Player Matchup

Horus
Horus
Gevaudyn
Horus
Level 52
God Stats
7W - 12L
1,433 SR
Queue Stats
396W - 439L
1,313 Elo+
Solo
Freya
Freya
MikeMJr69
Freya
Level 81
God Stats
5W - 5L
1,725 SR
Queue Stats
160W - 186L
1,386 Elo+
Solo
Nu Wa
Nu Wa
SOULLOST22
Nu Wa
Level 110
God Stats
11W - 7L
1,624 SR
Queue Stats
44W - 31L
1,495 Elo+
Solo
Thanatos
Thanatos
TalkingReckless
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,930 Elo+
Party 1
Hou Yi
Hou Yi
sniffmyguuch
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,907 Elo+
Party 1
Team Averages
Level 54
1,557 SR
1,606 Elo+

VS

Team Averages
Level 80
1,412 SR
1,459 Elo+
Sobek
Sobek
Anijak
Sobek
Level 44
God Stats
1W - 6L
1,531 SR
Queue Stats
26W - 34L
1,393 Elo+
Party 2
Chiron
Chiron
GringoXMandingo
Chiron
Level 29
God Stats
1W - 7L
1,485 SR
Queue Stats
49W - 62L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Lacels
Cthulhu
Level 124
God Stats
28W - 32L
1,443 SR
Queue Stats
235W - 241L
1,454 Elo+
Solo
Awilix
Awilix
XxCamilaXx139
Awilix
Level 49
God Stats
1W - 2L
1,518 SR
Queue Stats
17W - 22L
1,553 Elo+
Solo
Hel
Hel
elbooth45
Hel
Level 156
God Stats
4W - 7L
1,083 SR
Queue Stats
310W - 313L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gevaudyn
Horus
16
1 / 3 / 8
9,926
709
5,409
15,691
10,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
MikeMJr69
Freya
18
5 / 3 / 6
11,093
792
10,023
11,533
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
19
3 / 3 / 11
11,272
805
15,454
10,567
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
17 / 2 / 5
13,023
930
25,223
15,091
6,029
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
20
4 / 1 / 9
12,183
870
12,843
10,207
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anijak
Sobek
16
2 / 6 / 4
10,160
726
8,436
19,504
19,479
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 2
8,694
621
6,012
15,503
3,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Lacels
Cthulhu
18
5 / 5 / 3
10,365
740
17,373
20,114
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 1
10,761
769
9,566
15,745
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 5
9,719
694
6,520
9,562
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
30
Kills
12
12
Deaths
30
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Anijak
Sobek
2
6
4
0.67
W
Horus
Gevaudyn
Horus
1
3
8
1.67
L
0
7
2
0.14
L
Cthulhu
Lacels
Cthulhu
5
5
3
1.3
W
Freya
MikeMJr69
Freya
5
3
6
2.67
W
Nu Wa
3
3
11
2.83
W
Thanatos
17
2
5
9.75
L
4
7
1
0.64
L
1
5
5
0.7
W
Hou Yi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,952
Damage
47,907
63,089
Taken
80,428
29,544
Mitigated
46,249
28,631
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Anijak
Sobek
8,436
656
0
1,624
19,504
19,479
0
7,800
11,303
19,274
0
W
Horus
Gevaudyn
Horus
5,409
2,300
3,101
4,671
15,691
10,131
408
10,136
4,998
0
8,534
L
6,012
3,669
605
1,610
15,503
3,353
0
3,734
11,609
0
23,069
L
Cthulhu
Lacels
Cthulhu
17,373
473
904
2,926
20,114
15,851
0
5,930
13,862
42,695
0
W
Freya
MikeMJr69
Freya
10,023
3,514
0
2,409
11,533
4,987
1,638
6,541
4,642
35,213
0
W
Nu Wa
15,454
5,226
0
342
10,567
4,160
2,113
6,134
4,186
54,153
0
W
Thanatos
25,223
9,835
0
13,708
15,091
6,029
1,993
3,685
11,156
0
43,678
L
9,566
3,205
0
380
15,745
4,279
0
3,943
11,646
0
36,066
L
6,520
432
1,637
2,134
9,562
3,287
0
2,915
6,451
32,909
0
W
Hou Yi
12,843
6,487
0
4,400
10,207
4,237
2,012
4,151
5,778
0
57,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,497
Gold Earned
49,699
289
Minions Killed
240
0
Camps Cleared
0
1,397,704
Distance Traveled
1,209,175
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,160
726
18
1
0
244,153
0
W
Horus
9,926
709
12
1
0
286,242
0
L
Chiron
8,694
621
33
2
0
234,907
1
L
Cthulhu
10,365
740
59
4
0
267,215
4
W
Freya
11,093
792
50
4
0
281,045
1
W
Nu Wa
11,272
805
82
6
0
263,167
3
W
Thanatos
13,023
930
46
3
0
294,597
4
L
Awilix
10,761
769
61
4
0
268,745
3
L
Hel
9,719
694
69
5
0
194,155
3
W
Hou Yi
12,183
870
99
7
0
272,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role