Player Matchup

Atlas
Atlas
Don-Tonne
Atlas
Level 81
God Stats
1W - 9L
1,282 SR
Queue Stats
79W - 111L
1,339 Elo+
Party 3
King Arthur
King Arthur
MaJsTiiC
King Arthur
Level 67
God Stats
12W - 26L
1,075 SR
Queue Stats
199W - 225L
1,426 Elo+
Party 2
Medusa
Medusa
SoBrush
Medusa
Level 39
God Stats
29W - 22L
1,402 SR
Queue Stats
84W - 105L
1,365 Elo+
Party 3
Set
Set
TFM6
Set
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
119W - 124L
1,418 Elo+
Solo
Kukulkan
Kukulkan
x3Li
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,209 Elo+
Party 2
Team Averages
Level 58
1,352 SR
1,351 Elo+

VS

Team Averages
Level 41
1,292 SR
1,288 Elo+
Scylla
Scylla
LanDryCaper
Scylla
Level 27
God Stats
1W - 2L
1,249 SR
Queue Stats
24W - 23L
1,519 Elo+
Party 1
King Arthur
King Arthur
Loupinjou
King Arthur
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 10L
1,302 Elo+
Party 1
Bakasura
Bakasura
MadChronos
Bakasura
Level 61
God Stats
2W - 9L
1,133 SR
Queue Stats
12W - 26L
1,014 Elo+
Solo
Sun Wukong
Sun Wukong
MagicFleury
Sun Wukong
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 8L
1,302 Elo+
Party 1
Izanami
Izanami
Turocks93100
Izanami
Level 25
God Stats
3W - 4L
1,295 SR
Queue Stats
7W - 8L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Don-Tonne
Atlas
20
3 / 2 / 12
13,919
449
18,392
28,691
34,567
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MaJsTiiC
King Arthur
20
11 / 2 / 5
16,420
530
22,517
32,539
46,978
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
SoBrush
Medusa
20
3 / 5 / 10
13,520
436
17,136
21,907
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
TFM6
Set
20
6 / 8 / 9
14,205
458
17,426
28,747
12,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
x3Li
Kukulkan
20
3 / 9 / 9
13,312
429
14,504
22,684
13,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
14 / 2 / 6
19,733
637
43,894
22,977
10,974
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Loupinjou
King Arthur
20
2 / 9 / 10
14,907
481
13,933
30,043
40,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
MadChronos
Bakasura
20
5 / 5 / 3
17,902
577
16,360
26,180
13,088
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
MagicFleury
Sun Wukong
20
1 / 6 / 12
14,347
463
14,887
33,790
22,702
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Turocks93100
Izanami
20
4 / 4 / 10
17,424
562
16,162
23,397
10,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
26
Kills
26
26
Deaths
26
45
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Atlas
Don-Tonne
Atlas
3
2
12
4.5
W
Scylla
14
2
6
8.5
W
King Arthur
Loupinjou
King Arthur
2
9
10
0.78
L
King Arthur
MaJsTiiC
King Arthur
11
2
5
6.75
W
Bakasura
MadChronos
Bakasura
5
5
3
1.3
W
Sun Wukong
MagicFleury
Sun Wukong
1
6
12
1.17
L
Medusa
SoBrush
Medusa
3
5
10
1.6
L
Set
TFM6
Set
6
8
9
1.31
W
Izanami
Turocks93100
Izanami
4
4
10
2.25
L
Kukulkan
x3Li
Kukulkan
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,975
Damage
105,236
134,568
Taken
136,387
115,290
Mitigated
98,103
22,808
Healing
41,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Don-Tonne
Atlas
18,392
5,698
0
3,372
28,691
34,567
321
9,429
19,054
59,040
5,231
W
Scylla
43,894
1,794
304
10,371
22,977
10,974
1,020
6,970
16,007
180,034
0
W
King Arthur
Loupinjou
King Arthur
13,933
716
0
2,541
30,043
40,985
1,048
7,969
22,074
0
68,514
L
King Arthur
MaJsTiiC
King Arthur
22,517
3,189
537
2,094
32,539
46,978
254
9,684
22,157
17,473
117,725
W
Bakasura
MadChronos
Bakasura
16,360
13,190
0
5,762
26,180
13,088
0
6,095
20,085
0
194,726
W
Sun Wukong
MagicFleury
Sun Wukong
14,887
2,499
697
12,426
33,790
22,702
1,439
10,307
23,483
0
68,755
L
Medusa
SoBrush
Medusa
17,136
7,652
0
8,029
21,907
7,682
896
7,505
14,380
0
96,800
L
Set
TFM6
Set
17,426
5,675
0
6,466
28,747
12,752
0
10,886
17,675
0
95,594
W
Izanami
Turocks93100
Izanami
16,162
12,276
0
8,967
23,397
10,354
8,212
5,737
17,660
0
141,062
L
Kukulkan
x3Li
Kukulkan
14,504
1,174
0
2,310
22,684
13,311
585
5,765
16,675
92,475
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
84,313
764
Minions Killed
814
0
Camps Cleared
0
2,857,476
Distance Traveled
3,095,260
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,919
449
103
3
0
572,288
4
W
Scylla
19,733
637
215
7
0
671,398
2
W
King Arthur
14,907
481
91
3
0
570,033
0
L
King Arthur
16,420
530
219
7
0
604,041
4
W
Bakasura
17,902
577
219
7
0
704,113
0
W
Sun Wukong
14,347
463
76
2
0
590,094
0
L
Medusa
13,520
436
148
5
0
597,779
7
L
Set
14,205
458
135
4
0
577,251
9
W
Izanami
17,424
562
213
7
0
559,622
0
L
Kukulkan
13,312
429
159
5
0
506,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role