Player Matchup

Susano
Susano
Platinum V
 
Susano
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
Gardiuss
Aphrodite
Gold V
Level 117
God Stats
103W - 120L
1,459 SR
Queue Stats
193W - 190L
1,452 MMR
Party 2
Chronos
Chronos
Gold IV
Ryuu_Kaizoku
Chronos
Gold IV
Level 104
God Stats
10W - 17L
1,299 SR
Queue Stats
677W - 684L
1,486 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
shadow_hunter544
Gilgamesh
Silver II
Level 123
God Stats
4W - 2L
1,806 SR
Queue Stats
12W - 12L
1,477 MMR
Solo
Izanami
Izanami
Gold II
twich_vititepela
Izanami
Gold II
Level 122
God Stats
67W - 71L
1,538 SR
Queue Stats
243W - 231L
1,555 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,520 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,648 SR
1,486 MMR
Vamana
Vamana
Silver I
Godly Mango
Vamana
Silver I
Level 128
God Stats
5W - 2L
1,852 SR
Queue Stats
32W - 33L
1,480 MMR
Party 3
Cthulhu
Cthulhu
Gold V
La_TaRaNTuLaH
Cthulhu
Gold V
Level 66
God Stats
2W - 1L
1,616 SR
Queue Stats
53W - 58L
1,449 MMR
Solo
Horus
Horus
Gold IV
Tolmos_Latigo22
Horus
Gold IV
Level 113
God Stats
85W - 66L
1,605 SR
Queue Stats
180W - 179L
1,452 MMR
Party 1
Freya
Freya
Gold III
Valder33
Freya
Gold III
Level 81
God Stats
4W - 3L
1,604 SR
Queue Stats
110W - 109L
1,477 MMR
Party 1
Kukulkan
Kukulkan
Gold III
fr33_matt
Kukulkan
Gold III
Level 123
God Stats
7W - 10L
1,561 SR
Queue Stats
42W - 46L
1,572 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
5 / 8 / 5
13,164
470
14,398
25,862
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Gardiuss
Aphrodite
16
1 / 10 / 7
11,649
416
7,843
26,103
17,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Ryuu_Kaizoku
Chronos
20
3 / 7 / 5
14,623
522
15,031
22,907
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
20
6 / 8 / 3
14,454
516
22,528
35,386
32,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 9 / 5
13,372
478
17,872
27,004
10,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CliodhnaShivaAtlas

VS

Bans
Ah Muzen CabLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 4 / 9
16,838
601
19,570
31,272
40,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
19
1 / 4 / 21
14,816
529
13,893
27,753
42,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
17 / 3 / 11
17,893
639
23,705
29,617
21,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Valder33
Freya
20
8 / 4 / 14
16,598
593
27,717
30,421
15,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
fr33_matt
Kukulkan
20
7 / 3 / 14
16,760
599
26,205
16,867
8,831
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
18
Kills
42
42
Deaths
18
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
8
5
0.94
L
Aphrodite
Gardiuss
Aphrodite
1
10
7
0.45
W
Vamana
9
4
9
3.38
W
Cthulhu
1
4
21
2.88
L
Chronos
Ryuu_Kaizoku
Chronos
3
7
5
0.79
W
17
3
11
7.5
W
Freya
Valder33
Freya
8
4
14
3.75
W
Kukulkan
fr33_matt
Kukulkan
7
3
14
4.67
L
Gilgamesh
6
8
3
0.94
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,672
Damage
111,090
137,262
Taken
135,930
78,296
Mitigated
129,515
36,940
Healing
61,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
14,398
1,509
0
4,300
25,862
8,731
0
8,978
16,884
0
83,599
L
Aphrodite
Gardiuss
Aphrodite
7,843
408
7,482
10,440
26,103
17,022
0
12,281
13,822
41,827
0
W
Vamana
19,570
8,511
0
10,860
31,272
40,610
1,648
2,928
27,383
0
105,592
W
Cthulhu
13,893
868
1,598
6,733
27,753
42,350
1,119
6,284
21,469
49,537
0
L
Chronos
Ryuu_Kaizoku
Chronos
15,031
5,512
0
6,771
22,907
9,590
3,017
12,334
10,573
99,426
8,626
W
23,705
11,876
7,656
10,933
29,617
21,846
5,237
5,886
23,731
468
138,898
W
Freya
Valder33
Freya
27,717
9,172
0
18,357
30,421
15,878
5,843
7,240
23,181
130,754
18,829
W
Kukulkan
fr33_matt
Kukulkan
26,205
1,781
657
4,607
16,867
8,831
4,783
3,932
12,935
129,324
0
L
Gilgamesh
22,528
5,779
0
2,001
35,386
32,665
0
17,338
18,048
286
78,189
L
17,872
13,000
0
5,946
27,004
10,288
0
15,219
11,785
0
118,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,262
Gold Earned
82,905
712
Minions Killed
720
0
Camps Cleared
0
2,519,361
Distance Traveled
2,802,916
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,164
470
134
5
0
515,347
14
L
Aphrodite
11,649
416
65
2
0
520,798
4
W
Vamana
16,838
601
169
6
0
538,956
8
W
Cthulhu
14,816
529
55
2
0
600,588
4
L
Chronos
14,623
522
193
7
0
462,217
2
W
Horus
17,893
639
156
6
0
550,377
7
W
Freya
16,598
593
148
5
0
527,723
3
W
Kukulkan
16,760
599
192
7
0
585,272
3
L
Gilgamesh
14,454
516
134
5
0
500,150
2
L
Izanami
13,372
478
186
7
0
520,849
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role