Stats
2W - 2L
1,412 SR
Queue Stats
26W - 35L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReZSToRM
Morgan Le Fay
Level 61
God Stats
1W - 3L
1,348 SR
Queue Stats
1W - 6L
1,426 Elo+
Party 3
Bacchus
Bacchus
SmoothMilk
Bacchus
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 61L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
willsparx01
Nu Wa
Level 53
God Stats
13W - 14L
1,542 SR
Queue Stats
48W - 66L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Andresk14
Ravana
20
12 / 0 / 7
12,317
587
16,068
12,287
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 9
11,291
538
19,299
11,675
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 10
11,760
560
12,411
14,322
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SultanZabu
Hachiman
16
3 / 1 / 3
9,689
461
8,614
12,987
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 9
9,987
476
5,100
21,682
17,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heromnguy
Cu Chulainn
18
8 / 5 / 1
11,385
542
14,640
19,919
18,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
NAGELAX
Thor
12
0 / 7 / 2
8,082
385
5,189
20,346
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ReZSToRM
Morgan Le Fay
15
0 / 6 / 0
9,346
445
5,908
13,814
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SmoothMilk
Bacchus
12
0 / 5 / 2
8,705
415
6,795
15,830
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 1
8,795
419
13,676
15,614
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
28
Kills
11
11
Deaths
28
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
Andresk14
Ravana
12
0
7
15.5
W
6
0
9
10.5
L
Cu Chulainn
Heromnguy
Cu Chulainn
8
5
1
1.7
W
5
6
10
1.67
L
Thor
NAGELAX
Thor
0
7
2
0.14
L
Morgan Le Fay
ReZSToRM
Morgan Le Fay
0
6
0
0
L
Bacchus
SmoothMilk
Bacchus
0
5
2
0.2
W
Hachiman
SultanZabu
Hachiman
3
1
3
4.5
W
2
4
9
1.63
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,492
Damage
46,208
72,953
Taken
85,523
40,954
Mitigated
50,871
26,535
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Andresk14
Ravana
16,068
5,167
0
2,206
12,287
7,745
221
6,032
5,972
0
106,617
W
19,299
3,538
13
3,591
11,675
5,090
346
6,097
5,297
87,252
0
L
Cu Chulainn
Heromnguy
Cu Chulainn
14,640
1,372
0
850
19,919
18,333
306
11,547
8,168
12,084
68,143
W
12,411
845
3,985
7,012
14,322
5,376
235
3,460
10,620
75,202
0
L
Thor
NAGELAX
Thor
5,189
1,007
94
3,621
20,346
9,372
186
6,269
13,823
0
47,294
L
Morgan Le Fay
ReZSToRM
Morgan Le Fay
5,908
841
0
1,192
13,814
3,457
500
5,376
8,065
56,179
0
L
Bacchus
SmoothMilk
Bacchus
6,795
994
0
2,123
15,830
16,135
304
7,469
8,052
25,038
0
W
Hachiman
SultanZabu
Hachiman
8,614
4,961
0
4,655
12,987
4,978
866
5,878
6,735
0
60,285
W
5,100
728
2,414
2,659
21,682
17,765
21
5,932
15,373
30,473
0
L
13,676
2,574
0
2,743
15,614
3,574
620
4,765
10,605
56,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
46,313
538
Minions Killed
457
0
Camps Cleared
0
2,160,345
Distance Traveled
1,962,981
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,317
587
142
7
0
520,550
2
W
Nu Wa
11,291
538
125
6
0
409,570
2
L
Cu Chulainn
11,385
542
137
7
0
375,249
3
W
Hel
11,760
560
150
7
0
388,625
3
L
Thor
8,082
385
71
3
0
413,043
0
L
Morgan Le Fay
9,346
445
112
5
0
374,508
2
L
Bacchus
8,705
415
30
1
0
421,817
1
W
Hachiman
9,689
461
81
4
0
407,588
4
W
Athena
9,987
476
40
2
0
434,012
4
L
Nu Wa
8,795
419
107
5
0
378,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role