Player Matchup

Sylvanus
Sylvanus
G59Marchi
Sylvanus
Level 149
God Stats
4W - 2L
1,460 SR
Queue Stats
372W - 351L
1,547 Elo+
Party 2
Yu Huang
Yu Huang
Reavs40k
Yu Huang
Level 115
God Stats
1W - 1L
1,760 SR
Queue Stats
173W - 170L
1,514 Elo+
Party 2
Medusa
Medusa
emmaawesome11
Medusa
Level 159
God Stats
0W - 3L
1,292 SR
Queue Stats
23W - 22L
1,558 Elo+
Solo
Tiamat
Tiamat
oOCarterA259Oo
Tiamat
Level 154
God Stats
67W - 81L
1,491 SR
Queue Stats
187W - 158L
1,540 Elo+
Solo
Bakasura
Bakasura
triokk
Bakasura
Level 69
God Stats
9W - 7L
1,522 SR
Queue Stats
209W - 191L
1,550 Elo+
Party 2
Team Averages
Level 129
1,505 SR
1,542 Elo+

VS

Team Averages
Level 70
1,660 SR
1,550 Elo+
Bellona
Bellona
Cpatch09
Bellona
Level 43
God Stats
10W - 5L
1,584 SR
Queue Stats
142W - 139L
1,463 Elo+
Solo
Medusa
Medusa
Hazey Diablo
Medusa
Level 16
God Stats
4W - 2L
1,598 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 1
Anubis
Anubis
Manjiroki
Anubis
Level 34
God Stats
1W - 1L
1,678 SR
Queue Stats
10W - 12L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Noxmigra
Cu Chulainn
Level 119
God Stats
5W - 2L
1,678 SR
Queue Stats
121W - 88L
1,534 Elo+
Solo
Atlas
Atlas
koolman81
Atlas
Level 139
God Stats
2W - 1L
1,760 SR
Queue Stats
18W - 13L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G59Marchi
Sylvanus
8
0 / 2 / 1
4,644
464
3,315
6,615
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Reavs40k
Yu Huang
8
0 / 4 / 1
4,781
478
2,105
5,232
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
5,105
511
2,215
5,256
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,269
527
4,810
6,325
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
triokk
Bakasura
9
0 / 3 / 0
5,068
507
1,051
7,254
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cpatch09
Bellona
10
3 / 0 / 1
5,830
583
3,671
6,280
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
1 / 0 / 0
5,480
548
4,274
3,674
915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Manjiroki
Anubis
11
4 / 1 / 0
6,141
614
3,039
5,050
2,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Noxmigra
Cu Chulainn
10
4 / 1 / 1
6,296
630
3,431
5,832
3,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
koolman81
Atlas
9
1 / 0 / 3
4,986
499
3,351
4,786
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
13
13
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cpatch09
Bellona
3
0
1
3.5
L
Sylvanus
G59Marchi
Sylvanus
0
2
1
0.25
W
Medusa
1
0
0
1
W
Anubis
Manjiroki
Anubis
4
1
0
4
W
Cu Chulainn
Noxmigra
Cu Chulainn
4
1
1
4.5
L
Yu Huang
Reavs40k
Yu Huang
0
4
1
0.13
L
0
0
0
0
W
Atlas
koolman81
Atlas
1
0
3
2.5
L
1
4
0
0.25
L
Bakasura
triokk
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,496
Damage
17,766
30,682
Taken
25,622
13,846
Mitigated
12,159
9,010
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cpatch09
Bellona
3,671
973
0
946
6,280
2,588
0
1,406
4,354
0
30,738
L
Sylvanus
G59Marchi
Sylvanus
3,315
1,269
433
2,187
6,615
5,349
0
1,155
5,363
15,948
7,271
W
Medusa
4,274
2,004
0
1,874
3,674
915
27
680
2,994
0
37,619
W
Anubis
Manjiroki
Anubis
3,039
433
0
3,061
5,050
2,144
566
3,206
1,568
31,539
0
W
Cu Chulainn
Noxmigra
Cu Chulainn
3,431
544
0
2,452
5,832
3,825
149
2,561
3,243
0
28,920
L
Yu Huang
Reavs40k
Yu Huang
2,105
735
0
300
5,232
2,953
0
595
4,605
18,715
0
L
2,215
661
0
2,678
5,256
1,295
0
739
4,389
0
29,662
W
Atlas
koolman81
Atlas
3,351
1,062
0
972
4,786
2,687
210
1,387
3,365
13,295
0
L
4,810
434
0
1,639
6,325
2,086
0
3,003
3,266
28,132
0
L
Bakasura
triokk
Bakasura
1,051
908
0
1,773
7,254
2,163
6
585
6,669
0
26,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
28,733
275
Minions Killed
295
0
Camps Cleared
0
896,847
Distance Traveled
976,215
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,830
583
67
7
0
216,760
2
L
Sylvanus
4,644
464
42
4
0
158,699
0
W
Medusa
5,480
548
76
8
0
189,690
2
W
Anubis
6,141
614
67
7
0
166,347
1
W
Cu Chulainn
6,296
630
66
7
0
211,070
4
L
Yu Huang
4,781
478
41
4
0
176,868
2
L
Medusa
5,105
511
65
7
0
193,331
1
W
Atlas
4,986
499
19
2
0
192,348
1
L
Tiamat
5,269
527
59
6
0
170,897
3
L
Bakasura
5,068
507
68
7
0
197,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role