Player Matchup

Arachne
Arachne
Direwolf40312
Arachne
Level 159
God Stats
84W - 65L
1,570 SR
Queue Stats
806W - 871L
1,361 Elo+
Solo
Ymir
Ymir
MADACRA
Ymir
Level 26
God Stats
13W - 10L
1,406 SR
Queue Stats
67W - 91L
1,279 Elo+
Party 2
Sol
Sol
MurlocTaco
Sol
Level 103
God Stats
43W - 39L
1,494 SR
Queue Stats
571W - 576L
1,416 Elo+
Solo
King Arthur
King Arthur
SkyWarriorXVS
King Arthur
Level 37
God Stats
6W - 3L
1,541 SR
Queue Stats
16W - 26L
1,292 Elo+
Party 2
Izanami
Izanami
WinWongLingLong
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 47L
1,233 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,316 Elo+

VS

Team Averages
Level 73
1,580 SR
1,380 Elo+
Baba Yaga
Baba Yaga
Anacondras
Baba Yaga
Level 61
God Stats
5W - 7L
1,506 SR
Queue Stats
97W - 94L
1,440 Elo+
Party 1
Chaac
Chaac
Baerman52
Chaac
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
34W - 50L
1,261 Elo+
Party 1
Neith
Neith
BellBottoms
Neith
Level 127
God Stats
4W - 6L
1,704 SR
Queue Stats
65W - 78L
1,407 Elo+
Solo
Aphrodite
Aphrodite
HistoricasLP
Aphrodite
Level 60
God Stats
1W - 9L
1,644 SR
Queue Stats
96W - 123L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
Kurokitiger19
Ne Zha
Level 88
God Stats
5W - 7L
1,739 SR
Queue Stats
146W - 156L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
6 / 3 / 5
12,862
585
8,753
20,018
10,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
MADACRA
Ymir
16
3 / 2 / 10
11,619
528
5,307
21,371
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 4
12,611
573
13,185
17,155
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SkyWarriorXVS
King Arthur
17
5 / 6 / 5
12,277
558
12,396
17,196
14,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 3 / 8
12,077
549
16,045
13,562
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anacondras
Baba Yaga
15
4 / 4 / 5
9,697
441
11,543
12,831
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Baerman52
Chaac
14
4 / 6 / 5
9,196
418
9,120
19,568
11,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,515
387
15,790
13,056
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
HistoricasLP
Aphrodite
13
0 / 7 / 5
8,103
368
5,708
14,110
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 4 / 3
11,056
503
16,097
19,558
8,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
25
Kills
17
17
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Anacondras
Baba Yaga
4
4
5
1.63
L
Chaac
Baerman52
Chaac
4
6
5
1.08
L
0
4
1
0.13
W
Arachne
6
3
5
2.83
L
Aphrodite
HistoricasLP
Aphrodite
0
7
5
0.36
L
9
4
3
2.63
W
Ymir
MADACRA
Ymir
3
2
10
4
W
6
3
4
2.67
W
King Arthur
SkyWarriorXVS
King Arthur
5
6
5
1.25
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,686
Damage
58,258
89,302
Taken
79,123
61,377
Mitigated
37,632
26,165
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Anacondras
Baba Yaga
11,543
1,082
0
2,813
12,831
5,183
1,324
4,453
8,378
65,023
0
L
Chaac
Baerman52
Chaac
9,120
1,608
0
2,620
19,568
11,688
274
3,205
16,363
0
39,977
L
15,790
5,992
0
3,848
13,056
4,950
14
2,233
10,823
0
69,183
W
Arachne
8,753
6,008
0
6,080
20,018
10,930
4,502
3,048
16,970
0
84,693
L
Aphrodite
HistoricasLP
Aphrodite
5,708
1,367
3,465
5,607
14,110
7,553
74
4,597
9,513
33,550
0
L
16,097
7,999
0
5,257
19,558
8,258
0
4,939
14,619
0
83,434
W
Ymir
MADACRA
Ymir
5,307
1,287
1,349
3,110
21,371
24,091
674
4,617
16,754
32,680
0
W
13,185
4,164
632
9,495
17,155
6,121
5,230
2,422
14,733
87,580
739
W
King Arthur
SkyWarriorXVS
King Arthur
12,396
1,411
0
640
17,196
14,891
92
4,132
13,064
3,807
48,465
W
16,045
10,406
0
4,859
13,562
5,344
5,471
3,032
10,530
0
87,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,446
Gold Earned
46,567
533
Minions Killed
434
0
Camps Cleared
0
2,124,318
Distance Traveled
2,027,586
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,697
441
96
4
0
389,672
0
L
Chaac
9,196
418
55
3
0
434,784
1
L
Neith
8,515
387
107
5
0
394,113
4
W
Arachne
12,862
585
126
6
0
467,080
2
L
Aphrodite
8,103
368
70
3
0
381,484
2
L
Ne Zha
11,056
503
106
5
0
427,533
7
W
Ymir
11,619
528
55
3
0
421,674
2
W
Sol
12,611
573
134
6
0
379,111
5
W
King Arthur
12,277
558
91
4
0
433,239
1
W
Izanami
12,077
549
127
6
0
423,214
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role