Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EarlobeBandit
Merlin
Level 159
God Stats
16W - 15L
1,718 SR
Queue Stats
268W - 285L
1,590 Elo+
Solo
Apollo
Apollo
Rasqnaut
Apollo
Level 156
God Stats
2W - 5L
1,167 SR
Queue Stats
169W - 152L
1,612 Elo+
Party 1
Susano
Susano
Shinreigari
Susano
Level 120
God Stats
9W - 9L
1,672 SR
Queue Stats
17W - 17L
1,553 Elo+
Party 1
Ymir
Ymir
Xcitement
Ymir
Level 158
God Stats
24W - 14L
1,597 SR
Queue Stats
113W - 109L
1,608 Elo+
Solo
Team Averages
Level 150
1,531 SR
1,573 Elo+

VS

Team Averages
Level 148
1,561 SR
1,568 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BeMelo
Yu Huang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,615 Elo+
Solo
Shiva
Shiva
GopherMate
Shiva
Level 135
God Stats
1W - 2L
1,529 SR
Queue Stats
210W - 185L
1,545 Elo+
Solo
Chronos
Chronos
Helioview
Chronos
Level 146
God Stats
1W - 2L
1,778 SR
Queue Stats
7W - 6L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 7
8,091
736
9,373
6,298
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 7
8,343
758
13,041
6,691
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Rasqnaut
Apollo
16
3 / 3 / 4
8,598
782
7,250
9,687
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
15
4 / 1 / 7
7,976
725
8,751
6,795
2,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
0 / 1 / 10
8,117
738
4,486
9,021
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 3
8,157
742
6,935
12,917
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
 
Thor
14
1 / 4 / 6
7,871
716
6,011
7,937
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
BeMelo
Yu Huang
14
3 / 4 / 0
8,166
742
6,825
9,053
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
0 / 4 / 5
7,342
667
5,009
11,793
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Helioview
Chronos
16
3 / 1 / 0
8,740
795
6,285
9,015
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
15
Kills
9
9
Deaths
15
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
7
3.25
L
Cerberus
 
Cerberus
2
2
3
1.75
L
Thor
 
Thor
1
4
6
1
L
Yu Huang
BeMelo
Yu Huang
3
4
0
0.75
W
5
2
7
4.25
L
Shiva
0
4
5
0.63
L
Chronos
Helioview
Chronos
3
1
0
3
W
Apollo
Rasqnaut
Apollo
3
3
4
1.67
W
Susano
4
1
7
7.5
W
Ymir
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
31,065
38,492
Taken
50,715
17,748
Mitigated
28,399
4,589
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,373
547
0
90
6,298
2,473
320
2,210
4,057
26,804
0
L
Cerberus
 
Cerberus
6,935
731
0
3,846
12,917
11,985
0
8,528
3,815
17,534
0
L
Thor
 
Thor
6,011
471
0
500
7,937
2,609
0
3,590
4,121
0
21,566
L
Yu Huang
BeMelo
Yu Huang
6,825
319
0
380
9,053
2,951
0
4,781
3,864
30,844
0
W
13,041
266
0
422
6,691
1,925
330
4,390
2,228
37,238
0
L
Shiva
5,009
464
470
3,931
11,793
7,663
0
6,009
5,352
0
17,902
L
Chronos
Helioview
Chronos
6,285
2,872
0
2,899
9,015
3,191
147
2,216
6,663
36,808
0
W
Apollo
Rasqnaut
Apollo
7,250
4,532
0
1,510
9,687
3,126
0
5,692
3,849
0
40,660
W
Susano
8,751
919
0
904
6,795
2,638
0
2,770
3,921
0
19,585
W
Ymir
4,486
1,302
0
1,663
9,021
7,586
56
4,983
3,907
13,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
40,276
231
Minions Killed
224
0
Camps Cleared
0
1,115,598
Distance Traveled
1,063,978
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,091
736
48
4
0
222,514
1
L
Cerberus
8,157
742
26
2
0
207,435
3
L
Thor
7,871
716
48
4
0
208,625
2
L
Yu Huang
8,166
742
53
5
0
208,658
2
W
Merlin
8,343
758
43
4
0
205,062
3
L
Shiva
7,342
667
25
2
0
218,452
2
L
Chronos
8,740
795
72
7
0
220,808
0
W
Apollo
8,598
782
93
8
0
218,518
1
W
Susano
7,976
725
22
2
0
243,488
0
W
Ymir
8,117
738
25
2
0
226,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role