Player Matchup

Vamana
Vamana
Platinum II
Dr_jacx-z-ADC
Vamana
Platinum II
Level 160
God Stats
13W - 9L
1,914 SR
Queue Stats
402W - 409L
2,047 MMR
Solo
Hel
Hel
Platinum I
xDarkLung
Hel
Platinum I
Level 129
God Stats
0W - 2L
1,549 SR
Queue Stats
285W - 294L
1,876 MMR
Party 1
Medusa
Medusa
Platinum I
yRYANq
Medusa
Platinum I
Level 127
God Stats
19W - 20L
1,642 SR
Queue Stats
949W - 1,075L
2,087 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,702 SR
2,003 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,534 SR
1,994 MMR
Bacchus
Bacchus
Platinum I
Dylan19971
Bacchus
Platinum I
Level 142
God Stats
13W - 16L
1,643 SR
Queue Stats
289W - 367L
1,896 MMR
Solo
Persephone
Persephone
Platinum II
Sirums
Persephone
Platinum II
Level 148
God Stats
1W - 2L
1,360 SR
Queue Stats
27W - 26L
2,078 MMR
Solo
Fenrir
Fenrir
Diamond III
SteveyPleb
Fenrir
Diamond III
Level 160
God Stats
3W - 3L
1,600 SR
Queue Stats
134W - 87L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,248
641
12,662
21,595
16,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 7 / 3
11,085
693
12,462
16,925
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
yRYANq
Medusa
16
3 / 8 / 3
11,651
728
11,409
17,892
5,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ShivaAtlasThothCliodhnaBastet

VS

Bans
Ah Muzen CabSobekVulcanAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dylan19971
Bacchus
16
4 / 3 / 13
12,258
766
9,628
20,068
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Sirums
Persephone
18
6 / 2 / 13
13,078
817
20,206
12,825
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
SteveyPleb
Fenrir
18
9 / 3 / 8
13,537
846
19,345
22,054
28,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
19
19
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Bacchus
Dylan19971
Bacchus
4
3
13
3.5
W
Persephone
Sirums
Persephone
6
2
13
6.25
W
Fenrir
SteveyPleb
Fenrir
9
3
8
4.33
L
2
7
3
0.5
L
Medusa
yRYANq
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
49,179
56,412
Taken
54,947
27,310
Mitigated
61,196
12,037
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,662
6,168
0
3,585
21,595
16,038
520
11,003
10,223
0
37,396
W
Bacchus
Dylan19971
Bacchus
9,628
1,016
0
2,450
20,068
27,916
742
3,908
16,160
27,361
0
W
Persephone
Sirums
Persephone
20,206
2,004
118
3,816
12,825
4,711
1,064
4,450
8,373
76,389
0
W
Fenrir
SteveyPleb
Fenrir
19,345
3,617
0
6,492
22,054
28,569
1,289
4,464
16,678
170
35,374
L
12,462
326
3,170
4,727
16,925
6,193
0
7,730
9,195
41,521
0
L
Medusa
yRYANq
Medusa
11,409
5,469
0
555
17,892
5,079
531
11,449
6,432
0
44,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
38,873
177
Minions Killed
179
6
Camps Cleared
8
878,823
Distance Traveled
919,119
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,248
641
54
3
0
324,207
4
W
Bacchus
12,258
766
22
1
1
296,130
0
W
Persephone
13,078
817
134
8
5
293,396
1
W
Fenrir
13,537
846
23
1
2
329,593
7
L
Hel
11,085
693
63
4
4
295,188
5
L
Medusa
11,651
728
60
4
2
259,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role