Player Matchup

Thanatos
Thanatos
Platinum IV
PDoxx
Thanatos
Platinum IV
Level 155
God Stats
11W - 7L
1,704 SR
Queue Stats
122W - 103L
1,733 MMR
Party 4
Achilles
Achilles
Platinum IV
Silsuf
Achilles
Platinum IV
Level 129
God Stats
14W - 17L
1,572 SR
Queue Stats
131W - 124L
1,733 MMR
Party 4
Cernunnos
Cernunnos
Platinum II
StarQuaker
Cernunnos
Platinum II
Level 127
God Stats
24W - 25L
1,811 SR
Queue Stats
103W - 94L
1,797 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
TheReaperX2X
Baron Samedi
Platinum IV
Level 86
God Stats
1W - 4L
1,784 SR
Queue Stats
307W - 306L
1,716 MMR
Party 3
Ullr
Ullr
Platinum IV
ommr
Ullr
Platinum IV
Level 80
God Stats
10W - 6L
1,712 SR
Queue Stats
35W - 30L
1,871 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,717 SR
1,770 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,634 SR
1,772 MMR
Poseidon
Poseidon
Platinum V
Alkaios98Amato
Poseidon
Platinum V
Level 158
God Stats
8W - 7L
1,415 SR
Queue Stats
211W - 196L
1,660 MMR
Party 1
Izanami
Izanami
Platinum II
DeadCrazyy
Izanami
Platinum II
Level 133
God Stats
4W - 1L
2,041 SR
Queue Stats
252W - 227L
1,773 MMR
Party 2
Cliodhna
Cliodhna
Platinum IV
Exsumi
Cliodhna
Platinum IV
Level 156
God Stats
6W - 4L
1,685 SR
Queue Stats
160W - 141L
1,767 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Kuzoro
Cthulhu
Platinum III
Level 160
God Stats
6W - 5L
1,630 SR
Queue Stats
369W - 369L
1,731 MMR
Solo
Mercury
Mercury
Diamond V
Ralundr
Mercury
Diamond V
Level 160
God Stats
5W - 2L
1,399 SR
Queue Stats
253W - 227L
1,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PDoxx
Thanatos
20
10 / 10 / 11
16,240
541
17,595
25,854
12,145
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Silsuf
Achilles
20
4 / 5 / 12
13,657
455
10,998
36,480
54,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
StarQuaker
Cernunnos
20
3 / 6 / 10
15,754
525
19,136
29,201
13,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TheReaperX2X
Baron Samedi
20
2 / 4 / 13
15,620
521
14,900
24,273
50,569
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
ommr
Ullr
20
15 / 4 / 9
17,129
571
26,210
24,050
12,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetAgniPersephoneLoki

VS

Bans
ThothFenrirArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
1 / 14 / 7
15,490
516
18,195
20,697
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DeadCrazyy
Izanami
20
11 / 6 / 10
19,036
635
31,573
24,492
9,276
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Exsumi
Cliodhna
20
3 / 4 / 11
16,509
550
18,239
28,544
29,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Kuzoro
Cthulhu
20
2 / 6 / 10
15,110
504
10,075
25,903
45,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
Ralundr
Mercury
20
12 / 4 / 13
19,923
664
27,152
24,067
10,840
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
80
34
Kills
29
29
Deaths
34
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
14
7
0.32
W
Izanami
DeadCrazyy
Izanami
11
6
10
2.67
W
Cliodhna
Exsumi
Cliodhna
3
4
11
2.13
W
Cthulhu
Kuzoro
Cthulhu
2
6
10
1.17
L
Thanatos
PDoxx
Thanatos
10
10
11
1.55
W
Mercury
Ralundr
Mercury
12
4
13
4.63
L
Achilles
Silsuf
Achilles
4
5
12
2
L
Cernunnos
StarQuaker
Cernunnos
3
6
10
1.33
L
Baron Samedi
TheReaperX2X
Baron Samedi
2
4
13
2.13
L
Ullr
ommr
Ullr
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,839
Damage
105,234
139,858
Taken
123,703
143,292
Mitigated
100,851
45,776
Healing
37,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
18,195
1,367
0
2,359
20,697
6,121
314
1,223
19,474
110,988
0
W
Izanami
DeadCrazyy
Izanami
31,573
20,754
0
9,332
24,492
9,276
11,003
3,635
20,857
0
144,021
W
Cliodhna
Exsumi
Cliodhna
18,239
2,317
0
10,232
28,544
29,397
703
6,434
21,756
309
103,237
W
Cthulhu
Kuzoro
Cthulhu
10,075
118
3,357
5,862
25,903
45,217
190
2,599
23,116
37,916
0
L
Thanatos
PDoxx
Thanatos
17,595
6,422
0
14,236
25,854
12,145
1,015
5,907
19,947
0
113,083
W
Mercury
Ralundr
Mercury
27,152
17,572
0
5,947
24,067
10,840
2,162
2,663
21,174
0
176,627
L
Achilles
Silsuf
Achilles
10,998
1,826
0
7,642
36,480
54,552
482
8,739
27,741
0
51,235
L
Cernunnos
StarQuaker
Cernunnos
19,136
9,434
0
11,563
29,201
13,739
3,507
3,973
25,228
0
134,238
L
Baron Samedi
TheReaperX2X
Baron Samedi
14,900
2,417
3,273
7,169
24,273
50,569
735
4,207
20,066
85,574
0
L
Ullr
ommr
Ullr
26,210
7,121
0
1,893
24,050
12,287
4,948
5,841
18,209
0
146,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,400
Gold Earned
86,068
760
Minions Killed
731
0
Camps Cleared
0
2,778,345
Distance Traveled
2,857,459
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,490
516
193
6
0
517,055
3
W
Izanami
19,036
635
189
6
0
517,309
8
W
Cliodhna
16,509
550
150
5
0
609,710
11
W
Cthulhu
15,110
504
37
1
0
485,836
2
L
Thanatos
16,240
541
128
4
0
556,048
6
W
Mercury
19,923
664
162
5
0
727,549
2
L
Achilles
13,657
455
79
3
0
607,360
6
L
Cernunnos
15,754
525
190
6
0
507,430
10
L
Baron Samedi
15,620
521
170
6
0
519,052
0
L
Ullr
17,129
571
193
6
0
588,455
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role