Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MinceTheThird
Cu Chulainn
Level 59
God Stats
1W - 1L
1,311 SR
Queue Stats
90W - 51L
1,645 Elo+
Party 1
Rama
Rama
Polyro
Rama
Level 137
God Stats
7W - 4L
1,916 SR
Queue Stats
277W - 293L
1,682 Elo+
Solo
Awilix
Awilix
SoaringCactus
Awilix
Level 83
God Stats
2W - 1L
1,334 SR
Queue Stats
340W - 309L
1,616 Elo+
Party 1
Team Averages
Level 120
1,512 SR
1,589 Elo+

VS

Team Averages
Level 156
1,541 SR
1,705 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Djenster
Susano
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 119L
1,718 Elo+
Party 2
Athena
Athena
Raitning
Athena
Level 159
God Stats
0W - 1L
1,851 SR
Queue Stats
17W - 8L
1,813 Elo+
Party 2
Set
Set
Samadeus
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,740 Elo+
Party 2
Cupid
Cupid
Sh4dowForc3
Cupid
Level 155
God Stats
5W - 7L
1,356 SR
Queue Stats
303W - 235L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 1 / 8
7,992
615
5,540
6,800
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
14
1 / 0 / 6
7,882
606
7,755
4,392
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MinceTheThird
Cu Chulainn
13
1 / 0 / 2
7,876
606
4,621
7,746
6,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Polyro
Rama
15
5 / 0 / 2
9,391
722
6,943
6,048
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 2 / 3
8,326
640
7,738
6,138
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 7 / 1
6,092
469
2,620
7,248
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Djenster
Susano
12
2 / 2 / 0
6,770
521
2,614
11,202
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Raitning
Athena
9
1 / 2 / 0
5,848
450
1,585
10,275
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 2
6,887
530
4,283
9,292
4,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
7,020
540
3,704
8,128
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
3
3
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
8
7
W
Yu Huang
 
Yu Huang
1
0
6
4
L
Vulcan
 
Vulcan
0
7
1
0.07
L
Susano
Djenster
Susano
2
2
0
1
W
Cu Chulainn
MinceTheThird
Cu Chulainn
1
0
2
2
W
Rama
Polyro
Rama
5
0
2
6
L
Athena
Raitning
Athena
1
2
0
0.5
L
0
3
2
0.33
L
0
4
1
0.13
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
14,806
31,124
Taken
46,145
18,181
Mitigated
17,842
13,569
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,540
238
0
2,787
6,800
6,135
0
2,455
4,235
16,786
3,426
W
Yu Huang
 
Yu Huang
7,755
724
0
1,396
4,392
1,550
725
739
3,591
65,534
0
L
Vulcan
 
Vulcan
2,620
537
0
515
7,248
2,222
0
3,137
4,111
32,976
0
L
Susano
Djenster
Susano
2,614
563
0
5,508
11,202
3,508
0
3,869
7,333
0
42,735
W
Cu Chulainn
MinceTheThird
Cu Chulainn
4,621
1,136
0
2,260
7,746
6,373
33
0
7,746
3,595
42,264
W
Rama
Polyro
Rama
6,943
5,324
0
4,663
6,048
2,077
656
315
5,733
0
68,283
L
Athena
Raitning
Athena
1,585
673
0
1,945
10,275
5,622
0
4,311
5,964
15,463
0
L
4,283
2,044
0
1,507
9,292
4,105
0
674
8,618
0
43,821
L
3,704
2,266
0
2,708
8,128
2,385
0
1,091
7,037
0
49,530
W
7,738
2,322
0
2,463
6,138
2,046
133
476
5,614
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
32,617
470
Minions Killed
426
0
Camps Cleared
0
1,314,866
Distance Traveled
1,297,290
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,992
615
28
2
0
251,114
5
W
Yu Huang
7,882
606
114
9
0
258,971
5
L
Vulcan
6,092
469
85
7
0
252,661
5
L
Susano
6,770
521
100
8
0
298,114
4
W
Cu Chulainn
7,876
606
101
8
0
261,187
6
W
Rama
9,391
722
139
11
0
250,368
6
L
Athena
5,848
450
30
2
0
268,100
8
L
Set
6,887
530
98
8
0
245,302
2
L
Cupid
7,020
540
113
9
0
233,113
2
W
Awilix
8,326
640
88
7
0
293,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role