Player Matchup

Khepri
Khepri
Silver II
Cdoc13
Khepri
Silver II
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,287 MMR
Solo
Hou Yi
Hou Yi
Gold V
Lonewolf3115
Hou Yi
Gold V
Level 109
God Stats
1W - 2L
1,272 SR
Queue Stats
330W - 334L
1,340 MMR
Solo
Zeus
Zeus
Silver I
Mob Borley
Zeus
Silver I
Level 158
God Stats
6W - 1L
1,569 SR
Queue Stats
209W - 218L
1,155 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
Wet Keef
Cu Chulainn
Gold III
Level 129
God Stats
10W - 8L
1,542 SR
Queue Stats
78W - 80L
1,476 MMR
Party 3
Amaterasu
Amaterasu
Gold V
eli_429
Amaterasu
Gold V
Level 142
God Stats
17W - 6L
1,446 SR
Queue Stats
213W - 222L
1,320 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,466 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,461 SR
1,315 MMR
Da Ji
Da Ji
Gold V
Jim_8169
Da Ji
Gold V
Level 158
God Stats
56W - 52L
1,572 SR
Queue Stats
596W - 613L
1,254 MMR
Party 1
Chiron
Chiron
Bronze V
PremiumSuccess
Chiron
Bronze V
Level 155
God Stats
15W - 13L
1,546 SR
Queue Stats
178W - 176L
1,408 MMR
Party 2
Cthulhu
Cthulhu
Silver II
SacredWolf1135
Cthulhu
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 170L
1,269 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
gothart87
Gilgamesh
Gold IV
Level 109
God Stats
12W - 8L
1,312 SR
Queue Stats
417W - 416L
1,380 MMR
Party 1
Poseidon
Poseidon
Silver II
here_for_now
Poseidon
Silver II
Level 129
God Stats
1W - 6L
1,376 SR
Queue Stats
140W - 161L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cdoc13
Khepri
18
2 / 3 / 20
13,344
494
7,894
22,016
30,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
20
3 / 2 / 11
14,543
539
10,189
20,570
9,986
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 9
15,801
585
33,778
17,784
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Wet Keef
Cu Chulainn
20
12 / 6 / 4
15,833
586
24,529
25,774
41,426
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
eli_429
Amaterasu
20
9 / 3 / 15
16,120
597
20,494
29,141
32,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HadesDanzaburouAtlas

VS

Bans
LokiBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jim_8169
Da Ji
18
5 / 9 / 4
12,493
463
14,996
25,313
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 4
13,505
500
24,436
27,553
10,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 8
11,499
426
12,676
29,555
40,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
gothart87
Gilgamesh
19
3 / 8 / 4
12,851
476
13,969
29,935
32,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
here_for_now
Poseidon
18
3 / 7 / 5
12,539
464
12,975
18,789
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
38
Kills
16
16
Deaths
39
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cdoc13
Khepri
2
3
20
4
L
Da Ji
Jim_8169
Da Ji
5
9
4
0.78
W
Hou Yi
3
2
11
4.25
W
12
2
9
8.25
L
3
7
4
0.71
L
2
8
8
0.75
W
Cu Chulainn
Wet Keef
Cu Chulainn
12
6
4
2.33
W
Amaterasu
eli_429
Amaterasu
9
3
15
5.5
L
Gilgamesh
gothart87
Gilgamesh
3
8
4
0.63
L
Poseidon
here_for_now
Poseidon
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,884
Damage
79,052
115,285
Taken
131,145
122,934
Mitigated
106,135
38,590
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cdoc13
Khepri
7,894
1,280
1,143
6,273
22,016
30,621
100
5,794
16,098
26,669
2,416
L
Da Ji
Jim_8169
Da Ji
14,996
4,470
0
3,181
25,313
14,131
0
6,761
18,552
0
80,361
W
Hou Yi
10,189
5,554
0
8,211
20,570
9,986
10,563
4,279
16,228
0
116,807
W
33,778
1,286
602
7,819
17,784
8,237
1,870
5,726
11,837
125,495
0
L
24,436
10,533
1,113
7,500
27,553
10,963
1,257
10,850
16,703
0
109,809
L
12,676
1,578
860
1,777
29,555
40,981
0
10,520
19,035
47,354
0
W
Cu Chulainn
Wet Keef
Cu Chulainn
24,529
5,506
0
5,496
25,774
41,426
78
3,332
22,186
0
106,139
W
Amaterasu
eli_429
Amaterasu
20,494
10,854
0
9,046
29,141
32,664
2,553
9,367
19,612
0
133,311
L
Gilgamesh
gothart87
Gilgamesh
13,969
4,307
0
6,101
29,935
32,182
972
4,826
25,109
296
87,287
L
Poseidon
here_for_now
Poseidon
12,975
1,596
734
1,519
18,789
7,878
0
8,637
10,152
82,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,641
Gold Earned
62,887
748
Minions Killed
644
0
Camps Cleared
0
2,765,857
Distance Traveled
2,343,627
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,344
494
36
1
0
556,819
4
L
Da Ji
12,493
463
108
4
0
459,037
2
W
Hou Yi
14,543
539
185
7
0
505,770
3
W
Zeus
15,801
585
182
7
0
538,240
15
L
Chiron
13,505
500
171
6
0
449,463
6
L
Cthulhu
11,499
426
56
2
0
429,253
7
W
Cu Chulainn
15,833
586
170
6
0
532,327
3
W
Amaterasu
16,120
597
175
6
0
632,701
4
L
Gilgamesh
12,851
476
163
6
0
466,838
6
L
Poseidon
12,539
464
146
5
0
539,036
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role