Player Matchup

Odin
Odin
SlateHyperion13
Odin
Level 105
God Stats
20W - 28L
1,457 SR
Queue Stats
199W - 299L
1,256 Elo+
Solo
Bakasura
Bakasura
SupportOrTroll69
Bakasura
Level 46
God Stats
1W - 3L
1,523 SR
Queue Stats
61W - 29L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
bignastymomma
Cthulhu
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,410 SR
1,462 Elo+

VS

Team Averages
Level 71
1,678 SR
1,573 Elo+
Bellona
Bellona
Terpentyne2
Bellona
Level 59
God Stats
4W - 4L
1,337 SR
Queue Stats
47W - 78L
1,259 Elo+
Solo
Thoth
Thoth
X-Y-1-9-N
Thoth
Level 26
God Stats
5W - 0L
1,795 SR
Queue Stats
40W - 17L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
ynghash
Ne Zha
Level 127
God Stats
8W - 2L
1,902 SR
Queue Stats
83W - 50L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
8,026
617
2,814
10,950
7,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 4 / 1
9,848
758
9,745
14,915
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
1 / 3 / 5
9,305
716
4,925
11,401
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Terpentyne2
Bellona
13
3 / 3 / 6
9,523
733
4,580
10,178
9,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
X-Y-1-9-N
Thoth
15
4 / 1 / 6
9,827
756
18,250
7,186
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ynghash
Ne Zha
15
4 / 3 / 7
9,938
764
8,617
11,779
4,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
5
4
1
1.38
W
Bellona
Terpentyne2
Bellona
3
3
6
2
W
Thoth
X-Y-1-9-N
Thoth
4
1
6
7
L
Cthulhu
1
3
5
1.17
W
Ne Zha
ynghash
Ne Zha
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
31,447
37,266
Taken
29,143
24,722
Mitigated
16,814
2,509
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
1,038
128
264
10,950
7,290
0
5,757
5,193
0
11,221
L
9,745
6,258
0
1,383
14,915
8,774
0
7,752
7,163
0
22,131
W
Bellona
Terpentyne2
Bellona
4,580
1,032
0
2,183
10,178
9,895
265
2,522
6,708
6,462
12,194
W
Thoth
X-Y-1-9-N
Thoth
18,250
1,593
100
1,729
7,186
2,553
755
1,924
4,884
54,559
0
L
Cthulhu
4,925
769
102
632
11,401
8,658
0
7,018
4,383
22,350
0
W
Ne Zha
ynghash
Ne Zha
8,617
2,853
0
2,850
11,779
4,366
1,292
1,319
9,538
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
29,288
102
Minions Killed
164
3
Camps Cleared
9
614,440
Distance Traveled
702,150
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,026
617
25
2
1
154,931
0
L
Bakasura
9,848
758
63
5
1
246,604
4
W
Bellona
9,523
733
24
2
1
220,955
2
W
Thoth
9,827
756
76
6
0
241,181
1
L
Cthulhu
9,305
716
14
1
1
212,905
0
W
Ne Zha
9,938
764
64
5
8
240,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role