Player Matchup

Rama
Rama
Baibaisz
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
MrShadowmourne
Ne Zha
Level 160
God Stats
1W - 5L
1,492 SR
Queue Stats
100W - 72L
1,609 Elo+
Party 1
Janus
Janus
Splinterkikiki
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 226L
1,552 Elo+
Solo
Nox
Nox
biggestshider
Nox
Level 8
God Stats
9W - 10L
1,307 SR
Queue Stats
14W - 16L
1,337 Elo+
Party 2
Scylla
Scylla
lSHANl
Scylla
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
618W - 659L
1,485 Elo+
Party 2
Team Averages
Level 76
1,460 SR
1,522 Elo+

VS

Team Averages
Level 94
1,583 SR
1,559 Elo+
Ravana
Ravana
Gui_037
Ravana
Level 76
God Stats
7W - 6L
1,471 SR
Queue Stats
73W - 58L
1,563 Elo+
Solo
Chaac
Chaac
ROKO27
Chaac
Level 121
God Stats
3W - 2L
1,451 SR
Queue Stats
38W - 42L
1,600 Elo+
Solo
Tiamat
Tiamat
RuivoShanks
Tiamat
Level 101
God Stats
40W - 18L
1,697 SR
Queue Stats
76W - 47L
1,637 Elo+
Solo
Bastet
Bastet
Sunga2020
Bastet
Level 118
God Stats
85W - 66L
1,589 SR
Queue Stats
517W - 553L
1,487 Elo+
Solo
Merlin
Merlin
Yohne
Merlin
Level 52
God Stats
18W - 9L
1,708 SR
Queue Stats
224W - 220L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 8 / 7
10,000
909
4,530
13,682
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 7
11,159
1,014
12,643
21,663
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 6
11,187
1,017
7,483
15,835
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 7
10,114
919
2,157
14,424
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
lSHANl
Scylla
16
6 / 2 / 5
11,849
1,077
12,352
15,519
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

87

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gui_037
Ravana
17
2 / 6 / 6
10,897
991
6,534
10,031
5,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
ROKO27
Chaac
18
2 / 4 / 17
11,331
1,030
11,526
14,564
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
19
11 / 1 / 12
13,638
1,240
26,484
5,989
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Sunga2020
Bastet
18
6 / 1 / 14
12,126
1,102
16,230
7,003
2,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Yohne
Merlin
17
3 / 1 / 4
11,959
1,087
16,060
4,821
1,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
13
Kills
24
24
Deaths
13
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
7
0.56
W
Ravana
Gui_037
Ravana
2
6
6
0.83
L
3
5
7
1.3
W
Chaac
ROKO27
Chaac
2
4
17
2.63
W
Tiamat
11
1
12
17
L
3
5
6
1.2
W
Bastet
Sunga2020
Bastet
6
1
14
13
W
Merlin
Yohne
Merlin
3
1
4
5
L
0
4
7
0.88
L
Scylla
lSHANl
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
76,834
81,123
Taken
42,408
21,732
Mitigated
27,241
4,236
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,530
4,071
0
294
13,682
3,497
0
4,724
8,577
0
10,352
W
Ravana
Gui_037
Ravana
6,534
945
0
180
10,031
5,799
0
4,476
5,298
1,302
17,599
L
12,643
3,839
0
1,388
21,663
7,586
0
11,625
9,586
0
33,004
W
Chaac
ROKO27
Chaac
11,526
1,715
0
3,887
14,564
12,632
0
8,441
5,894
0
17,280
W
Tiamat
26,484
1,330
306
1,816
5,989
4,502
0
2,912
3,010
45,475
0
L
7,483
702
110
1,509
15,835
3,848
0
9,068
6,431
37,121
0
W
Bastet
Sunga2020
Bastet
16,230
3,693
0
828
7,003
2,455
0
3,996
2,935
0
21,756
W
Merlin
Yohne
Merlin
16,060
247
0
476
4,821
1,853
0
2,167
2,480
65,300
0
L
2,157
39
0
54
14,424
3,296
0
7,680
6,576
4,349
0
L
Scylla
lSHANl
Scylla
12,352
692
0
881
15,519
3,505
0
8,524
6,643
36,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
59,951
185
Minions Killed
219
5
Camps Cleared
10
979,121
Distance Traveled
967,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,000
909
16
1
0
160,098
0
W
Ravana
10,897
991
24
2
3
169,172
0
L
Ne Zha
11,159
1,014
28
3
4
202,288
1
W
Chaac
11,331
1,030
11
1
0
110,809
1
W
Tiamat
13,638
1,240
47
4
2
225,471
0
L
Janus
11,187
1,017
80
7
1
184,992
0
W
Bastet
12,126
1,102
20
2
2
250,341
1
W
Merlin
11,959
1,087
117
11
3
212,015
4
L
Nox
10,114
919
3
0
0
230,311
0
L
Scylla
11,849
1,077
58
5
0
201,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role