Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angel Achyls
Neith
Level 124
God Stats
8W - 9L
1,703 SR
Queue Stats
213W - 246L
1,441 Elo+
Solo
Agni
Agni
Templaris
Agni
Level 65
God Stats
3W - 0L
1,552 SR
Queue Stats
46W - 46L
1,477 Elo+
Party 1
Rama
Rama
ZirraWolfie
Rama
Level 63
God Stats
1W - 1L
1,695 SR
Queue Stats
46W - 43L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
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Nu Wa
Level 124
God Stats
9W - 2L
1,721 SR
Queue Stats
427W - 455L
1,475 Elo+
Solo
Team Averages
Level 89
1,634 SR
1,478 Elo+

VS

Team Averages
Level 115
1,385 SR
1,511 Elo+
Camazotz
Camazotz
DestroyUniverse
Camazotz
Level 158
God Stats
1W - 5L
1,199 SR
Queue Stats
422W - 436L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Proontos
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,486 Elo+
Party 2
Chronos
Chronos
Sttyk
Chronos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 51L
1,618 Elo+
Party 3
Thanatos
Thanatos
kxnna
Thanatos
Level 68
God Stats
4W - 7L
1,418 SR
Queue Stats
215W - 207L
1,476 Elo+
Party 2
Thor
Thor
valisukaru
Thor
Level 158
God Stats
0W - 2L
1,307 SR
Queue Stats
62W - 64L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 3 / 12
9,017
902
7,044
9,641
3,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 3 / 12
9,317
932
10,508
8,963
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
16
3 / 3 / 15
9,231
923
11,571
8,321
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 14
8,967
897
9,684
7,468
2,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 12
9,637
964
11,970
5,827
1,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
2 / 3 / 1
6,831
683
4,144
15,575
12,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Proontos
Tsukuyomi
13
2 / 6 / 5
7,508
751
5,616
9,411
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Sttyk
Chronos
16
6 / 7 / 2
9,484
948
9,178
12,131
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
kxnna
Thanatos
12
1 / 5 / 4
6,958
696
3,152
9,680
4,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 4
7,303
730
7,482
9,483
3,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
25
Kills
13
13
Deaths
25
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
12
3.67
W
6
3
12
4
L
Camazotz
2
3
1
0.83
L
Tsukuyomi
Proontos
Tsukuyomi
2
6
5
0.75
L
Chronos
Sttyk
Chronos
6
7
2
1
W
Agni
3
3
15
3.5
W
3
1
14
10
W
8
3
12
4.67
L
Thanatos
kxnna
Thanatos
1
5
4
0.6
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,777
Damage
29,572
40,220
Taken
56,280
15,162
Mitigated
28,911
15,579
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,044
1,681
714
2,741
9,641
3,842
270
2,007
7,572
0
13,155
W
10,508
4,855
1,007
3,031
8,963
3,818
2,206
2,593
6,305
0
24,366
L
Camazotz
4,144
106
1,104
6,069
15,575
12,293
208
5,750
9,825
0
11,215
L
Tsukuyomi
Proontos
Tsukuyomi
5,616
1,160
0
87
9,411
3,473
0
5,079
4,332
0
21,801
L
Chronos
Sttyk
Chronos
9,178
2,914
631
1,263
12,131
5,295
0
4,141
7,990
22,746
1,722
W
Agni
11,571
735
1,501
1,873
8,321
2,829
842
2,072
6,157
24,175
0
W
9,684
6,570
403
2,019
7,468
2,770
1,649
1,419
6,049
0
19,620
W
11,970
4,078
1,559
731
5,827
1,903
662
351
5,378
24,683
0
L
Thanatos
kxnna
Thanatos
3,152
341
1,179
3,559
9,680
4,237
0
3,225
6,455
0
8,205
L
7,482
358
776
1,624
9,483
3,613
0
5,346
4,137
0
14,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
38,084
104
Minions Killed
97
0
Camps Cleared
0
955,751
Distance Traveled
888,257
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,017
902
10
1
0
188,970
0
W
Neith
9,317
932
32
3
0
169,698
4
L
Camazotz
6,831
683
3
0
0
201,517
1
L
Tsukuyomi
7,508
751
38
4
0
167,786
0
L
Chronos
9,484
948
34
3
0
167,429
0
W
Agni
9,231
923
15
2
0
203,831
2
W
Rama
8,967
897
25
3
0
205,906
1
W
Nu Wa
9,637
964
22
2
0
187,346
1
L
Thanatos
6,958
696
8
1
0
182,042
0
L
Thor
7,303
730
14
1
0
169,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role