Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Crocodileant
Erlang Shen
Level 29
God Stats
3W - 1L
1,540 SR
Queue Stats
63W - 20L
1,725 Elo+
Party 2
Thoth
Thoth
STOMPED RACOON
Thoth
Level 50
God Stats
6W - 7L
1,621 SR
Queue Stats
68W - 35L
1,595 Elo+
Party 2
Team Averages
Level 53
1,554 SR
1,607 Elo+

VS

Team Averages
Level 67
1,390 SR
1,297 Elo+
Baron Samedi
Baron Samedi
DJgeronimo746
Baron Samedi
Level 132
God Stats
2W - 4L
1,446 SR
Queue Stats
43W - 66L
1,353 Elo+
Party 1
Da Ji
Da Ji
DiamondDabs_710
Da Ji
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 58L
1,259 Elo+
Party 1
Chaac
Chaac
Ginxer81
Chaac
Level 29
God Stats
31W - 43L
1,223 SR
Queue Stats
315W - 413L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
11 / 1 / 7
11,013
918
19,476
7,290
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Crocodileant
Erlang Shen
14
4 / 2 / 12
10,199
850
9,637
15,202
13,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 6 / 8
9,811
818
8,069
8,937
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJgeronimo746
Baron Samedi
13
5 / 7 / 4
9,933
828
9,569
17,402
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 5
8,770
731
4,210
10,714
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ginxer81
Chaac
11
2 / 7 / 2
7,765
647
6,270
16,118
9,329
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
9
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
7
14.5
W
Erlang Shen
Crocodileant
Erlang Shen
4
2
12
5
L
Baron Samedi
DJgeronimo746
Baron Samedi
5
7
4
1
L
2
6
5
0.75
L
Chaac
Ginxer81
Chaac
2
7
2
0.43
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
20,049
31,429
Taken
44,234
20,817
Mitigated
19,438
9,156
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,476
7,834
0
1,079
7,290
4,823
988
2,460
4,830
42,463
0
W
Erlang Shen
Crocodileant
Erlang Shen
9,637
5,886
292
6,787
15,202
13,223
941
3,551
11,651
78
32,904
L
Baron Samedi
DJgeronimo746
Baron Samedi
9,569
1,141
985
5,428
17,402
5,996
0
12,237
5,165
28,691
0
L
4,210
1,003
0
0
10,714
4,113
0
6,072
4,642
0
13,834
L
Chaac
Ginxer81
Chaac
6,270
1,321
537
2,401
16,118
9,329
0
9,401
6,717
167
23,520
W
8,069
393
0
998
8,937
2,771
597
4,061
4,876
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
26,468
115
Minions Killed
102
4
Camps Cleared
4
701,236
Distance Traveled
590,366
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,013
918
49
4
2
258,418
3
W
Erlang Shen
10,199
850
32
3
2
232,846
1
L
Baron Samedi
9,933
828
49
4
4
191,460
2
L
Da Ji
8,770
731
23
2
0
192,520
2
L
Chaac
7,765
647
30
3
0
206,386
0
W
Thoth
9,811
818
34
3
0
209,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role