Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Big Sloppa3033
Osiris
Level 151
God Stats
3W - 2L
1,431 SR
Queue Stats
330W - 357L
1,434 Elo+
Solo
Charybdis
Charybdis
Manny00034
Charybdis
Level 101
God Stats
3W - 0L
1,773 SR
Queue Stats
428W - 474L
1,421 Elo+
Solo
Bacchus
Bacchus
globemaster23
Bacchus
Level 64
God Stats
3W - 2L
1,502 SR
Queue Stats
25W - 55L
1,327 Elo+
Solo
Ravana
Ravana
xXMETALJEWXx
Ravana
Level 81
God Stats
3W - 6L
1,262 SR
Queue Stats
36W - 44L
1,313 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,399 Elo+

VS

Team Averages
Level 79
1,474 SR
1,402 Elo+
Vamana
Vamana
BigByrd07
Vamana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,413 Elo+
Party 1
Arachne
Arachne
BuZzQC81
Arachne
Level 126
God Stats
5W - 12L
1,238 SR
Queue Stats
207W - 229L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
WingNuutzz
Sun Wukong
Level 117
God Stats
13W - 19L
1,484 SR
Queue Stats
849W - 910L
1,464 Elo+
Party 1
Hel
Hel
daenydracarys
Hel
Level 91
God Stats
8W - 16L
1,419 SR
Queue Stats
243W - 304L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
superdonkeymc
Ah Muzen Cab
Level 44
God Stats
2W - 3L
1,731 SR
Queue Stats
77W - 69L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
6 / 0 / 3
8,742
624
5,804
7,702
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 0
8,276
591
7,339
10,724
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Manny00034
Charybdis
13
2 / 1 / 4
7,568
541
8,434
9,019
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
3 / 1 / 2
7,074
505
4,289
6,311
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
13
4 / 1 / 2
7,545
539
5,139
7,086
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigByrd07
Vamana
10
0 / 4 / 0
6,344
453
4,255
13,901
7,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
BuZzQC81
Arachne
9
1 / 3 / 0
5,985
428
1,842
7,548
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
WingNuutzz
Sun Wukong
14
0 / 0 / 0
7,640
546
6,007
10,117
6,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
6,265
448
4,863
8,943
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
superdonkeymc
Ah Muzen Cab
10
2 / 3 / 0
6,285
449
7,226
7,436
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
3
7.5
W
1
0
0
1
L
Vamana
BigByrd07
Vamana
0
4
0
0
L
Arachne
BuZzQC81
Arachne
1
3
0
0.33
W
Charybdis
Manny00034
Charybdis
2
1
4
4
L
Sun Wukong
WingNuutzz
Sun Wukong
0
0
0
0
L
0
6
1
0.08
W
Bacchus
3
1
2
4
L
Ah Muzen Cab
superdonkeymc
Ah Muzen Cab
2
3
0
0.67
W
Ravana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
24,193
40,842
Taken
47,945
22,047
Mitigated
18,866
14,667
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,804
301
0
1,086
7,702
2,509
232
2,822
4,880
49,558
0
W
7,339
4,135
0
6,039
10,724
9,955
220
0
10,724
0
60,637
L
Vamana
BigByrd07
Vamana
4,255
1,228
1,200
3,860
13,901
7,006
0
3,937
9,846
0
24,857
L
Arachne
BuZzQC81
Arachne
1,842
1,842
0
2,472
7,548
1,764
0
628
6,881
0
24,641
W
Charybdis
Manny00034
Charybdis
8,434
3,847
0
4,763
9,019
1,995
435
308
8,711
0
56,524
L
Sun Wukong
WingNuutzz
Sun Wukong
6,007
1,188
0
4,294
10,117
6,188
0
396
9,721
0
59,012
L
4,863
283
525
2,327
8,943
2,038
118
3,080
5,637
34,648
0
W
Bacchus
4,289
242
189
1,083
6,311
5,176
658
0
6,311
10,553
0
L
Ah Muzen Cab
superdonkeymc
Ah Muzen Cab
7,226
2,947
0
1,878
7,436
1,870
0
1,669
5,767
0
37,139
W
Ravana
5,139
1,076
0
1,507
7,086
2,412
198
1,733
5,353
0
52,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
32,519
497
Minions Killed
343
0
Camps Cleared
0
1,419,984
Distance Traveled
1,298,443
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,742
624
115
8
0
293,807
2
W
Osiris
8,276
591
147
11
0
284,766
1
L
Vamana
6,344
453
34
2
0
263,281
4
L
Arachne
5,985
428
49
4
0
254,433
0
W
Charybdis
7,568
541
115
8
0
258,037
3
L
Sun Wukong
7,640
546
119
9
0
296,275
1
L
Hel
6,265
448
67
5
0
238,463
0
W
Bacchus
7,074
505
23
2
0
287,012
2
L
Ah Muzen Cab
6,285
449
74
5
0
245,991
0
W
Ravana
7,545
539
97
7
0
296,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role