Player Matchup

Achilles
Achilles
BeardedFil
Achilles
Level 124
God Stats
6W - 6L
1,555 SR
Queue Stats
55W - 26L
1,800 Elo+
Party 2
Discordia
Discordia
BeardedSus
Discordia
Level 107
God Stats
5W - 4L
1,538 SR
Queue Stats
31W - 14L
1,796 Elo+
Party 2
Izanami
Izanami
King_azie18
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,738 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,778 Elo+

VS

Team Averages
Level 126
1,633 SR
1,617 Elo+
Baron Samedi
Baron Samedi
EvilMERSONary
Baron Samedi
Level 146
God Stats
1W - 1L
1,532 SR
Queue Stats
14W - 20L
1,579 Elo+
Party 1
Skadi
Skadi
evilraindrop60
Skadi
Level 126
God Stats
11W - 4L
1,681 SR
Queue Stats
320W - 368L
1,505 Elo+
Solo
Ganesha
Ganesha
warriorLord549
Ganesha
Level 105
God Stats
8W - 3L
1,687 SR
Queue Stats
13W - 14L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeardedFil
Achilles
17
8 / 4 / 3
11,726
690
13,342
19,097
19,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
BeardedSus
Discordia
15
2 / 7 / 8
10,872
640
13,488
10,193
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
King_azie18
Izanami
16
1 / 5 / 10
10,838
638
10,140
12,843
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilMERSONary
Baron Samedi
17
3 / 4 / 9
11,808
695
8,391
13,239
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
12 / 5 / 3
13,929
819
18,177
14,545
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 10
12,233
720
7,165
15,799
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
11
Kills
16
16
Deaths
11
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeardedFil
Achilles
8
4
3
2.38
L
Discordia
BeardedSus
Discordia
2
7
8
0.86
W
Baron Samedi
EvilMERSONary
Baron Samedi
3
4
9
1.88
L
Izanami
King_azie18
Izanami
1
5
10
1.2
W
12
5
3
2.7
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
33,733
42,133
Taken
43,583
27,801
Mitigated
31,187
6,203
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeardedFil
Achilles
13,342
2,133
0
5,704
19,097
19,482
98
6,624
12,473
0
29,069
L
Discordia
BeardedSus
Discordia
13,488
288
0
250
10,193
3,105
418
4,719
5,474
35,606
0
W
Baron Samedi
EvilMERSONary
Baron Samedi
8,391
101
868
3,451
13,239
5,858
1,037
4,820
8,118
38,359
0
L
Izanami
King_azie18
Izanami
10,140
4,953
0
249
12,843
5,214
728
4,514
8,329
0
50,650
W
18,177
8,408
326
3,386
14,545
5,359
1,733
4,194
10,095
0
55,686
W
7,165
497
377
3,198
15,799
19,970
157
4,893
10,464
29,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
37,970
178
Minions Killed
180
8
Camps Cleared
6
850,394
Distance Traveled
845,918
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,726
690
31
2
5
302,692
5
L
Discordia
10,872
640
56
3
2
282,022
0
W
Baron Samedi
11,808
695
73
4
3
276,525
4
L
Izanami
10,838
638
91
5
1
265,680
1
W
Skadi
13,929
819
107
6
3
255,488
0
W
Ganesha
12,233
720
0
0
0
313,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role