Player Matchup

Discordia
Discordia
BelamosGilTyrus
Discordia
Level 29
God Stats
0W - 1L
1,008 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Crazypwnage
Cupid
Level 84
God Stats
15W - 13L
1,576 SR
Queue Stats
79W - 64L
1,569 Elo+
Party 3
Bacchus
Bacchus
bamiebal3fm
Bacchus
Level 22
God Stats
24W - 12L
1,690 SR
Queue Stats
31W - 29L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
gutbergud
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
hitsters
He Bo
Level 30
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 36
1,517 SR
1,518 Elo+

VS

Team Averages
Level 57
1,548 SR
1,542 Elo+
Ah Puch
Ah Puch
Kolus
Ah Puch
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 206L
1,548 Elo+
Solo
Chaac
Chaac
Lumi089
Chaac
Level 29
God Stats
8W - 5L
1,693 SR
Queue Stats
150W - 108L
1,528 Elo+
Party 1
Fenrir
Fenrir
Trickersss
Fenrir
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 93L
1,561 Elo+
Party 1
Medusa
Medusa
Visionsmutation
Medusa
Level 29
God Stats
4W - 3L
1,547 SR
Queue Stats
137W - 111L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
lubejedi
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 143L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BelamosGilTyrus
Discordia
8
0 / 4 / 0
7,314
305
492
5,167
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 6 / 4
13,098
546
20,702
22,681
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
bamiebal3fm
Bacchus
13
2 / 7 / 7
9,828
410
9,037
23,320
22,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
gutbergud
Gilgamesh
17
2 / 8 / 0
10,608
442
14,299
21,677
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
hitsters
He Bo
16
0 / 9 / 2
9,473
395
6,729
16,465
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kolus
Ah Puch
20
7 / 1 / 11
14,073
586
19,539
12,479
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Lumi089
Chaac
20
6 / 1 / 7
14,767
615
12,111
23,015
18,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Trickersss
Fenrir
17
4 / 3 / 18
12,594
525
9,963
25,232
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 7 / 5
14,685
612
18,389
19,062
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
lubejedi
Gilgamesh
20
6 / 2 / 9
13,872
578
12,924
18,760
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
13
Kills
34
34
Deaths
14
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
BelamosGilTyrus
Discordia
0
4
0
0
L
9
6
4
1.83
W
Ah Puch
Kolus
Ah Puch
7
1
11
12.5
W
Chaac
Lumi089
Chaac
6
1
7
9.5
W
Fenrir
Trickersss
Fenrir
4
3
18
4.33
W
11
7
5
1.93
L
Bacchus
bamiebal3fm
Bacchus
2
7
7
0.79
L
Gilgamesh
gutbergud
Gilgamesh
2
8
0
0.25
L
He Bo
hitsters
He Bo
0
9
2
0.11
W
Gilgamesh
lubejedi
Gilgamesh
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,259
Damage
72,926
89,310
Taken
98,548
49,371
Mitigated
64,768
16,949
Healing
25,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BelamosGilTyrus
Discordia
492
80
0
408
5,167
1,278
0
4,010
1,157
18,593
0
L
20,702
13,866
300
8,089
22,681
5,702
1,085
4,241
18,440
0
101,269
W
Ah Puch
Kolus
Ah Puch
19,539
562
0
4,787
12,479
5,474
3,449
3,917
8,452
113,172
0
W
Chaac
Lumi089
Chaac
12,111
2,614
0
6,468
23,015
18,989
3,442
4,322
18,154
0
106,118
W
Fenrir
Trickersss
Fenrir
9,963
2,507
0
4,634
25,232
23,023
0
3,922
20,284
0
46,883
W
18,389
8,823
0
5,827
19,062
7,932
2,738
2,377
16,685
0
100,484
L
Bacchus
bamiebal3fm
Bacchus
9,037
1,098
577
2,352
23,320
22,761
13
5,274
18,046
26,587
0
L
Gilgamesh
gutbergud
Gilgamesh
14,299
3,797
0
2,222
21,677
14,442
0
4,833
16,844
0
55,348
L
He Bo
hitsters
He Bo
6,729
179
0
3,001
16,465
5,188
0
1,181
15,284
63,456
0
W
Gilgamesh
lubejedi
Gilgamesh
12,924
4,154
0
4,168
18,760
9,350
416
3,679
14,902
0
119,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
69,991
503
Minions Killed
697
0
Camps Cleared
0
1,881,446
Distance Traveled
2,351,381
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,314
305
63
3
0
138,336
0
L
Cupid
13,098
546
194
8
0
411,526
4
W
Ah Puch
14,073
586
159
7
0
436,984
2
W
Chaac
14,767
615
191
8
0
494,722
7
W
Fenrir
12,594
525
44
2
0
491,648
19
W
Medusa
14,685
612
141
6
0
435,401
5
L
Bacchus
9,828
410
31
1
0
470,443
2
L
Gilgamesh
10,608
442
104
4
0
420,459
3
L
He Bo
9,473
395
111
5
0
440,682
14
W
Gilgamesh
13,872
578
162
7
0
492,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role