Player Matchup

Mulan
Mulan
Akhille_
Mulan
Level 33
God Stats
5W - 15L
1,439 SR
Queue Stats
267W - 280L
1,333 Elo+
Party 1
Ra
Ra
DopeasCheese
Ra
Level 102
God Stats
0W - 5L
1,098 SR
Queue Stats
164W - 191L
1,408 Elo+
Party 3
Apollo
Apollo
Edofanti
Apollo
Level 62
God Stats
7W - 12L
1,214 SR
Queue Stats
141W - 151L
1,342 Elo+
Party 1
Hun Batz
Hun Batz
aSaltySpirit
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 195L
1,360 Elo+
Party 3
Sobek
Sobek
fra_marchis
Sobek
Level 57
God Stats
3W - 5L
1,657 SR
Queue Stats
144W - 170L
1,354 Elo+
Party 1
Team Averages
Level 64
1,382 SR
1,360 Elo+

VS

Team Averages
Level 115
1,515 SR
1,425 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kkarleen
Morgan Le Fay
Level 71
God Stats
4W - 6L
1,434 SR
Queue Stats
46W - 39L
1,458 Elo+
Solo
Artio
Artio
Ko_Taurii
Artio
Level 123
God Stats
27W - 19L
1,541 SR
Queue Stats
55W - 47L
1,485 Elo+
Solo
Loki
Loki
N0_BRA_TATA_SAG
Loki
Level 121
God Stats
39W - 20L
1,600 SR
Queue Stats
313W - 284L
1,348 Elo+
Party 2
Sol
Sol
hellbilly14
Sol
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akhille_
Mulan
10
0 / 0 / 0
5,622
562
349
6,793
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 0
6,206
621
3,226
5,246
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Edofanti
Apollo
7
0 / 0 / 0
4,529
453
2,397
4,228
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
aSaltySpirit
Hun Batz
8
0 / 2 / 2
4,973
497
1,084
6,051
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,822
482
2,760
7,785
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 1
5,412
541
5,704
3,665
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kkarleen
Morgan Le Fay
10
0 / 0 / 1
5,729
573
4,415
1,522
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Ko_Taurii
Artio
9
1 / 0 / 0
5,671
567
1,923
6,799
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,197
620
3,065
5,095
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,453
645
4,962
7,648
2,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Mulan
Akhille_
Mulan
0
0
0
0
L
2
3
0
0.67
L
Apollo
Edofanti
Apollo
0
0
0
0
W
Morgan Le Fay
Kkarleen
Morgan Le Fay
0
0
1
0.5
W
Artio
Ko_Taurii
Artio
1
0
0
1
W
3
1
0
3
L
Hun Batz
aSaltySpirit
Hun Batz
0
2
2
0.5
L
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,816
Damage
20,069
30,103
Taken
24,729
11,894
Mitigated
9,307
10,405
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,704
2,756
0
1,671
3,665
1,266
469
903
2,762
0
41,803
L
Mulan
Akhille_
Mulan
349
48
0
2,230
6,793
3,942
0
4,415
2,378
0
27,568
L
3,226
409
76
1,511
5,246
1,860
0
3,977
1,269
32,277
0
L
Apollo
Edofanti
Apollo
2,397
1,596
0
1,772
4,228
752
0
778
3,450
0
22,219
W
Morgan Le Fay
Kkarleen
Morgan Le Fay
4,415
1,321
0
500
1,522
372
180
0
1,470
28,438
0
W
Artio
Ko_Taurii
Artio
1,923
367
753
3,647
6,799
3,224
147
1,644
5,155
8,660
0
W
3,065
876
0
1,981
5,095
1,863
0
291
4,772
0
37,349
L
Hun Batz
aSaltySpirit
Hun Batz
1,084
76
0
1,850
6,051
1,606
0
363
5,688
0
15,006
L
2,760
109
0
2,966
7,785
3,734
0
1,767
6,018
13,147
0
W
4,962
1,803
0
4,393
7,648
2,582
1,202
2,932
4,532
41,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
29,462
252
Minions Killed
301
0
Camps Cleared
0
1,025,409
Distance Traveled
955,792
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,412
541
82
8
0
189,671
5
L
Mulan
5,622
562
78
8
0
188,208
0
L
Ra
6,206
621
71
7
0
211,141
3
L
Apollo
4,529
453
46
5
0
191,239
3
W
Morgan Le Fay
5,729
573
52
5
0
194,832
3
W
Artio
5,671
567
14
1
0
214,601
0
W
Loki
6,197
620
73
7
0
190,831
1
L
Hun Batz
4,973
497
36
4
0
223,806
2
L
Sobek
4,822
482
21
2
0
211,015
1
W
Sol
6,453
645
80
8
0
165,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role