Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dracolich16
Rama
Level 86
God Stats
2W - 2L
1,494 SR
Queue Stats
110W - 103L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
HireableHitman
Baron Samedi
Level 95
God Stats
6W - 4L
1,908 SR
Queue Stats
93W - 86L
1,653 Elo+
Solo
He Bo
He Bo
QjKill88
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,412 Elo+
Solo
Team Averages
Level 112
1,580 SR
1,510 Elo+

VS

Team Averages
Level 98
1,544 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MaterialDiamond
Sobek
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 152L
1,463 Elo+
Party 1
Hades
Hades
Mr_Ham_Sammich
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,416 Elo+
Solo
Bakasura
Bakasura
TT_BELLCAP
Bakasura
Level 64
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 11L
1,681 Elo+
Solo
Bellona
Bellona
mysticmaleficar
Bellona
Level 120
God Stats
2W - 2L
1,504 SR
Queue Stats
148W - 154L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 2 / 0
4,226
604
2,677
4,712
1,176
Thanatos
 
Thanatos
7
1 / 2 / 0
3,994
571
797
4,552
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,865
552
2,763
4,292
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
HireableHitman
Baron Samedi
6
0 / 2 / 0
3,935
562
2,143
4,898
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
QjKill88
He Bo
5
0 / 2 / 0
3,555
508
195
2,206
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 0 / 2
3,878
554
4,260
3,042
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 0 / 1
4,385
626
1,444
5,189
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 0 / 0
4,789
684
1,795
1,892
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
TT_BELLCAP
Bakasura
9
4 / 0 / 1
5,418
774
2,482
3,003
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 2
4,349
621
2,350
4,879
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Artemis
 
Artemis
0
0
2
1
L
0
0
0
0
L
Baron Samedi
HireableHitman
Baron Samedi
0
2
0
0
W
1
0
1
1.5
W
3
0
0
3
L
He Bo
QjKill88
He Bo
0
2
0
0
W
Bakasura
TT_BELLCAP
Bakasura
4
0
1
4.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,575
Damage
12,331
20,660
Taken
18,005
5,321
Mitigated
7,528
9,277
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,677
565
0
1,434
4,712
1,176
0
0
4,662
0
17,489
L
Thanatos
 
Thanatos
797
192
0
3,205
4,552
1,214
0
94
4,146
0
11,503
W
Artemis
 
Artemis
4,260
1,210
0
1,516
3,042
696
0
847
2,195
0
18,972
L
2,763
2,543
0
1,835
4,292
793
0
853
3,439
0
21,682
L
Baron Samedi
HireableHitman
Baron Samedi
2,143
398
666
1,467
4,898
1,639
0
1,549
3,349
9,775
0
W
1,444
106
85
2,864
5,189
2,409
0
1,163
4,026
11,063
0
W
1,795
239
162
1,159
1,892
720
575
316
1,576
19,841
0
L
He Bo
QjKill88
He Bo
195
0
0
670
2,206
499
0
743
1,269
8,943
0
W
Bakasura
TT_BELLCAP
Bakasura
2,482
1,640
0
2,056
3,003
1,245
0
12
2,991
0
22,780
W
2,350
156
0
2,083
4,879
2,458
0
0
4,879
0
17,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,575
Gold Earned
22,819
153
Minions Killed
194
0
Camps Cleared
0
613,951
Distance Traveled
723,430
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,226
604
39
6
0
138,136
0
L
Thanatos
3,994
571
36
5
0
162,048
1
W
Artemis
3,878
554
31
4
0
121,019
0
L
Rama
3,865
552
45
6
0
128,941
2
L
Baron Samedi
3,935
562
16
2
0
122,681
3
W
Sobek
4,385
626
15
2
0
157,139
1
W
Hades
4,789
684
43
6
0
135,375
4
L
He Bo
3,555
508
17
2
0
62,145
2
W
Bakasura
5,418
774
70
10
0
176,756
0
W
Bellona
4,349
621
35
5
0
133,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role