Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GrizzlyBearDip
Thanatos
Level 44
God Stats
0W - 2L
1,764 SR
Queue Stats
98W - 114L
1,445 Elo+
Party 1
Ymir
Ymir
Luhan gamer3835
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Solo
Janus
Janus
UncleFlexxx
Janus
Level 88
God Stats
12W - 16L
1,148 SR
Queue Stats
62W - 67L
1,441 Elo+
Solo
Artemis
Artemis
xEvilRainx
Artemis
Level 99
God Stats
2W - 1L
1,816 SR
Queue Stats
64W - 71L
1,486 Elo+
Party 1
Team Averages
Level 72
1,546 SR
1,433 Elo+

VS

Team Averages
Level 43
1,521 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChefMelvo
Medusa
Level 28
God Stats
9W - 2L
1,813 SR
Queue Stats
99W - 23L
1,784 Elo+
Party 2
Sun Wukong
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
Level 47
God Stats
21W - 29L
1,500 SR
Queue Stats
166W - 235L
1,315 Elo+
Solo
Chang'e
Chang'e
Nitrospeedy
Chang'e
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 53L
1,684 Elo+
Party 2
Loki
Loki
dcc_28_10
Loki
Level 20
God Stats
1W - 1L
1,290 SR
Queue Stats
19W - 46L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 2 / 4
6,688
836
3,447
9,850
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
12
3 / 4 / 5
6,218
777
5,810
7,102
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,447
681
317
3,885
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 1
5,788
724
4,675
3,652
1,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xEvilRainx
Artemis
12
3 / 2 / 6
6,358
795
10,402
4,603
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 5
6,539
817
3,658
7,993
5,138
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ChefMelvo
Medusa
13
2 / 1 / 2
6,515
814
3,732
4,914
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
13
3 / 2 / 7
6,874
859
4,042
7,080
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Nitrospeedy
Chang'e
13
5 / 3 / 4
7,367
921
8,790
6,498
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
0 / 4 / 1
5,523
690
237
4,396
1,126

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
11
11
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
2
4
3
W
Yemoja
 
Yemoja
1
1
5
3.5
W
Medusa
ChefMelvo
Medusa
2
1
2
3
L
Thanatos
3
4
5
1.38
W
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
3
2
7
3.25
L
0
2
3
0.75
W
Chang'e
Nitrospeedy
Chang'e
5
3
4
2.33
L
1
1
1
1.5
W
Loki
0
4
1
0.13
L
Artemis
xEvilRainx
Artemis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
20,459
29,092
Taken
30,881
13,215
Mitigated
14,633
7,906
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,447
331
0
2,202
9,850
5,757
0
3,702
5,849
16,422
0
W
Yemoja
 
Yemoja
3,658
720
1,600
2,220
7,993
5,138
39
2,305
5,546
13,255
0
W
Medusa
ChefMelvo
Medusa
3,732
1,234
0
1,128
4,914
1,668
870
1,097
3,693
0
19,045
L
Thanatos
5,810
596
0
3,824
7,102
2,279
0
3,698
3,338
0
14,634
W
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
4,042
824
715
816
7,080
4,739
195
2,013
4,931
0
11,424
L
317
82
0
344
3,885
2,300
0
1,143
2,608
1,700
0
W
Chang'e
Nitrospeedy
Chang'e
8,790
858
1,579
1,670
6,498
1,962
558
1,807
4,603
17,906
0
L
4,675
436
0
250
3,652
1,388
0
1,919
1,733
16,021
0
W
Loki
237
32
0
0
4,396
1,126
58
727
3,669
0
4,190
L
Artemis
xEvilRainx
Artemis
10,402
5,302
0
1,286
4,603
1,491
0
1,986
2,617
0
22,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
32,818
95
Minions Killed
117
0
Camps Cleared
0
738,729
Distance Traveled
746,073
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,688
836
25
3
0
177,298
2
W
Yemoja
6,539
817
15
2
0
145,787
1
W
Medusa
6,515
814
51
6
0
163,616
0
L
Thanatos
6,218
777
19
2
0
161,073
0
W
Sun Wukong
6,874
859
12
2
0
165,772
0
L
Ymir
5,447
681
4
1
0
88,406
1
W
Chang'e
7,367
921
30
4
0
163,925
2
L
Janus
5,788
724
23
3
0
161,867
0
W
Loki
5,523
690
9
1
0
106,973
0
L
Artemis
6,358
795
24
3
0
150,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role