Player Matchup

Amaterasu
Amaterasu
ItsHensley
Amaterasu
Level 144
God Stats
20W - 7L
1,649 SR
Queue Stats
235W - 187L
1,580 Elo+
Party 2
Merlin
Merlin
dersr1
Merlin
Level 149
God Stats
28W - 21L
1,653 SR
Queue Stats
303W - 246L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-623782
Sun Wukong
Level 17
God Stats
1W - 3L
1,273 SR
Queue Stats
13W - 13L
1,405 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,502 Elo+

VS

Team Averages
Level 101
1,487 SR
1,551 Elo+
Neith
Neith
King_Thrasher_
Neith
Level 18
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Horus
Horus
KombatOps
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,732 Elo+
Party 1
Scylla
Scylla
fralopor
Scylla
Level 158
God Stats
3W - 3L
1,430 SR
Queue Stats
55W - 35L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsHensley
Amaterasu
13
3 / 6 / 5
9,164
655
8,349
17,679
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
dersr1
Merlin
14
6 / 7 / 3
10,576
755
13,143
11,654
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
temp-623782
Sun Wukong
13
0 / 8 / 3
8,654
618
4,032
18,998
8,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
10,369
741
11,213
9,505
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
KombatOps
Horus
16
8 / 3 / 13
11,208
801
12,683
14,957
15,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
fralopor
Scylla
16
10 / 3 / 8
11,375
813
18,942
6,929
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
21
21
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ItsHensley
Amaterasu
3
6
5
0.92
W
3
3
13
3.17
W
Horus
KombatOps
Horus
8
3
13
4.83
L
Merlin
dersr1
Merlin
6
7
3
1.07
W
Scylla
fralopor
Scylla
10
3
8
4.67
L
Sun Wukong
temp-623782
Sun Wukong
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
42,838
48,331
Taken
31,391
25,425
Mitigated
19,888
6,365
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ItsHensley
Amaterasu
8,349
2,862
161
3,013
17,679
13,898
0
7,403
9,848
0
25,977
W
11,213
4,510
0
3,507
9,505
2,909
752
4,609
4,460
0
37,451
W
Horus
KombatOps
Horus
12,683
6,486
1,546
3,593
14,957
15,024
33
4,193
10,257
0
21,520
L
Merlin
dersr1
Merlin
13,143
860
0
103
11,654
3,388
0
2,792
8,766
30,272
0
W
Scylla
fralopor
Scylla
18,942
1,981
0
500
6,929
1,955
0
3,245
3,462
48,291
0
L
Sun Wukong
temp-623782
Sun Wukong
4,032
1,024
146
2,942
18,998
8,139
0
8,420
10,104
0
23,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
32,952
133
Minions Killed
150
4
Camps Cleared
9
658,351
Distance Traveled
757,905
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,164
655
41
3
3
244,497
2
W
Neith
10,369
741
64
5
0
240,297
0
W
Horus
11,208
801
17
1
3
249,178
1
L
Merlin
10,576
755
44
3
0
201,333
0
W
Scylla
11,375
813
69
5
6
268,430
2
L
Sun Wukong
8,654
618
48
3
1
212,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role