Player Matchup

Bastet
Bastet
Platinum V
Amin_Yapusii-0_0
Bastet
Platinum V
Level 65
God Stats
22W - 18L
1,558 SR
Queue Stats
196W - 184L
1,590 MMR
Party 1
Chernobog
Chernobog
Gold I
HeyItsMedicine
Chernobog
Gold I
Level 157
God Stats
3W - 1L
1,687 SR
Queue Stats
324W - 325L
1,512 MMR
Solo
Geb
Geb
Gold II
Juice UNVSE
Geb
Gold II
Level 156
God Stats
7W - 2L
1,981 SR
Queue Stats
236W - 230L
1,402 MMR
Party 1
Nu Wa
Nu Wa
Gold III
emmaawesome11
Nu Wa
Gold III
Level 159
God Stats
180W - 168L
1,555 SR
Queue Stats
364W - 357L
1,490 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
lokcim
Cu Chulainn
Gold IV
Level 137
God Stats
5W - 2L
1,630 SR
Queue Stats
98W - 91L
1,530 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,682 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,505 SR
1,505 MMR
Janus
Janus
Silver I
AtomicQuazar
Janus
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,481 MMR
Solo
Achilles
Achilles
Gold III
FlexOptics
Achilles
Gold III
Level 139
God Stats
0W - 2L
1,568 SR
Queue Stats
85W - 89L
1,526 MMR
Solo
Cupid
Cupid
Gold II
Geegle5069
Cupid
Gold II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 137L
1,513 MMR
Solo
Atlas
Atlas
Gold III
Hakai11
Atlas
Gold III
Level 104
God Stats
0W - 4L
1,311 SR
Queue Stats
145W - 152L
1,502 MMR
Solo
Fenrir
Fenrir
Gold II
agingerbeast89
Fenrir
Gold II
Level 128
God Stats
7W - 6L
1,647 SR
Queue Stats
380W - 397L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 7
13,605
592
19,855
17,715
8,662
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
HeyItsMedicine
Chernobog
19
3 / 3 / 7
12,415
540
9,298
16,559
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 9
10,725
466
8,000
17,231
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 3 / 15
12,663
551
19,369
13,425
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
lokcim
Cu Chulainn
18
7 / 1 / 5
12,734
554
13,976
23,937
27,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioCliodhnaThoth

VS

Bans
ZeusGaneshaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
11,647
506
13,615
12,956
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
FlexOptics
Achilles
17
3 / 6 / 3
10,543
458
9,467
19,696
13,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
17
1 / 6 / 3
10,669
464
9,165
17,263
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Hakai11
Atlas
14
2 / 2 / 5
9,357
407
8,890
15,405
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 8 / 5
10,509
457
10,069
24,172
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
26
Kills
13
13
Deaths
26
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
3
4
5
1.38
L
Achilles
FlexOptics
Achilles
3
6
3
0.75
L
Cupid
1
6
3
0.42
L
Atlas
Hakai11
Atlas
2
2
5
2.25
W
Chernobog
HeyItsMedicine
Chernobog
3
3
7
2.17
W
2
4
9
1.63
L
4
8
5
0.81
W
2
3
15
3.17
W
Cu Chulainn
lokcim
Cu Chulainn
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,498
Damage
51,206
88,867
Taken
89,492
66,207
Mitigated
44,943
30,328
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,855
4,437
0
9,751
17,715
8,662
410
3,546
14,105
0
102,980
L
13,615
561
0
1,435
12,956
3,794
0
5,839
7,117
85,021
0
L
Achilles
FlexOptics
Achilles
9,467
2,437
0
5,094
19,696
13,797
0
4,068
15,628
0
69,827
L
Cupid
9,165
5,087
460
5,054
17,263
5,131
730
5,117
12,146
0
84,252
L
Atlas
Hakai11
Atlas
8,890
3,318
25
2,253
15,405
12,745
0
5,970
9,435
31,563
0
W
Chernobog
HeyItsMedicine
Chernobog
9,298
4,807
0
7,093
16,559
8,377
1,554
4,032
12,415
0
102,478
W
8,000
748
0
1,938
17,231
16,531
51
5,493
11,532
28,139
0
L
10,069
2,172
0
3,781
24,172
9,476
0
6,375
17,797
0
77,490
W
19,369
3,338
103
4,643
13,425
5,423
4,223
4,808
8,433
105,958
0
W
Cu Chulainn
lokcim
Cu Chulainn
13,976
2,439
0
6,800
23,937
27,214
394
5,870
17,903
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
52,725
577
Minions Killed
629
0
Camps Cleared
0
2,319,570
Distance Traveled
2,194,016
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,605
592
131
6
0
532,063
2
L
Janus
11,647
506
170
7
0
444,270
5
L
Achilles
10,543
458
140
6
0
434,334
3
L
Cupid
10,669
464
162
7
0
415,571
4
L
Atlas
9,357
407
37
2
0
467,390
6
W
Chernobog
12,415
540
151
7
0
446,745
10
W
Geb
10,725
466
25
1
0
468,475
8
L
Fenrir
10,509
457
120
5
0
432,451
6
W
Nu Wa
12,663
551
164
7
0
434,687
9
W
Cu Chulainn
12,734
554
106
5
0
437,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role