Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
EbotRico
Apollo
Level 86
God Stats
13W - 1L
1,923 SR
Queue Stats
223W - 135L
1,657 Elo+
Party 2
Mercury
Mercury
LeenDSlime
Mercury
Level 126
God Stats
6W - 3L
1,647 SR
Queue Stats
95W - 65L
1,654 Elo+
Party 2
Atlas
Atlas
MirrOn60FPS
Atlas
Level 108
God Stats
8W - 6L
1,566 SR
Queue Stats
277W - 199L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
VoltXc
Baron Samedi
Level 42
God Stats
2W - 6L
1,170 SR
Queue Stats
17W - 18L
1,275 Elo+
Party 2
Team Averages
Level 98
1,561 SR
1,545 Elo+

VS

Team Averages
Level 68
1,516 SR
1,542 Elo+
Erlang Shen
Erlang Shen
Archwarrior777
Erlang Shen
Level 62
God Stats
1W - 3L
1,465 SR
Queue Stats
123W - 160L
1,485 Elo+
Solo
Olorun
Olorun
Bingo_150_20
Olorun
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 1
Arachne
Arachne
DeadshotPhoenix
Arachne
Level 95
God Stats
26W - 26L
1,551 SR
Queue Stats
224W - 198L
1,543 Elo+
Solo
Poseidon
Poseidon
Jennifrmdablock7
Poseidon
Level 43
God Stats
2W - 5L
1,719 SR
Queue Stats
80W - 110L
1,463 Elo+
Solo
Ares
Ares
tostada_saturada
Ares
Level 113
God Stats
4W - 7L
1,585 SR
Queue Stats
525W - 583L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 3
5,682
474
3,134
5,686
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
EbotRico
Apollo
14
13 / 0 / 2
8,811
734
11,428
7,681
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
LeenDSlime
Mercury
12
2 / 2 / 1
6,684
557
4,471
9,017
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 9
7,261
605
4,291
9,458
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
VoltXc
Baron Samedi
9
0 / 0 / 2
5,660
472
1,503
3,342
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Archwarrior777
Erlang Shen
10
1 / 3 / 0
6,325
527
4,600
6,903
4,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 6 / 1
5,592
466
2,496
6,715
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 2
6,193
516
1,784
9,679
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 1
7,010
584
6,364
6,603
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 5 / 3
6,196
516
7,541
9,672
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
6
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
3
3
0.5
L
Erlang Shen
Archwarrior777
Erlang Shen
1
3
0
0.33
L
Olorun
0
6
1
0.08
L
1
2
2
1
W
Apollo
EbotRico
Apollo
13
0
2
14
L
1
2
1
0.75
W
Mercury
LeenDSlime
Mercury
2
2
1
1.25
W
3
1
9
7.5
W
Baron Samedi
VoltXc
Baron Samedi
0
0
2
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
22,785
35,184
Taken
39,572
17,397
Mitigated
16,348
10,508
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,134
304
0
2,019
5,686
3,011
626
3,136
2,550
27,062
0
L
Erlang Shen
Archwarrior777
Erlang Shen
4,600
2,647
0
1,241
6,903
4,336
822
1,115
5,788
0
30,007
L
Olorun
2,496
2,076
101
851
6,715
1,519
0
1,344
5,371
25,958
0
L
1,784
1,263
0
1,882
9,679
2,687
0
996
8,683
0
34,541
W
Apollo
EbotRico
Apollo
11,428
7,877
0
5,535
7,681
2,843
540
3,896
3,785
0
58,758
L
6,364
1,045
0
2,841
6,603
1,693
74
2,291
4,312
54,095
0
W
Mercury
LeenDSlime
Mercury
4,471
2,653
0
430
9,017
2,797
0
2,504
6,513
0
38,537
W
4,291
1,612
0
1,625
9,458
7,346
0
6,685
2,773
16,541
0
W
Baron Samedi
VoltXc
Baron Samedi
1,503
218
117
782
3,342
1,400
480
180
3,162
18,212
0
L
7,541
387
0
1,308
9,672
6,113
0
3,182
6,490
16,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
31,316
303
Minions Killed
301
0
Camps Cleared
0
1,201,767
Distance Traveled
1,191,304
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,682
474
54
5
0
221,762
5
L
Erlang Shen
6,325
527
72
6
0
206,476
3
L
Olorun
5,592
466
42
4
0
218,237
0
L
Arachne
6,193
516
58
5
0
286,881
3
W
Apollo
8,811
734
117
10
0
255,281
5
L
Poseidon
7,010
584
111
9
0
237,646
4
W
Mercury
6,684
557
69
6
0
280,745
1
W
Atlas
7,261
605
22
2
0
250,248
4
W
Baron Samedi
5,660
472
41
3
0
193,731
4
L
Ares
6,196
516
18
2
0
242,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role