Player Matchup

Apollo
Apollo
ARVETON74
Apollo
Level 141
God Stats
11W - 3L
1,715 SR
Queue Stats
440W - 462L
1,445 Elo+
Solo
Janus
Janus
ComeUpZan
Janus
Level 95
God Stats
2W - 3L
1,313 SR
Queue Stats
293W - 275L
1,476 Elo+
Solo
Odin
Odin
MovingPolecat69
Odin
Level 128
God Stats
62W - 58L
1,377 SR
Queue Stats
395W - 427L
1,475 Elo+
Party 2
Zeus
Zeus
TheDonkivizXD
Zeus
Level 145
God Stats
2W - 2L
1,531 SR
Queue Stats
336W - 355L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
Zapper409
Amaterasu
Level 83
God Stats
5W - 6L
1,725 SR
Queue Stats
61W - 55L
1,516 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,476 Elo+

VS

Team Averages
Level 107
1,545 SR
1,485 Elo+
Ravana
Ravana
Aunt_Jemima06
Ravana
Level 125
God Stats
13W - 6L
1,688 SR
Queue Stats
263W - 247L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
MaSSiVe_NuuDiSt
Baron Samedi
Level 93
God Stats
20W - 10L
1,671 SR
Queue Stats
215W - 188L
1,466 Elo+
Party 1
Athena
Athena
Not_A_Cop_952
Athena
Level 111
God Stats
2W - 1L
1,261 SR
Queue Stats
139W - 137L
1,425 Elo+
Party 1
King Arthur
King Arthur
maintainer5
King Arthur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,505 Elo+
Party 1
Medusa
Medusa
sp0ntan3ousKING
Medusa
Level 81
God Stats
19W - 19L
1,604 SR
Queue Stats
65W - 69L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARVETON74
Apollo
10
3 / 2 / 0
6,120
612
3,676
5,391
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Janus
ComeUpZan
Janus
10
0 / 4 / 0
5,741
574
1,338
5,328
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 1
4,749
475
2,548
7,910
3,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,731
473
7,656
5,775
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Amaterasu
Zapper409
Amaterasu
10
2 / 2 / 0
5,943
594
4,832
8,605
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,850
585
4,568
4,790
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MaSSiVe_NuuDiSt
Baron Samedi
11
4 / 1 / 7
6,372
637
5,664
5,187
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 0 / 5
6,351
635
3,560
9,476
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
maintainer5
King Arthur
10
1 / 2 / 1
5,642
564
5,234
8,437
5,572
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
4 / 2 / 3
5,765
577
5,312
6,819
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
17
17
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
ARVETON74
Apollo
3
2
0
1.5
W
3
1
4
5
L
Janus
ComeUpZan
Janus
0
4
0
0
W
Baron Samedi
MaSSiVe_NuuDiSt
Baron Samedi
4
1
7
7.5
L
1
5
1
0.3
W
5
0
5
7.5
L
0
4
1
0.13
L
Amaterasu
Zapper409
Amaterasu
2
2
0
1
W
King Arthur
maintainer5
King Arthur
1
2
1
0.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
24,338
33,009
Taken
34,709
13,021
Mitigated
18,799
6,915
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ARVETON74
Apollo
3,676
1,916
0
250
5,391
1,497
0
1,389
4,002
0
30,005
W
4,568
1,598
0
2,943
4,790
1,663
0
498
4,180
0
28,156
L
Janus
ComeUpZan
Janus
1,338
0
0
620
5,328
1,293
0
1,722
3,606
34,601
0
W
Baron Samedi
MaSSiVe_NuuDiSt
Baron Samedi
5,664
358
148
2,040
5,187
2,324
495
1,972
2,992
36,135
0
L
2,548
341
228
813
7,910
3,068
0
3,428
4,482
0
9,591
W
3,560
612
339
3,408
9,476
7,187
0
3,600
5,464
15,359
0
L
7,656
1,289
0
1,312
5,775
1,058
0
1,856
3,919
22,869
0
L
Amaterasu
Zapper409
Amaterasu
4,832
2,403
0
3,692
8,605
6,105
0
829
7,776
0
29,347
W
King Arthur
maintainer5
King Arthur
5,234
401
0
2,660
8,437
5,572
0
0
8,437
0
26,168
W
5,312
2,037
227
3,174
6,819
2,053
0
1,925
4,642
0
37,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
29,980
291
Minions Killed
257
0
Camps Cleared
0
981,926
Distance Traveled
1,013,241
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,120
612
73
7
0
220,673
3
W
Ravana
5,850
585
55
6
0
218,473
4
L
Janus
5,741
574
81
8
0
190,390
0
W
Baron Samedi
6,372
637
59
6
0
189,698
1
L
Odin
4,749
475
13
1
0
204,684
2
W
Athena
6,351
635
21
2
0
216,222
0
L
Zeus
4,731
473
49
5
0
173,297
2
L
Amaterasu
5,943
594
75
8
0
192,882
4
W
King Arthur
5,642
564
59
6
0
199,011
0
W
Medusa
5,765
577
63
6
0
189,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role